TOTAL VOLUME:
$154.6b
24H VOL:
$333,432,169
24H TRANSACTIONS:
2,984,640,614
OPEN INTEREST:
$1,971,286,090
419,492
Markets across
40,634
events
MATCHED EVENTS:
4,654
PLATFORM COVERAGE:
5
Polymarket:
37%
VS.
Kalshi:
63%
Closed: Oct 23, 11:03 PM EST
Opinion
In the upcoming Worlds best-of-series match scheduled for 2026-10-23 20:15 UTC: if Karmine Corp wins the series, the market will resolve to "Karmine Corp"; if Anyone's Legend wins the series, the market will resolve to "Anyone's Legend". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official Worlds broadcast and https://lolesports.com. Note: Opinion will resolve this market strictly based on the first final result officially published or announced by a designated resolution source. Any subsequent revision, correction, or reversal will not affect the resolution.
In the upcoming Worlds best-of-series match scheduled for 2026-10-23 20:15 UTC: if Karmine Corp wins the series, the market will resolve to "Karmine Corp"; if Anyone's Legend wins the series, the market will resolve to "Anyone's Legend". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official Worlds broadcast and https://lolesports.com. Note: Opinion will resolve this market strictly based on the first final result officially published or announced by a designated resolution source. Any subsequent revision, correction, or reversal will not affect the resolution.
Generally, prediction market odds often diverge from initial analyst forecasts, as markets aggregate information from a wider range of sources and adapt quickly to new developments. While analysts may offer pre-event predictions based on team statistics and player skill, this market reflects the wisdom of the crowd, incorporating factors that analysts might overlook. It’s common to see the market adjust probabilities as new information becomes available, potentially offering a more accurate assessment of the likely outcome than static analyst predictions.
On Opinion, this market is priced through a continuous order book where traders buy and sell contracts representing different outcomes. The price of each contract reflects the collective belief of traders regarding the probability of that outcome occurring. On Opinion, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. Price movements are driven by supply and demand; increased buying pressure raises prices (and implied probability), while increased selling pressure lowers them. This dynamic pricing mechanism ensures that the market odds continuously reflect the latest information and sentiment.
This market resolves around Oct 23, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. Resolution will be based on the official result of the League of Legends match between Anyone's Legend and Karmine Corp. The winning team, as declared by the official tournament organizers, will determine the winning outcome in this market. Traders will be able to see the final result reflected in the market’s settlement details shortly after the event concludes.
Several signals could significantly move this market before resolution. Unexpected announcements regarding player availability, such as injuries or roster changes, would likely cause shifts in the odds. Major strategic shifts revealed by either team, or significant performance changes observed in recent practice matches, could also influence trader sentiment. Finally, any news related to the overall competitive landscape or the teams’ preparation could impact the market, as traders adjust their predictions based on the latest information.