TOTAL VOLUME:
$134.2b
24H VOL:
$143,246,370
24H TRANSACTIONS:
2,403,290,006
OPEN INTEREST:
$1,452,035,386
405,032
Markets across
30,543
events
MATCHED EVENTS:
2,690
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jul 23, 12:13 PM EST
Limitless
This market tracks whether the total number of games in the Counter-Strike best-of-three match between Sinners and FUT Esports will be over or under 2.5, with the current aggregated consensus at 100.0%. Data is aggregated from Limitless, Polymarket, and Predict, and resolved using official HLTV.org data. Watch for the match conclusion on July 23, 2026, which will determine the final outcome.
This market refers to the Counter-Strike Round of 32 match between Sinners and FUT Esports in the BLAST Bounty Qualifier, initially scheduled for July 23 at 8:30AM ET. This market will resolve to "Sinners" if Sinners win the match against FUT Esports. This market will resolve to "FUT Esports" if FUT Esports win the match against Sinners. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Counter-Strike Round of 32 match between Sinners and FUT Esports in the BLAST Bounty Qualifier, initially scheduled for July 23 at 8:30AM ET. This market will resolve to "Sinners" if Sinners win the match against FUT Esports. This market will resolve to "FUT Esports" if FUT Esports win the match against Sinners. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the match between Sinners and FUT Esports in the BLAST Bounty Summer 2026, scheduled for Jul 23, 2026. This market resolves to "YES" if the team named in the title wins in the specified match. Otherwise, the market will resolve to "NO." If either team loses by forfeit, disqualification, or walkover for any reason, this market will resolve to the team declared the winner, regardless of whether the match has started or when the decision is made. If the match is not completed with an official result by August 23, 2026, 23:59 UTC, the market will resolve to "Other."
Prediction markets and traditional sportsbooks price outcomes differently. Sportsbooks set odds to balance their book and lock in profit margins, while prediction markets aggregate trader beliefs through continuous buying and selling. This market's odds reflect what thousands of independent traders think will happen, often incorporating real-time information faster than sportsbooks update their lines. Prediction market prices can sometimes diverge from sportsbook odds because traders have different risk appetites and information access. Comparing the two can reveal value: if this market prices an outcome significantly differently than a sportsbook, it may signal an opportunity for informed bettors.
Team roster changes, player substitutions, or injury announcements can shift odds significantly. Pre-match analysis and expert commentary often trigger repricing as new information enters the market. Odds on this market may also react to recent head-to-head results, map pool updates, or changes in team form leading up to the qualifier. Live in-game events—such as early map outcomes in a best-of-three—can cause sharp moves if this market includes live betting or if traders adjust their positions based on emerging match dynamics. Monitor team social media and esports news outlets for any developments that could affect perceived match likelihood.