TOTAL VOLUME:

$134.2b

24H VOL:

$143,246,370

24H TRANSACTIONS:

2,403,290,006

OPEN INTEREST:

$1,452,035,386

405,032

Markets across

30,543

events

MATCHED EVENTS:

2,690

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

BETA
Dashboards
Tour
All
Sports
Mobile Legends Bang Bang: ONIC vs Entity7 (BO3) - Mid Season Cup Group B
polymarket

Who will win ONIC vs Entity7?

Volume:
$5,569

Match Winner

 - Polymarket

Match Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jul 23, 2026

Closed: Jul 23, 11:51 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$3,437
N/A
N/A
N/A
Settled
Yes
polymarket

Game 2 Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$2,012
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: ONIC (-1.5) vs Entity7 (+1.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
$76
N/A
N/A
N/A
Settled
Yes
polymarket

Game 1 Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$35
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$10
N/A
N/A
N/A
Settled
Yes
Total markets: 5

Description

This market refers to the Mobile Legends Bang Bang Upper bracket quarterfinal 3 match between ONIC and Entity7 in the Mid Season Cup Group B, initially scheduled for July 23 at 8:00AM ET. This market will resolve to "ONIC" if ONIC win the match against Entity7. This market will resolve to "Entity7" if Entity7 win the match against ONIC. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Polymarket

This market refers to the Mobile Legends Bang Bang Upper bracket quarterfinal 3 match between ONIC and Entity7 in the Mid Season Cup Group B, initially scheduled for July 23 at 8:00AM ET. This market will resolve to "ONIC" if ONIC win the match against Entity7. This market will resolve to "Entity7" if Entity7 win the match against ONIC. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

Prediction market odds and traditional sportsbook odds often diverge because they reflect different participant pools and incentive structures. Sportsbooks set lines to balance liability and extract margin, while prediction markets aggregate decentralized trader beliefs in real time. For this market, comparing the implied probability from prediction market prices to published sportsbook lines can reveal whether professional oddsmakers or the crowd is more bullish on a particular outcome. Discrepancies may signal mispricing or genuine disagreement about match dynamics.

On Polymarket, this market is priced through an automated market maker that converts trader orders into real-time probabilities. On Polymarket, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. Each outcome contract trades independently, so the price of one reflects the collective willingness of buyers and sellers to bet on that result at that moment. As capital flows into or out of a particular outcome, its price adjusts automatically, making the market self-correcting and transparent to all participants.

This market resolves around Jul 23, 2026, once the event concludes and the result is verifiable from credible public reporting. The outcome will be confirmed based on the official match result and any relevant tournament records. Until that time, traders can enter or exit positions, and prices will continue to fluctuate as new information and sentiment emerge.

Key catalysts include team roster changes, recent tournament performance, player injuries or substitutions, and pre-match analysis from esports commentators. Patch updates to Mobile Legends Bang Bang mechanics can also shift competitive balance. As the match date approaches, official team statements, scrim results, and betting syndicate activity may drive sharp price movements. Live match events—such as early game momentum or key objective control—will be reflected in real-time pricing once play begins.