TOTAL VOLUME:

$134.2b

24H VOL:

$129,159,707

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,442,132,418

404,744

Markets across

30,489

events

MATCHED EVENTS:

2,691

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: Kaufland Hangry Knights vs Eintracht Frankfurt (BO1) - Prime League 1st Division Regular Season
polymarket
kalshi

LoL: Kaufland Hangry Knights vs Eintracht Frankfurt (BO1) - Prime League 1st Division Regular Season

Volume:
$166,778

Match Winner

 - Polymarket

Match Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Apr 11, 2026

Closed: Apr 10, 8:45 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
—
N/A
$117,477
N/A
N/A
N/A
Settled
Yes
kalshi

Kaufland Hangry Knights

100%
Yes 100¢No 0¢
—
N/A
$31,174
N/A
N/A
$17,126
Settled
Yes
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
—
N/A
$11
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

100%
Yes 100¢No 0¢
—
N/A
$5
N/A
N/A
N/A
Settled
Yes
kalshi

Eintracht Frankfurt

0%
Yes 0¢No 100¢
—
N/A
$17,993
N/A
N/A
$14,379
Settled
No
polymarket

Any Player Penta Kill

0%
Yes 0¢No 100¢
—
N/A
$40
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay Baron Nashor

0%
Yes 0¢No 100¢
—
N/A
$31
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Destroy Inhibitors

0%
Yes 0¢No 100¢
—
N/A
$31
N/A
N/A
N/A
Settled
No
polymarket

Any Player Quadra Kill

0%
Yes 0¢No 100¢
—
N/A
$16
N/A
N/A
N/A
Settled
No
Total markets: 9

Description

This event group covers a League of Legends Best-of-1 match between Kaufland Hangry Knights and Eintracht Frankfurt in the Prime League 1st Division Regular Season, scheduled for April 10, 2026 at 3:00 PM ET. The group includes one match-winner market and five in-game statistics markets for Game 1, with resolution sourced from gol.gg.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Both platforms apply identical match-winner logic and consistent in-game event resolution criteria, with unified handling of cancellations, delays, forfeits, and game completion scenarios.Primary resolution logic: Official gol.gg esports database (https://gol.gg/esports/home), with credible reporting consensus (including video evidence) as fallback if official results not published within 2 hours of event conclusion.

Core resolution logic:

  • Match-winner resolves to the team that wins the BO1; 50-50 if canceled, tied, delayed beyond 7 days without winner, or forfeited before start.
  • In-game statistics (Baron, Dragon, Inhibitor, Quadra/Penta Kill, Odd/Even Kills) resolve 50-50 if Game 1 never plays due to forfeit, disqualification, walkover, or series clinch before Game 1.
  • In-game statistics resolve 50-50 if match canceled or delayed beyond 7 days from scheduled date.
  • If Game 1 begins but does not complete via surrender, in-game statistics resolve based on events recorded prior to stoppage; if condition unmet, resolve to No (or 50-50 for Odd/Even Kills if zero kills recorded).
  • If Game 1 is remade, all in-game statistics resolve based on remade game only.
  • Team name discrepancies (sponsor tags, abbreviations, minor spelling variations) resolve to underlying real-world team if unambiguously identifiable; 50-50 if ambiguous or no reasonable connection.

Edge cases & clarifications:

  • Forfeit vs. Walkover Distinction: Pre-match forfeit/disqualification/walkover resolves match-winner to 50-50. Mid-game forfeit/disqualification where one team wins resolves match-winner to winning team; in-game stats resolve based on events prior to stoppage.
  • Series Clinch Before Game 1: If series result determined before Game 1 is played (e.g., team clinches in a BO3/BO5), Game 1 does not play and all in-game statistics resolve to 50-50.
  • Execution vs. Kill Credit: For Odd/Even Kills market, only champion-to-champion kills count; executions to turrets, minions, or neutral monsters do not count.
  • Elder Dragon vs. Elemental Dragon: For Both Teams Slay Dragon market, only elemental dragons (Infernal, Mountain, Ocean, Hextech, Chemtech, Cloud) count; Elder Dragon kills do not count.
  • Penta Kill Includes Quadra: A Penta Kill (5 kills in rapid succession) satisfies the Quadra Kill market condition (4+ kills in rapid succession).
Timing: Match scheduled April 10, 2026 at 3:00 PM ET. Resolution occurs upon official gol.gg publication or within 2 hours after event conclusion via credible reporting consensus. In-game statistics resolve upon Game 1 completion or stoppage event. 7-day delay threshold measured from scheduled date.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.