TOTAL VOLUME:

$134.2b

24H VOL:

$129,159,707

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,442,132,418

404,744

Markets across

30,489

events

MATCHED EVENTS:

2,691

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: AG.AL vs Dplus KIA (BO1) - Esports World Cup Group A
limitless
polymarket
predict

Who will win AG.AL vs Dplus KIA?

Volume:
$1,503,756

Match Winner

all

3 markets

Polymarket

Limitless

Predict

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jul 15, 2026

Closed: Jul 15, 2:00 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$1,396,270
N/A
N/A
N/A
Settled
Yes
limitless

AG.AL

100%
Yes 100¢No 0¢
-0.1¢
N/A
$1,000
N/A
N/A
N/A
Settled
No
predict

Match Winner

99%
Yes 99¢No 1¢
—
$55,858
$105,240
N/A
N/A
N/A
Settled
No
limitless

Dplus KIA

0%
Yes 0¢No 100¢
99.9¢
N/A
$1,000
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

0%
Yes 0¢No 100¢
—
N/A
$246
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay Baron Nashor

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Destroy Inhibitors

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Quadra Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Penta Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
Total markets: 10

Intro

This market tracks the outcome of a League of Legends Best-of-1 match between AG.AL and Dplus KIA in the Esports World Cup Group A competition. The aggregated consensus across Limitless, Polymarket, and Predict shows 100.0% probability for the leading outcome. Results will be resolved according to official match data from gol.gg. Watch for the match scheduled on July 15, 2026 at 7:20 AM ET, as this is the event window that will determine settlement across all platforms.

PredictionHero - Resolution Divergence Alerts (RDA)

Divergence Detected

Issue: Timeout window and fallback resolution mechanism differ. Limitless uses a 31-day hard deadline with "Other" resolution; Polymarket and Predict use a 2-hour post-event window with 7-day delay threshold and consensus fallback.Hero tip: Limitless provides extended resolution time (31 days vs. 7 days). If gol.gg publishes slowly, Polymarket/Predict may resolve via consensus reporting before Limitless deadline. Verify gol.gg publication status within 2 hours of match end to anticipate platform divergence.

Critical divergence points:

  • Polymarket: Primary source is gol.gg within 2 hours of event conclusion. If delayed, credible consensus + video evidence used. 7-day delay without winner triggers 50-50. Forfeit/disqualification before start = 50-50; forfeit/disqualification during match = winner declared.
  • Predict: Identical to Polymarket: 2-hour gol.gg window, consensus fallback, 7-day delay threshold. Forfeit/disqualification logic mirrors Polymarket.
  • Limitless: Hard deadline of August 15, 2026, 23:59 UTC for official result. Resolves to "Other" if no official result by that date. Forfeit/disqualification = winner declared regardless of match start status.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL Upper bracket semifinal 2 match between AG.AL and Dplus KIA in the Esports World Cup Group A, initially scheduled for July 15 at 7:20AM ET. This market will resolve to "AG.AL" if AG.AL win the match against Dplus KIA. This market will resolve to "Dplus KIA" if Dplus KIA win the match against AG.AL. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Predict

This market refers to the LoL Upper bracket semifinal 2 match between AG.AL and Dplus KIA in the Esports World Cup Group A, initially scheduled for July 15 at 7:20AM ET. This market will resolve to "AG.AL" if AG.AL win the match against Dplus KIA. This market will resolve to "Dplus KIA" if Dplus KIA win the match against AG.AL. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Limitless

This market refers to the match between AG.AL and Dplus KIA in the Esports World Cup 2026, scheduled for Jul 15, 2026. This market resolves to "YES" if the team named in the title wins in the specified match. Otherwise, the market will resolve to "NO." If either team loses by forfeit, disqualification, or walkover for any reason, this market will resolve to the team declared the winner, regardless of whether the match has started or when the decision is made. If the match is not completed with an official result by August 15, 2026, 23:59 UTC, the market will resolve to "Other."

Frequently asked questions

This dashboard aggregates prediction market activity across Polymarket and Limitless for the AG.AL vs Dplus KIA esports match, allowing traders to monitor consensus odds on multiple outcomes in real time. The combined volume across both venues totals $1,503,756, with $1,474,903 traded in the last 24 hours. By tracking the same event across platforms, you gain visibility into how different trader communities price the same matchup, revealing where conviction is strongest and where arbitrage opportunities may exist.

Prediction markets and traditional sportsbooks price events differently because they operate under distinct incentive structures. Sportsbooks set odds to balance their book and lock in profit margins, while prediction markets aggregate trader beliefs through continuous price discovery. This market reflects real-time consensus from thousands of independent participants rather than a single operator's margin. Comparing the two can reveal which venue underestimates or overestimates a particular outcome, though prediction market prices tend to converge toward true probability as the event approaches.

Polymarket and Limitless can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Each platform attracts different trader demographics, liquidity pools, and fee structures, all of which influence how prices form. Polymarket and Limitless may also enforce different rules around market creation, dispute resolution, and trading hours. Timing differences in information flow, regional user bases, and platform-specific incentives can cause temporary price gaps. These spreads typically narrow as traders exploit arbitrage, but during volatile periods or low-liquidity windows, meaningful divergences can persist and create trading opportunities.

Team roster changes, player injuries, recent tournament performance, and coaching decisions can all shift market prices ahead of this matchup. Scrimmage results or practice footage leaked by fans may influence trader sentiment. Major patch updates to the game itself can alter meta strategy and team strengths. Media coverage, expert analysis, and betting syndicates entering the market can also trigger sharp moves. Monitor official team announcements, esports news outlets, and social media for early signals that might reprrice the odds before the match begins.