TOTAL VOLUME:

$134b

24H VOL:

$103,397,351

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,410,176,180

399,592

Markets across

30,097

events

MATCHED EVENTS:

2,622

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Mai Tai vs UNiTY esports
opinion

Mai Tai vs UNiTY esports

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Mai Tai vs UNiTY esports

 - Opinion

Mai Tai vs UNiTY esports - Opinion

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·

Resolved Aug 15, 2026

Closed: Aug 14, 10:32 PM EST

opinion

Opinion

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opinion

Mai Tai vs UNiTY esports

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N/A
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—
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Settled
Yes
Total markets: 1

Description

In the upcoming CCT Europe best-of-series match scheduled for 2026-08-14 17:30 UTC: if UNiTY esports wins the series, the market will resolve to "UNiTY esports"; if Mai Tai wins the series, the market will resolve to "Mai Tai". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: HLTV (https://hltv.org); if HLTV has not published the result within 2 hours after the series' conclusion, a consensus of credible reporting may be used instead. Note: Opinion will resolve strictly based on the first officially published result from the designated source. Any subsequent revisions will not affect this resolution.

Opinion

In the upcoming CCT Europe best-of-series match scheduled for 2026-08-14 17:30 UTC: if UNiTY esports wins the series, the market will resolve to "UNiTY esports"; if Mai Tai wins the series, the market will resolve to "Mai Tai". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: HLTV (https://hltv.org); if HLTV has not published the result within 2 hours after the series' conclusion, a consensus of credible reporting may be used instead. Note: Opinion will resolve strictly based on the first officially published result from the designated source. Any subsequent revisions will not affect this resolution.

Frequently asked questions

On Opinion, this dashboard tracks real-time odds, price history, and 24-hour volume for the Mai Tai vs UNiTY esports match-up market. It shows how traders are positioning around the contest, with current volume at $0 over the past day and total volume at $0. The interface updates continuously to reflect market sentiment and liquidity changes as the event approaches.

Key signals include practice match results, player injuries or lineup changes, and shifts in team morale or strategy. Any unexpected developments — such as a star player being benched or a tactical innovation — can cause rapid repricing in this market as traders adjust their expectations ahead of the final contest.