TOTAL VOLUME:
$134.1b
24H VOL:
$141,541,542
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,440,096,988
406,065
Markets across
30,522
events
MATCHED EVENTS:
2,692
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Invalid Date EST
Polymarket
This market will resolve to "Yes" if any player joins or leaves The Mongolz's main cs2 roster (defined as players listed with status = "Starter" in the "Players of The Mongolz" table on HLTV: https://www.hltv.org/team/6248/the-mongolz#tab-rosterBox) by August 31 11:59pm ET, 2026. Otherwise, this market will resolve to "No". As of market creation the active starter roster consists of the following five players: bLitz, mzinho, cobrazera, 910, Techno. Name changes or aliases referring to the same player do not qualify as roster changes. For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active starter lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to bench/inactive, free agency, or other teams), or any change resulting in a different 5-player active roster on HLTV. Coach changes and temporary stand-ins for a single event will not count. For matches and events, the stand-in appears in the active 5-player lineup but with a clear marker (e.g., [SI]) to distinguish them from the core roster. The primary resolution source for this market will be HLTV; however a consensus of credible reporting may also be used.
This market will resolve to "Yes" if any player joins or leaves The Mongolz's main cs2 roster (defined as players listed with status = "Starter" in the "Players of The Mongolz" table on HLTV: https://www.hltv.org/team/6248/the-mongolz#tab-rosterBox) by August 31 11:59pm ET, 2026. Otherwise, this market will resolve to "No". As of market creation the active starter roster consists of the following five players: bLitz, mzinho, cobrazera, 910, Techno. Name changes or aliases referring to the same player do not qualify as roster changes. For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active starter lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to bench/inactive, free agency, or other teams), or any change resulting in a different 5-player active roster on HLTV. Coach changes and temporary stand-ins for a single event will not count. For matches and events, the stand-in appears in the active 5-player lineup but with a clear marker (e.g., [SI]) to distinguish them from the core roster. The primary resolution source for this market will be HLTV; however a consensus of credible reporting may also be used.
Prediction market odds and traditional sportsbook odds serve different purposes. Sportsbooks focus on betting outcomes with built-in margins, while prediction markets like this one aggregate trader beliefs through continuous price discovery. This market reflects what thousands of participants collectively think will happen, often incorporating specialized knowledge faster than traditional oddsmakers. Prediction markets tend to be more transparent about probability, showing real-time consensus rather than fixed lines. For esports roster decisions, prediction markets can capture insider sentiment and community intelligence that sportsbooks may not price in immediately.
On Polymarket, this market is priced through an automated market maker that converts trader buy and sell orders into real-time probability estimates. On Polymarket, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. Traders purchase shares representing "Yes" or "No" outcomes, and the price of each share reflects the collective assessment of that outcome's likelihood. As more traders buy one side, the price rises and the opposing side falls, creating continuous price discovery. The current price directly translates to an implied probability, so a share trading at 0.65 suggests a 65% chance of that outcome occurring before the deadline.
Several catalysts could shift odds significantly. Official announcements of player departures, signings, or tryouts would trigger immediate repricing. Poor team performance in tournaments or scrims might increase pressure for changes, moving the market higher. Statements from team management, coaches, or players about roster satisfaction or dissatisfaction carry weight. Contract expirations or transfer window deadlines in the esports calendar could create urgency. Media reports about internal conflicts or recruitment activity would also influence trader positioning. Watch for roster announcements from rival teams, which sometimes prompt competitive responses and roster adjustments.