TOTAL VOLUME:
$134.2b
24H VOL:
$126,590,312
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,439,516,703
404,175
Markets across
30,277
events
MATCHED EVENTS:
2,685
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Aug 14, 12:00 PM EST
Predict
This market refers to the LoL Seeding match between MVK Esports and CTBC Flying Oyster in the LCP Group Stage, initially scheduled for August 14 at 5:00AM ET. This market will resolve to "MVK Esports" if MVK Esports win the match against CTBC Flying Oyster. This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against MVK Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the LoL Seeding match between MVK Esports and CTBC Flying Oyster in the LCP Group Stage, initially scheduled for August 14 at 5:00AM ET. This market will resolve to "MVK Esports" if MVK Esports win the match against CTBC Flying Oyster. This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against MVK Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
On Predict, odds for this market often align closely with expert predictions, though trader sentiment can amplify or temper those views. Analysts may highlight team form, player performance, or historical matchups to forecast a winner. Prediction markets, however, incorporate real-time betting action, allowing odds to shift rapidly with new information or in-game momentum swings. Comparing the two offers a balanced perspective on expectations heading into Aug 14, 2026.
This market resolves around Aug 14, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. The winner is determined by the team that secures three map victories first in the LCP Group Stage match, and the result is locked in shortly after the final match concludes.
Key signals that could shift this market include player injuries, strategic roster swaps, or standout individual performances during practice scrims. Major betting trends on Predict also drive price swings, especially as the match date approaches and uncertainty narrows. Any last-minute news affecting team morale or health can dramatically reshape trader expectations.