TOTAL VOLUME:
$134.2b
24H VOL:
$126,324,530
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,434,646,834
406,019
Markets across
30,401
events
MATCHED EVENTS:
2,689
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Sep 9, 7:00 AM EST
Predict
This market refers to the Counter-Strike Decider match between Fire Flux Esports and SINQU in the European Pro League Series 10 Play-In Group A, initially scheduled for September 9, 2026 at 4:00 AM ET. This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against SINQU. This market will resolve to "SINQU" if SINQU win the match against Fire Flux Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 23, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 9, 2026 at 4:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Counter-Strike Decider match between Fire Flux Esports and SINQU in the European Pro League Series 10 Play-In Group A, initially scheduled for September 9, 2026 at 4:00 AM ET. This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against SINQU. This market will resolve to "SINQU" if SINQU win the match against Fire Flux Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 23, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 9, 2026 at 4:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Currently, it's difficult to directly compare prediction market odds for this event with external analyst forecasts. While analysts often provide pre-match predictions, these are typically qualitative assessments of team strength and strategy. This market, however, represents a quantifiable, aggregated prediction from a diverse group of traders. It’s a different way of gauging the likely outcome, reflecting not just expert opinion but also the wisdom of the crowd. Do analysts agree with the implied probability reflected in this market?
On Predict, this market is priced through a continuous exchange where traders buy and sell contracts representing different outcomes. The price of each contract fluctuates based on supply and demand, reflecting the collective belief of participants. On Predict, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. Traders are essentially betting on their assessment of the probability of each team winning. Higher demand for a particular outcome drives up its price, indicating a greater perceived chance of success. This dynamic pricing mechanism creates a real-time probability forecast for the CS:GO Fire Flux vs SINQU match.
This market resolves around Sep 9, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. The resolution will be based on the official result of the Counter-Strike: Fire Flux Esports vs SINQU (BO3) match within the European Pro League Series 10 Play-In Group A. The winning team, as determined by the official tournament organizers, will be the basis for settlement. Traders holding contracts on the winning outcome will be paid out accordingly.
Several factors could influence trading activity and shift the odds in this market. Unexpected news regarding player form, such as injuries or roster changes for either Fire Flux or SINQU, could significantly impact the perceived chances of each team. In-game performance during the series itself, even in the early rounds of the first map, could also cause rapid adjustments to the market. Major strategic announcements or shifts in team tactics leading up to the match could also be catalysts, as could any significant upsets in other matches within the tournament.