TOTAL VOLUME:
$154.6b
24H VOL:
$323,326,361
24H TRANSACTIONS:
2,984,640,614
OPEN INTEREST:
$1,969,435,260
419,363
Markets across
40,411
events
MATCHED EVENTS:
4,612
PLATFORM COVERAGE:
5
Polymarket:
37%
VS.
Kalshi:
63%
Closed: Oct 23, 8:02 PM EST
Opinion
In the upcoming Worlds best-of-series match scheduled for 2026-10-23 17:00 UTC: if Invictus Gaming wins the series, the market will resolve to "Invictus Gaming"; if Gen.G wins the series, the market will resolve to "Gen.G". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official Worlds broadcast and https://lolesports.com. Note: Opinion will resolve this market strictly based on the first final result officially published or announced by a designated resolution source. Any subsequent revision, correction, or reversal will not affect the resolution.
In the upcoming Worlds best-of-series match scheduled for 2026-10-23 17:00 UTC: if Invictus Gaming wins the series, the market will resolve to "Invictus Gaming"; if Gen.G wins the series, the market will resolve to "Gen.G". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official Worlds broadcast and https://lolesports.com. Note: Opinion will resolve this market strictly based on the first final result officially published or announced by a designated resolution source. Any subsequent revision, correction, or reversal will not affect the resolution.
Compared to traditional analyst forecasts, this market aggregates the wisdom of the crowd, reflecting a diverse range of opinions and information. While analysts may offer pre-match predictions, the prediction market continuously updates its probabilities as new information becomes available and bettors react. This dynamic adjustment often leads to odds that are more accurate than static analyst predictions, as they incorporate a broader spectrum of perspectives and are financially incentivized. It’s a real-time assessment of potential outcomes, contrasting with the more fixed nature of expert opinions.
This market resolves around Oct 23, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. Resolution will be based on the official result of the Gen.G vs Invictus Gaming match, as reported by the official tournament organizers. The winning team, as determined by the official score, will be the basis for settlement. Any disputes or ambiguities will be resolved using readily available and widely accepted sources of information related to the event. Traders should monitor official channels for updates as the resolution date approaches.
Several signals or events could significantly move this market before resolution. Any news regarding player injuries, team strategies, or changes in the competitive landscape could influence trader sentiment. Unexpected announcements about roster changes or in-game adjustments could also lead to shifts in the odds. Furthermore, the performance of each team in preceding matches, or any significant upsets in related tournaments, could impact the market. Major news coverage or social media trends surrounding the teams could also contribute to price fluctuations in this market.