TOTAL VOLUME:

$134.2b

24H VOL:

$134,145,987

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,441,166,947

406,422

Markets across

30,383

events

MATCHED EVENTS:

2,688

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Valorant: Wolves Esports vs Dragon Ranger Gaming (BO3) - VCT China Stage 2 Play-Ins
kalshi
polymarket

Valorant: Wolves Esports vs Dragon Ranger Gaming (BO3) - VCT China Stage 2 Play-Ins

Volume:
$232,322

Map 1 Winner

 - Polymarket

Map 1 Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Aug 6, 2026

Closed: Aug 6, 10:01 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Map 1 Winner

View
100%
59%
Yes 100¢No 0¢
0.1¢
N/A
$43,857
N/A
N/A
N/A
Settled
Yes
kalshi

Dragon Ranger Gaming

100%
39%
Yes 100¢No 0¢
100¢
N/A
$10,633
N/A
N/A
$7,294
Settled
Yes
polymarket

O/U 2.5 Games

100%
53%
Yes 100¢No 0¢
0.1¢
N/A
$639
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 20.5

100%
39%
Yes 100¢No 0¢
1¢
N/A
$8
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 20.5

100%
39%
Yes 100¢No 0¢
0.1¢
N/A
$8
N/A
N/A
N/A
Settled
Yes
polymarket

Match Winner

0%
37%
Yes 0¢No 100¢
—
N/A
$124,911
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Winner

0%
41%
Yes 0¢No 100¢
—
N/A
$40,874
N/A
N/A
N/A
Settled
Yes
kalshi

Wolves Esports

0%
41%
Yes 0¢No 100¢
100¢
N/A
$11,070
N/A
N/A
$7,281
Settled
No
polymarket

Map Handicap: DRG (-1.5) vs Wolves Esports (+1.5)

0%
35%
Yes 0¢No 100¢
—
N/A
$311
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: Dragon Ranger Gaming (-2.5) vs Wolves Esports (+2.5)

0%
45%
Yes 0¢No 100¢
—
N/A
$7
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: WOL (-1.5) vs Dragon Ranger Gaming (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 22.5

100%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 21.5

100%
50%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: Dragon Ranger Gaming (-2.5) vs Wolves Esports (+2.5)

100%
55%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 22.5

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 21.5

100%
50%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 22.5

0%
38%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 20.5

100%
39%
Yes 100¢No 0¢
0.5¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 21.5

0%
50%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Rounds Handicap: Dragon Ranger Gaming (-2.5) vs Wolves Esports (+2.5)

100%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 19.5

100%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 21

Description

This group of markets covers the Valorant Upper bracket quarterfinal 4 match between Wolves Esports and Dragon Ranger Gaming in the VCT China Stage 2 Play-Ins. Markets include map winners, total maps played, map round totals, and round handicaps for each potential map.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All markets across Polymarket and Kalshi share identical resolution logic based on official match results from vlr.gg with credible reporting backup, consistent tie/edge case handling, and identical 50-50 resolution conditions for uncompleted maps or cancellations.Primary resolution logic: Official information from https://vlr.gg, with credible reporting (including video evidence) as backup if vlr.gg does not publish within 2 hours

Core resolution logic:

  • Map winner markets resolve to the team that wins the specified map; 50-50 if the map is not completed or the match is canceled
  • Total maps market resolves Over if 3+ maps are played, Under if fewer than 3; 50-50 if match is canceled, ties, or delayed beyond 7 days
  • Map round total markets resolve Over/Under based on combined rounds played on that map (including overtime); 50-50 if map not completed or decided by non-round methods
  • Round handicap markets resolve to the team meeting the handicap requirement; 50-50 if map not completed or decided by non-round methods

Edge cases & clarifications:

  • Uncompleted Map: Any market for an uncompleted map (including Map 3 if match ends in 2 maps) resolves 50-50
  • Forfeit/Walkover: If a team wins by forfeit/disqualification before map completion, map-specific markets resolve 50-50; match winner market resolves to winning team unless match is canceled
  • Match Cancellation: All markets resolve 50-50 if match is canceled before any play begins or delayed beyond 7 days without starting
Timing: Markets resolve within 2 hours of match conclusion based on vlr.gg publication, or immediately via credible reporting if vlr.gg failsOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Valorant Upper bracket quarterfinal 4 match between Wolves Esports and Dragon Ranger Gaming in the VCT China Stage 2 Play-Ins, initially scheduled for August 6 at 6:00AM ET. This market will resolve to "Wolves Esports" if Wolves Esports win the match against Dragon Ranger Gaming. This market will resolve to "Dragon Ranger Gaming" if Dragon Ranger Gaming win the match against Wolves Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

If Dragon Ranger Gaming wins map 2 in the VCT China Stage 2 2026: Dragon Ranger Gaming vs. Wolves Esports Valorant match originally scheduled for Aug 6, 2026 at 6:00 AM EDT, then the market resolves to Yes. If Wolves Esports wins map 2 in the VCT China Stage 2 2026: Dragon Ranger Gaming vs. Wolves Esports Valorant match originally scheduled for Aug 6, 2026 at 6:00 AM EDT, then the market resolves to Yes.

Frequently asked questions

The dashboard for the VCT China BO3 winner market aggregates real-time data from multiple platforms, showing how traders price the chances of each team winning the best-of-three series. It displays cumulative volume of $232,322 and 24-hour volume of $231,648, offering a consensus view of market sentiment. This cross-platform tracking lets users see how odds shift ahead of the match, reflecting new information like player form or strategy changes.

Key signals that could shift this market include last-minute roster changes, injury updates, or strategic announcements from either team. Performance in earlier tournament stages, practice scrim results, and even commentary from analysts may also influence trader sentiment. As the match nears, any surprise lineups or tactical shifts could cause rapid re-pricing on both platforms, especially if new information alters perceptions of which team holds the advantage.