TOTAL VOLUME:
$154.3b
24H VOL:
$228,458,490
24H TRANSACTIONS:
2,984,028,936
OPEN INTEREST:
$1,879,276,037
410,833
Markets across
40,345
events
MATCHED EVENTS:
4,363
PLATFORM COVERAGE:
5
Polymarket:
37%
VS.
Kalshi:
63%
Closed: Oct 23, 10:04 PM EST
Opinion
In the upcoming Worlds best-of-series match scheduled for 2026-10-23 19:10 UTC: if Movistar KOI wins the series, the market will resolve to "Movistar KOI"; if Bilibili Gaming wins the series, the market will resolve to "Bilibili Gaming". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official Worlds broadcast and https://lolesports.com. Note: Opinion will resolve this market strictly based on the first final result officially published or announced by a designated resolution source. Any subsequent revision, correction, or reversal will not affect the resolution.
In the upcoming Worlds best-of-series match scheduled for 2026-10-23 19:10 UTC: if Movistar KOI wins the series, the market will resolve to "Movistar KOI"; if Bilibili Gaming wins the series, the market will resolve to "Bilibili Gaming". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official Worlds broadcast and https://lolesports.com. Note: Opinion will resolve this market strictly based on the first final result officially published or announced by a designated resolution source. Any subsequent revision, correction, or reversal will not affect the resolution.
Currently, prediction market odds offer a distinct perspective compared to traditional analyst forecasts for this event. While analysts often provide pre-match predictions based on team rankings and player statistics, this market reflects the collective wisdom of users putting their money where their mouths are. Discrepancies between the two can highlight areas where the crowd believes analysts are over or underestimating a team's chances. It’s important to note that analyst opinions are often static, while this market dynamically adjusts as new information emerges and betting activity changes.
On Opinion, this market is priced through a continuous order book where traders can buy and sell contracts representing their belief in the outcome. The price of each contract reflects the probability of that outcome occurring, as determined by supply and demand. On Opinion, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. This means that if many people believe a particular team will win, the price of that outcome will increase, while the price of the opposing team will decrease. The market efficiently incorporates new information and adjusts probabilities accordingly, providing a real-time assessment of the likely result.
This market resolves around Oct 23, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. Resolution will be based on the official result of the League of Legends match between Bilibili Gaming and Movistar KOI, as determined by the game's official organizers. The winning team, as officially declared, will determine the winning contract in this market. Any disputes or ambiguities will be resolved using publicly available match data and official statements.
Several signals or events could significantly move this market before resolution. Unexpected announcements regarding player availability, such as injuries or roster changes, would likely cause shifts in the odds. In-game performance during the match itself, including early game advantages or strategic decisions, could also trigger rapid price adjustments. Furthermore, any news related to team morale, coaching changes, or external factors impacting player performance could influence trading activity and alter the probabilities reflected in this market. Major upsets in other related matches could also impact sentiment.