TOTAL VOLUME:

$54.2b

24H VOL:

$217,900,088

OPEN INTEREST:

$1,256,149,940

499,530

Markets across

13,705

events

MATCHED EVENTS:

1,785

PLATFORM COVERAGE:

4

Polymarket:

51%

VS.

Kalshi:

49%

BETA
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kalshi
polymarket
Trending

Call of Duty: Paris Gentle Mates vs G2 Minnesota (BO5) - Call of Duty League Stage 3 Major Qualifiers Qualifiers

Volume:
$57,522
Outcome
Chance %
Price
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
Trade

Description

This market refers to the Call of Duty match between Paris Gentle Mates and G2 Minnesota in the Call of Duty League Stage 3 Major Qualifiers Qualifiers, initially scheduled for April 18 at 6:00PM ET. This market will resolve to "Paris Gentle Mates" if Paris Gentle Mates win the match against G2 Minnesota. This market will resolve to "G2 Minnesota" if G2 Minnesota win the match against Paris Gentle Mates. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/callofduty/Main_Page. However, if https://liquipedia.net/callofduty/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Both Polymarket and Kalshi resolve based on the outcome of the Call of Duty League Stage 3 Major Qualifiers match between Paris Gentle Mates and G2 Minnesota, with identical treatment of cancellations, delays beyond 7 days, and incomplete matches, using Liquipedia as the primary resolution source.

Primary resolution logic:

Official information from https://liquipedia.net/callofduty/Main_Page, with fallback to consensus of credible reporting and video evidence if Liquipedia has not published final results within 2 hours after event conclusion.

Core resolution logic:

  • Match Winner (BO5): Resolves to the team that wins the best-of-five series. If the match is canceled, delayed beyond 7 days without play beginning, or ends in a tie, resolves 50-50. If the match begins but is incomplete and one team wins via opponent forfeiture/disqualification/walkover during play, resolves to the winning team. If the match ends via forfeit/disqualification/walkover before play begins, resolves 50-50.
  • Individual Game Winners (Games 1-4): Each resolves to the team winning that specific game if the game is completed. If the game is not completed or the match is canceled/delayed beyond 7 days without play beginning, resolves 50-50.
  • Game Handicap Markets: PAR (-2.5) resolves YES if Paris wins by 3+ games; PAR (-1.5) resolves YES if Paris wins by 2+ games. Otherwise resolves to G2 Minnesota. Forfeits/disqualifications/walkovers count toward the handicap if the match is completed. If match is canceled, delayed beyond 7 days, ends in a tie, or begins but is incomplete with a forfeit/disqualification/walkover, resolves 50-50.
  • Games Total Markets: O/U 4.5 resolves Over if 5+ games are played, Under if fewer than 5. O/U 3.5 resolves Over if 4+ games are played, Under if fewer than 4. Forfeits/disqualifications/walkovers count toward the total if the match is completed. If match is canceled, delayed beyond 7 days, ends in a tie, or begins but is incomplete with a forfeit/disqualification/walkover, resolves 50-50.
  • Team Name Flexibility: Minor discrepancies in team names (abbreviations, alternate spellings, sponsor tags, regional identifiers, formatting differences) are treated as referring to the same team, provided the intended team can be clearly and uniquely identified. If a team name has no reasonable connection to any participating team or could refer to another team in the same competition, resolves 50-50.

Edge cases & Clarifications:

  • Forfeit During Play vs. Before Play: If the match begins and one team forfeits/is disqualified during play, the winning team's market resolves YES. If a team forfeits before play begins (walkover), the match winner market resolves 50-50, but handicap and games total markets also resolve 50-50.
  • Clinching Game Forfeiture: If the clinching game (the game that decides the series) is forfeited, this counts as a completed match for handicap and games total purposes, and the series winner is determined by the forfeiture outcome.
  • 7-Day Delay Threshold: If the match is delayed beyond 7 days from the scheduled date (April 18, 2026 at 6:00 PM ET) without play beginning, all markets resolve 50-50. If play begins within 7 days but the match is not completed, individual game and series outcomes depend on completion status.
  • Liquipedia Publication Delay: If Liquipedia has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting and video evidence may be used as the resolution source instead.

Timing:

Resolution occurs upon completion of the match or determination of a winner via forfeit/disqualification/walkover during play. For individual games, resolution occurs upon completion of that specific game. All markets must be resolved based on official Liquipedia data or credible reporting within 2 hours of event conclusion.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

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PredictionHero © 2026 · v0.13.0PredictionHero provides aggregated market data and informational signals only. Nothing on this site constitutes financial, legal, or investment advice. Markets are volatile and speculative. Past performance does not guarantee future results. Always do your own research and consult qualified professionals before making decisions involving risk.