TOTAL VOLUME:
$134.2b
24H VOL:
$129,159,707
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,442,132,418
404,744
Markets across
30,489
events
MATCHED EVENTS:
2,691
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Aug 5, 10:08 AM EST
Polymarket
This market tracks whether the total number of kills in Game 1 between Dplus KIA Challengers and Nongshim Esports Academy will be odd or even. The aggregated consensus probability for the leading outcome stands at 100.0%. Data is drawn from Predict, Kalshi, and Polymarket, with resolution based on official results from https://gol.gg/esports/home. Watch for the match conclusion on August 5 to confirm the outcome.
This market refers to the LoL match between Dplus KIA Challengers and Nongshim Esports Academy in the LCK Challengers League Rounds 3-4 Challenge Group, initially scheduled for August 5 at 1:00AM ET. This market will resolve to "Dplus KIA Challengers" if Dplus KIA Challengers win the match against Nongshim Esports Academy. This market will resolve to "Nongshim Esports Academy" if Nongshim Esports Academy win the match against Dplus KIA Challengers. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
If Nongshim Esports Academy wins the LCK Challengers League 2026: Nongshim Esports Academy vs. Dplus KIA Challengers League of Legends match originally scheduled for Aug 5, 2026 at 1:00 AM EDT, then the market resolves to Yes. If Dplus KIA Challengers wins the LCK Challengers League 2026: Nongshim Esports Academy vs. Dplus KIA Challengers League of Legends match originally scheduled for Aug 5, 2026 at 1:00 AM EDT, then the market resolves to Yes.
This market refers to the LoL match between Dplus KIA Challengers and Nongshim Esports Academy in the LCK Challengers League Rounds 3-4 Challenge Group, initially scheduled for August 5 at 1:00AM ET. This market will resolve to "Dplus KIA Challengers" if Dplus KIA Challengers win the match against Nongshim Esports Academy. This market will resolve to "Nongshim Esports Academy" if Nongshim Esports Academy win the match against Dplus KIA Challengers. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Key signals that could shift this market include player injuries or roster changes announced before the match, strategic updates from team coaches, and early-game performance in the first few rounds that signals possible momentum swings. Any unexpected developments that affect team strength or fan sentiment are typically rapid catalysts for price adjustments on both Polymarket and Predict.