TOTAL VOLUME:

$61.9b

24H VOL:

$277,664,645

24H TRANSACTIONS:

600,114,870

OPEN INTEREST:

$1,379,707,856

581,715

Markets across

14,439

events

MATCHED EVENTS:

4,118

PLATFORM COVERAGE:

4

Polymarket:

50%

VS.

Kalshi:

50%

BETA
kalshi
polymarket
Trending

Valorant: Esprit Shōnen vs Nuxeria Esport (BO3) - VCL France: Revolution? Odds & Prediction Markets

Volume:
$145,247

Closed: Apr 18, 1:00 PM EST

polymarket

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Description

This event group covers a best-of-three Valorant match between Esprit Shōnen and Nuxeria Esport in the VCL France: Revolution Stage 2 Regular Season, scheduled for April 18, 2025 at 9:00 AM ET. Markets span individual map winners (Map 1, Map 2), overall match winner, total maps played, and map handicap outcomes.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms (Polymarket and Kalshi) resolve based on the official match outcome from vlr.gg, with consistent treatment of cancellations, delays beyond 7 days, and incomplete matches as 50-50 or No outcomes.

Primary resolution logic:

https://vlr.gg (official Valorant esports database), with fallback to credible reporting and video evidence if results not published within 2 hours of match conclusion.

Core resolution logic:

  • Map 1 Winner resolves to the team that wins Map 1, or 50-50 if Map 1 is not completed.
  • Map 2 Winner resolves to the team that wins Map 2, or 50-50 if Map 2 is not completed.
  • Match Winner (BO3) resolves to the team that wins the series, or 50-50 if the match is canceled, delayed beyond 7 days without play, or ends in forfeit/disqualification/walkover.
  • Games Total O/U 2.5 resolves Over if 3 or more maps are played, Under if fewer than 3 maps are played, or 50-50 if the match is canceled or delayed beyond 7 days without play beginning.
  • Map Handicap ES (-1.5) resolves to Esprit Shōnen if they win 2 or more maps than Nuxeria Esport, otherwise to Nuxeria Esport, or 50-50 if the match is canceled or delayed beyond 7 days without play.
  • Kalshi market resolves Yes if either team wins the match (binary outcome covering all completion scenarios).

Edge cases & Clarifications:

  • Match Delay Beyond 7 Days: If the match is delayed beyond 7 days from the scheduled date (April 18, 2026) without play beginning, all markets resolve 50-50 (Polymarket) or No (Kalshi binary).
  • Incomplete Match with Forfeit/Disqualification: If the match begins but is not completed and one team wins by forfeit, disqualification, or walkover, the Match Winner market resolves to the winning team, but the Games Total and Map Handicap markets resolve 50-50.
  • Partial Map Completion: If Map 1 or Map 2 is concluded with a winner determined but the overall match is not completed, those individual map markets resolve based on the completed map; however, if the match is ultimately not completed, the Match Winner resolves 50-50.
  • Team Name Discrepancies: Minor spelling variations, sponsor tags, or abbreviations (e.g., ES for Esprit Shōnen) are treated as referring to the same team; resolution is based on the underlying real-world match rather than exact name matching.

Timing:

Resolution occurs upon official publication of match results on vlr.gg within 2 hours of match conclusion; if vlr.gg does not publish within 2 hours, credible reporting and video evidence may be used as consensus source.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

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