TOTAL VOLUME:
$134.2b
24H VOL:
$129,159,707
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,442,132,418
404,744
Markets across
30,489
events
MATCHED EVENTS:
2,691
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Aug 27, 2:04 PM EST
Polymarket
This event group covers a League of Legends match between UP2UMEDIA Cebulaki and Lodis in the Rift Legends Regular Season, scheduled for August 27, 2026. The group includes markets for match winner, individual game winners, total games played, game handicap, and various in-game milestones like Baron Nashor kills, dragon kills, inhibitor destruction, player quadra/kills, and total kills parity.
This market refers to the LoL match between UP2UMEDIA Cebulaki and Lodis in the Rift Legends Regular Season, initially scheduled for August 27, 2026 at 1:30 PM ET. This market will resolve to "UP2UMEDIA Cebulaki" if UP2UMEDIA Cebulaki win the match against Lodis. This market will resolve to "Lodis" if Lodis win the match against UP2UMEDIA Cebulaki. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 10, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 27, 2026 at 1:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This event resolves based on the result of map 2 in the LPLOL 2026 match between Bubliki and Hyperion, scheduled for August 26, 2026, at 2:00 PM EDT. If Bubliki wins map 2, that market resolves to Yes; if Hyperion wins map 2, its market resolves to Yes. If the match or map is postponed beyond 48 hours, cancelled, or forfeited before play begins, the market resolves to the fair market price. If a map begins and is later forfeited, resolution follows the official result from the governing body. Kalshi is not affiliated with the governing league, and all trademarks belong to their respective owners.
This market refers to the LoL match between UP2UMEDIA Cebulaki and Lodis in the Rift Legends Regular Season, initially scheduled for August 27, 2026 at 1:30 PM ET. This market will resolve to "UP2UMEDIA Cebulaki" if UP2UMEDIA Cebulaki win the match against Lodis. This market will resolve to "Lodis" if Lodis win the match against UP2UMEDIA Cebulaki. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 10, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 27, 2026 at 1:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.