TOTAL VOLUME:
$154.4b
24H VOL:
$235,918,089
24H TRANSACTIONS:
2,984,028,936
OPEN INTEREST:
$1,884,820,873
413,109
Markets across
40,428
events
MATCHED EVENTS:
4,364
PLATFORM COVERAGE:
5
Polymarket:
37%
VS.
Kalshi:
63%
Closed: Oct 29, 4:51 PM EST
Kalshi
Roblox's daily active user count in Q3 2026 will reflect how many unique users log into the platform each day throughout the quarter. The market outcome hinges on whether this count exceeds certain million-user benchmarks.
Markets resolve to Yes if Roblox Corporation reports Q3 2026 daily active users surpassing thresholds from 138 million to 166 million. Resolution depends exclusively on the reported daily active user figure compared to these levels.
Compared to traditional analyst forecasts, prediction market odds for this market often reflect a more immediate, crowd-sourced view of expectations for Roblox's user engagement. While analysts may incorporate broader financial metrics and long-term trends, traders are pricing in real-time signals and short-term catalysts, which can lead to divergence or alignment depending on recent platform performance and news flow.
This market resolves around Feb 27, 2027, with the outcome confirmed once the event is verifiable from credible public reporting. The final determination will be based on the officially reported daily active user figures for the relevant quarter, closing the market and settling all positions according to the rules of Kalshi.
Several signals could shift this market before it settles, including Roblox quarterly earnings reports, changes to platform policies affecting user engagement, major game updates or outages, broader economic trends impacting discretionary spending, and competitor activity that may draw users away. Each of these factors can cause rapid repricing as traders adjust their expectations for daily active users in the coming months.