TOTAL VOLUME:
$134.2b
24H VOL:
$134,145,987
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,441,166,947
406,422
Markets across
30,383
events
MATCHED EVENTS:
2,688
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Aug 6, 10:01 AM EST
Polymarket
This group of markets covers the Valorant Upper bracket quarterfinal 4 match between Wolves Esports and Dragon Ranger Gaming in the VCT China Stage 2 Play-Ins. Markets include map winners, total maps played, map round totals, and round handicaps for each potential map.
This market refers to the Valorant Upper bracket quarterfinal 4 match between Wolves Esports and Dragon Ranger Gaming in the VCT China Stage 2 Play-Ins, initially scheduled for August 6 at 6:00AM ET. This market will resolve to "Wolves Esports" if Wolves Esports win the match against Dragon Ranger Gaming. This market will resolve to "Dragon Ranger Gaming" if Dragon Ranger Gaming win the match against Wolves Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
If Dragon Ranger Gaming wins map 2 in the VCT China Stage 2 2026: Dragon Ranger Gaming vs. Wolves Esports Valorant match originally scheduled for Aug 6, 2026 at 6:00 AM EDT, then the market resolves to Yes. If Wolves Esports wins map 2 in the VCT China Stage 2 2026: Dragon Ranger Gaming vs. Wolves Esports Valorant match originally scheduled for Aug 6, 2026 at 6:00 AM EDT, then the market resolves to Yes.
Key signals that could shift this market include last-minute roster changes, injury updates, or strategic announcements from either team. Performance in earlier tournament stages, practice scrim results, and even commentary from analysts may also influence trader sentiment. As the match nears, any surprise lineups or tactical shifts could cause rapid re-pricing on both platforms, especially if new information alters perceptions of which team holds the advantage.