TOTAL VOLUME:

$134.2b

24H VOL:

$129,159,707

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,442,132,418

404,744

Markets across

30,489

events

MATCHED EVENTS:

2,691

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: Weibo Gaming vs Bilibili Gaming (BO3) - LPL Group Ascend
kalshi
polymarket

LoL: Weibo Gaming vs Bilibili Gaming (BO3) - LPL Group Ascend

Volume:
$2,708,755

Game Handicap: BLG (-1.5) vs Weibo Gaming (+1.5)

 - Polymarket

Game Handicap: BLG (-1.5) vs Weibo Gaming (+1.5) - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Apr 28, 2026

Closed: Apr 26, 1:30 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Game Handicap: BLG (-1.5) vs Weibo Gaming (+1.5)

View
100%
Yes 100¢No 0¢
—
N/A
$267,298
N/A
N/A
N/A
Settled
Yes
kalshi

Bilibili Gaming

100%
Yes 100¢No 0¢
—
N/A
$43,361
N/A
N/A
$36,196
Settled
Yes
polymarket

First Blood in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$173
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 25.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$55
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 24.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$55
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 23.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$55
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
—
N/A
$26
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
—
N/A
$12
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 25.5 in Game 2?

100%
Yes 100¢No 0¢
—
N/A
$10
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 32.5 in Game 2?

100%
Yes 100¢No 0¢
—
N/A
$10
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 33.5 in Game 2?

100%
Yes 100¢No 0¢
—
N/A
$10
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 34.5 in Game 2?

100%
Yes 100¢No 0¢
—
N/A
$10
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 29.5 in Game 2?

100%
Yes 100¢No 0¢
—
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 27.5 in Game 2?

100%
Yes 100¢No 0¢
—
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 26.5 in Game 2?

100%
Yes 100¢No 0¢
—
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 28.5 in Game 2?

100%
Yes 100¢No 0¢
—
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 30.5 in Game 2?

100%
Yes 100¢No 0¢
—
N/A
$2
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay a Dragon

50%
Yes 50¢No 51¢
—
N/A
$7
N/A
N/A
N/A
Settled
No
polymarket

Game 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$1,093,022
N/A
N/A
N/A
Settled
Yes
polymarket

Game 1 Winner

0%
Yes 0¢No 100¢
—
N/A
$796,274
N/A
N/A
N/A
Settled
Yes
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$463,319
N/A
N/A
N/A
Settled
Yes
kalshi

Weibo Gaming

0%
Yes 0¢No 100¢
—
N/A
$18,999
N/A
N/A
$12,422
Settled
No
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$19,179
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 31.5 in Game 1?

0%
Yes 0¢No 100¢
—
N/A
$3,175
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay Baron Nashor

0%
Yes 0¢No 100¢
—
N/A
$1,011
N/A
N/A
N/A
Settled
No
Total markets: 25 of 69

Description

This market refers to the LoL match between Weibo Gaming and Bilibili Gaming in the LPL Group Ascend, initially scheduled for April 26 at 7:00AM ET. This market will resolve to "Weibo Gaming" if Weibo Gaming win the match against Bilibili Gaming. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Weibo Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

PredictionHero - Resolution Divergence Alerts (RDA)

Divergence Detected

Issue: Kalshi provides a minimal binary outcome (Yes if either team wins) without explicit edge-case or delay handling, while Polymarket defines detailed fallback logic for cancellations, delays beyond 7 days, forfeits, and incomplete matches. This creates resolution ambiguity under adverse conditions.Hero tip: Polymarket's comprehensive edge-case rules (50-50 on cancellation, delay >7 days, pre-match forfeit, or tie) provide traders with explicit protection. Kalshi's silence on these scenarios suggests default to 50-50 or market suspension, but this is not guaranteed. If match disruption is a concern, Polymarket offers clearer risk management.

Critical divergence points:

  • Polymarket: Series outcome resolves to the winning team if match completes. Cancellation, tie, or delay >7 days without completion = 50-50. Mid-series forfeit/disqualification after play begins = winning team. Pre-match forfeit/disqualification = 50-50. Source: gol.gg with 2-hour credible-reporting fallback. Quote: 'If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.'
  • Kalshi: Binary resolution: Yes if Weibo Gaming wins OR if Bilibili Gaming wins. No explicit rules for cancellation, delay, forfeit, or incomplete series. Quote: 'If Weibo Gaming wins the LPL 2026: Bilibili Gaming vs. Weibo Gaming League of Legends match originally scheduled for Apr 26, 2026 at 7:00 AM EDT, then the market resolves to Yes.'
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.