TOTAL VOLUME:
$134.2b
24H VOL:
$134,145,987
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,441,166,947
406,422
Markets across
30,383
events
MATCHED EVENTS:
2,688
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Aug 6, 12:00 PM EST
Predict
This market refers to the Valorant Upper bracket quarterfinal 4 match between Wolves Esports and Dragon Ranger Gaming in the VCT China Stage 2 Play-Ins, initially scheduled for August 6 at 6:00AM ET. This market will resolve to "Wolves Esports" if Wolves Esports win the match against Dragon Ranger Gaming. This market will resolve to "Dragon Ranger Gaming" if Dragon Ranger Gaming win the match against Wolves Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Valorant Upper bracket quarterfinal 4 match between Wolves Esports and Dragon Ranger Gaming in the VCT China Stage 2 Play-Ins, initially scheduled for August 6 at 6:00AM ET. This market will resolve to "Wolves Esports" if Wolves Esports win the match against Dragon Ranger Gaming. This market will resolve to "Dragon Ranger Gaming" if Dragon Ranger Gaming win the match against Wolves Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
On Predict, the current odds in this market reflect trader sentiment rather than traditional analyst forecasts. While analysts may offer their expert predictions for the VCT China BO3 winner market, prediction market odds synthesize real-time betting activity, capturing crowd wisdom. These odds can diverge from analyst views due to factors like recent team performance or player injuries that aren't fully reflected in expert reports. Traders often react faster to new information, which can cause the market odds to lead or lag analyst predictions depending on how new data unfolds in the lead-up to Aug 6, 2026.
This market resolves around Aug 6, 2026, with the outcome confirmed once the match result is verifiable from credible public reporting. The winner of the best-of-three series determines the payout, based on the officially recognized match conclusion. No further verification steps are needed beyond standard event reporting, and the market settles automatically once the result is final and public.
Key signals that could shift this market include player injuries, strategic map picks revealed before the match, and recent performance in practice scrims. Major tournaments or changes in team lineups also influence trader sentiment. Any unexpected developments — such as a star player being benched — may cause rapid price adjustments as traders reassess the probabilities leading up to Aug 6, 2026.