TOTAL VOLUME:

$134.2b

24H VOL:

$134,145,987

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,441,166,947

406,422

Markets across

30,383

events

MATCHED EVENTS:

2,688

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Valorant: Tezcat Gaming vs LAZER (BO3) - VCL Latin America North Group Stage
kalshi
polymarket

Valorant: Tezcat Gaming vs LAZER (BO3) - VCL Latin America North Group Stage

Volume:
$14,369

Map 2 Winner

 - Polymarket

Map 2 Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Mar 12, 2026

Closed: Mar 11, 10:00 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Map 2 Winner

View
100%
Yes 100¢No 0¢
—
N/A
$4,870
N/A
N/A
N/A
Settled
Yes
polymarket

Match Winner

100%
Yes 100¢No 0¢
—
N/A
$4,144
N/A
N/A
N/A
Settled
Yes
kalshi

Tezcat Gaming

100%
Yes 100¢No 0¢
—
N/A
$2,316
N/A
N/A
$2,226
Settled
Yes
polymarket

Map 1 Winner

100%
Yes 100¢No 0¢
—
N/A
$1,690
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: TZC (-1.5) vs LAZER (+1.5)

100%
Yes 100¢No 0¢
—
N/A
$100
N/A
N/A
N/A
Settled
Yes
kalshi

LAZER

0%
Yes 0¢No 100¢
—
N/A
$928
N/A
N/A
$698
Settled
No
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$322
N/A
N/A
N/A
Settled
No
Total markets: 7

Description

This event group covers a best-of-three Valorant match between Tezcat Gaming and LAZER in the VCL Latin America North Group Stage, scheduled for March 11, 2026 at 6:00 PM ET. Markets span match winner, individual map winners, map handicap, and total maps played, with resolution sourced from vlr.gg.

PredictionHero - Resolution Divergence Alerts (RDA)

Divergence Detected

Issue: Kalshi's match resolution logic resolves to Yes for both possible outcomes (Tezcat Gaming win OR LAZER win), which is logically impossible in a binary prediction market. Polymarket defines outcome-specific resolutions (team name) with conditional 50-50 fallbacks. This creates a fundamental settlement contradiction.Hero tip: Do not trade Kalshi's match markets without explicit clarification from Kalshi support. The Yes/Yes resolution structure suggests either a documentation error or a misunderstanding of market scope. Polymarket's markets are resolvable and should be treated as primary. If Kalshi intends to resolve Yes only on match completion (regardless of winner), that is a different event class entirely (match-occurs vs match-winner) and should not be cross-hedged with Polymarket outcome markets.

Critical divergence points:

  • Kalshi: Both Tezcat Gaming win and LAZER win scenarios resolve to Yes. No explicit outcome differentiation or 50-50 fallback conditions provided. Resolution source not specified. This structure is inconsistent with standard prediction market design for head-to-head matches.
  • Polymarket: Match winner resolves to team name (Tezcat Gaming or LAZER) if match is completed. Resolves 50-50 if match is canceled, delayed beyond 7 days without play, ends in tie, or ends in forfeit/disqualification/walkover at match start. Map-specific and handicap markets follow similar conditional logic. Resolution source: vlr.gg with 2-hour fallback to credible reporting and video evidence.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.