TOTAL VOLUME:

$134.2b

24H VOL:

$129,159,707

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,442,132,418

404,744

Markets across

30,489

events

MATCHED EVENTS:

2,691

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: Karmine Corp Blue vs Ici Japon Corp. Esport (BO1) - LFL Regular Season
polymarket
kalshi

LoL: Karmine Corp Blue vs Ici Japon Corp. Esport (BO1) - LFL Regular Season

Volume:
$148,434

Ici Japon Corp. Esport

all

2 markets

Kalshi

Polymarket

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Apr 17, 2026

Closed: Apr 17, 6:00 PM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

Ici Japon Corp. Esport

View
100%
Yes 100¢No 0¢
—
N/A
$14,937
N/A
N/A
$11,196
Settled
Yes
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$117,292
N/A
N/A
N/A
Settled
Yes
kalshi

Karmine Corp Blue

0%
Yes 0¢No 100¢
—
N/A
$16,116
N/A
N/A
$13,274
Settled
No
polymarket

Any Player Penta Kill

0%
Yes 0¢No 100¢
—
N/A
$78
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay Baron Nashor

0%
Yes 0¢No 100¢
—
N/A
$6
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Destroy Inhibitors

0%
Yes 0¢No 100¢
—
N/A
$6
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Any Player Quadra Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 9

Description

This event group covers a League of Legends Best-of-One match between Karmine Corp Blue and Ici Japon Corp. Esport in the LFL Regular Season, scheduled for April 17, 2026 at 2:00 PM ET. Markets span match outcome and in-game statistics (kills, objectives, multi-kills) for Game 1.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Both Polymarket and Kalshi resolve the match outcome based on the official result from gol.gg, with identical treatment of forfeits, walkovers, and cancellations as 50-50 outcomes; Kalshi's phrasing differs but resolves YES if either team wins, which is logically equivalent to Polymarket's binary winner determination.Primary resolution logic: Official information from https://gol.gg/esports/home, with fallback to credible reporting and video evidence if results are not published within 2 hours of event conclusion.

Core resolution logic:

  • The match outcome resolves to the team that wins the BO1 match between Karmine Corp Blue and Ici Japon Corp. Esport.
  • If the match is canceled, not played, or delayed beyond 7 days without a winner, the market resolves 50-50.
  • If the match ends in forfeit, disqualification, or walkover before play begins, the market resolves 50-50.
  • If the match begins but is not completed and one team wins via opponent forfeiture or disqualification during play, the market resolves to the winning team.
  • Minor name discrepancies, abbreviations, sponsor tags, and formatting differences are treated as referring to the same team provided the intended team can be clearly identified.
  • For Game 1 derivative markets (Baron, Dragons, Inhibitors, Quadra/Penta Kills, Odd/Even Kills): resolution is based on in-game statistics from gol.gg, with 50-50 outcomes if Game 1 is never played, canceled, delayed beyond 7 days, or the series is clinched before Game 1 occurs.

Edge cases & clarifications:

  • Match Begins But Not Completed: If Game 1 begins but ends via surrender before completion, derivative markets (Baron, Dragons, Inhibitors, Kills) resolve based on whether the condition was met prior to stoppage; if not met, they resolve NO (not 50-50).
  • Series Clinch Before Game 1: If the series result is determined before Game 1 is played (e.g., in a BO3 or BO5 context), Game 1 derivative markets resolve 50-50.
  • Game 1 Remake: If Game 1 is remade, all derivative market resolutions are based on the remade game only, not the original game.
  • Team Name Ambiguity: If a listed team name has no reasonable connection to any participating team or could refer to multiple teams in the same competition such that the intended team cannot be unambiguously determined, the match outcome market resolves 50-50.
Timing: Match outcome resolution occurs upon official publication of the result on gol.gg or within 2 hours thereafter via credible reporting. Game 1 derivative markets resolve upon completion of Game 1 or upon determination that Game 1 will not be played.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.