TOTAL VOLUME:
$134b
24H VOL:
$103,397,351
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,410,176,180
399,592
Markets across
30,097
events
MATCHED EVENTS:
2,622
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jun 19, 4:43 PM EST
Limitless
This market will resolve to "YES" if the Peak Viewers figure for IEM Cologne Major 2026 is strictly higher than 1,853,954 at any point from June 4, 2026, 00:00 UTC until June 21, 2026, 23:59 UTC, as shown on Esports Charts. Otherwise, this market will resolve to "NO." For the purposes of this market, “Peak Viewers” refers to the Peak Viewers value shown on the Esports Charts tournament statistics page for IEM Cologne Major 2026. The 1,853,954 threshold is based on the CS2 Peak Viewers record at the time of market creation, set by PGL Major Copenhagen 2024 according to Esports Charts data. Primary resolution source: Esports Charts IEM Cologne Major 2026 tournament statistics page: https://escharts.com/tournaments/csgo/cs2-major-championship-summer-2026-csgo If the Esports Charts tournament page is unavailable or does not show the relevant Peak Viewers data at the time of resolution, this market may also use official Esports Charts publications, including its official X account: https://x.com/EsportsCharts. If an official Esports Charts publication reports the Peak Viewers figure only in rounded form, the rounded figure must be at least 1.86M for this market to resolve to "YES." If no relevant Peak Viewers data is published by June 30, 2026, 23:59 UTC, this market will resolve to "NO."
This market will resolve to "YES" if the Peak Viewers figure for IEM Cologne Major 2026 is strictly higher than 1,853,954 at any point from June 4, 2026, 00:00 UTC until June 21, 2026, 23:59 UTC, as shown on Esports Charts. Otherwise, this market will resolve to "NO." For the purposes of this market, “Peak Viewers” refers to the Peak Viewers value shown on the Esports Charts tournament statistics page for IEM Cologne Major 2026. The 1,853,954 threshold is based on the CS2 Peak Viewers record at the time of market creation, set by PGL Major Copenhagen 2024 according to Esports Charts data. Primary resolution source: Esports Charts IEM Cologne Major 2026 tournament statistics page: https://escharts.com/tournaments/csgo/cs2-major-championship-summer-2026-csgo If the Esports Charts tournament page is unavailable or does not show the relevant Peak Viewers data at the time of resolution, this market may also use official Esports Charts publications, including its official X account: https://x.com/EsportsCharts. If an official Esports Charts publication reports the Peak Viewers figure only in rounded form, the rounded figure must be at least 1.86M for this market to resolve to "YES." If no relevant Peak Viewers data is published by June 30, 2026, 23:59 UTC, this market will resolve to "NO."
On Limitless, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. On Limitless, the outcome is priced as a binary contract reflecting the probability that IEM Cologne's total viewership exceeds the current CS2 event record. Traders buy or sell shares at prices between 0 and 100 cents, with the final payout determined at resolution. Pricing adjusts in real time based on order flow, tournament announcements, and viewership data from similar esports events. Liquidity and spreads may vary depending on trading activity leading up to the event in June 2026.
The market resolves on Jun 21, 2026. Resolution is determined by official viewership metrics from IEM Cologne, compared against the highest viewership total achieved by any previous Counter-Strike 2 event. Viewership includes all broadcast channels, streaming platforms, and official sources recognized by the esports community. The outcome is binary: either IEM Cologne becomes the most-viewed CS2 event ever, or it does not. Final determination occurs after all official viewership data is published and verified.
Key catalysts include tournament format changes, prize pool announcements, team roster updates, and broadcast partnerships that expand reach. Viewership of prior major CS2 events will establish the benchmark to beat. Scheduling conflicts with other esports or traditional sports may suppress or boost IEM Cologne viewership. Roster changes among top teams, storylines around rivalries, and regional interest shifts can drive engagement. Marketing campaigns and platform exclusivity deals will influence accessibility. Real-time viewership reports during the event itself will provide the strongest signal as the market approaches resolution in June 2026.