TOTAL VOLUME:

$134.2b

24H VOL:

$130,522,377

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,438,389,636

404,028

Markets across

30,214

events

MATCHED EVENTS:

2,681

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Valorant: Team Vitality vs FUT Esports (BO3) - VCT Masters London Playoffs
polymarket
limitless

Valorant: Team Vitality vs FUT Esports (BO3) - VCT Masters London Playoffs

Volume:
$1,228,394

Match Winner

all

2 markets

Polymarket

Limitless

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jun 16, 2026

Closed: Jun 16, 6:00 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$541,066
N/A
N/A
N/A
Settled
Yes
limitless

Team Vitality

100%
Yes 100¢No 0¢
99.8¢
N/A
$1,000
N/A
N/A
N/A
Settled
No
polymarket

Map 2 Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$339,692
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$256,969
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: VIT (-1.5) vs FUT Esports (+1.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
$56,168
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: Team Vitality (-2.5) vs FUT Esports (+2.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
$7,746
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: Team Vitality (-2.5) vs FUT Esports (+2.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
$3,524
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: Team Vitality (-5.5) vs FUT Esports (+5.5)

100%
Yes 100¢No 0¢
19.9¢
N/A
$62
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: Team Vitality (-4.5) vs FUT Esports (+4.5)

100%
Yes 100¢No 0¢
99.8¢
N/A
$50
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 21.5

50%
Yes 50¢No 51¢
1¢
N/A
$754
N/A
N/A
N/A
Settled
No
polymarket

Map Handicap: FUT (-1.5) vs Team Vitality (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$9,700
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$6,095
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 22.5

0%
Yes 0¢No 100¢
—
N/A
$3,545
N/A
N/A
N/A
Settled
Yes
limitless

FUT Esports

0%
Yes 0¢No 100¢
99¢
N/A
$1,000
N/A
N/A
N/A
Settled
No
polymarket

Map 1 Total Rounds: Over/Under 21.5

0%
Yes 0¢No 100¢
—
N/A
$801
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 21.5

0%
Yes 0¢No 100¢
6.9¢
N/A
$63
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: FUT Esports (-2.5) vs Team Vitality (+2.5)

0%
Yes 0¢No 100¢
—
N/A
$55
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 20.5

0%
Yes 0¢No 100¢
—
N/A
$54
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 22.5

0%
Yes 0¢No 100¢
—
N/A
$50
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 20.5

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Rounds Handicap: Team Vitality (-2.5) vs FUT Esports (+2.5)

50%
Yes 50¢No 51¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Map 3 Total Rounds: Over/Under 22.5

50%
Yes 50¢No 59¢
59¢
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Map 3 Total Rounds: Over/Under 20.5

50%
Yes 50¢No 50¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Map 2 Total Rounds: Over/Under 19.5

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 23.5

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 25 of 42

Intro

This market tracks the total number of rounds played in Map 1 of the Valorant Best-of-3 match between Team Vitality and FUT Esports during the VCT Masters London Playoffs Lower Bracket Quarterfinal. The aggregated consensus across Polymarket and Limitless shows 100.0% probability for the leading outcome. Resolution will be determined by official vlr.gg match results, with credible consensus reporting including video evidence as a fallback if vlr.gg does not publish within 2 hours of event conclusion. Watch for the match kickoff on June 16, 2026 at 1:00 PM ET to see how Map 1 unfolds.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Both Polymarket and Limitless apply identical resolution logic: official vlr.gg data as primary source, 2-hour fallback to credible consensus, forfeits/walkovers treated as match-level wins but map/round markets as 50-50, cancellations and 7-day delays resolve 50-50, and all round/map markets require completion by normal play.Primary resolution logic: Official vlr.gg match results; if unavailable within 2 hours of event conclusion, credible consensus reporting including video evidence.

Core resolution logic:

  • Match Winner (Polymarket Q8, Limitless Q1-Q2): Resolves to the team declared winner by vlr.gg. If match is forfeited/disqualified/walkover before start, resolves 50-50. If match begins but one team wins via opponent forfeit/disqualification/walkover mid-match, resolves to the declared winner.
  • Map Winners (Polymarket Q6, Q14): Resolves to the team that won the specified map, provided the map was completed. If map is not completed or decided by forfeit/disqualification/walkover, resolves 50-50.
  • Map Round Totals (Polymarket Q10-Q12, Q20-Q27, Q30-Q34): Resolves Over/Under based on combined rounds played on the specified map, including overtime. Map must be completed by normal play (rounds played to conclusion). If map is not played, not completed, or decided by forfeit/disqualification/walkover, resolves 50-50.
  • Map Round Handicaps (Polymarket Q18, Q28, Q32): Resolves based on round differential on the specified map (e.g., VIT wins by 3+ rounds = VIT wins the handicap). Map must be completed by normal play. If map is not completed or decided by forfeit/disqualification/walkover, resolves 50-50.
  • Series Length (Polymarket Q4): Resolves Over if 3+ maps are played; Under if fewer than 3 maps are played. Forfeits/disqualifications/walkovers count toward the total if the match is completed. If match is not completed or cancelled, resolves 50-50.
  • Series Handicap (Polymarket Q1): Resolves to VIT if VIT wins 2+ more maps than FUT; otherwise FUT. Forfeits/disqualifications/walkovers count toward the handicap if match is completed. If match is not completed or cancelled, resolves 50-50.

Edge cases & clarifications:

  • Forfeit/Disqualification/Walkover - Match Level: If either team forfeits, is disqualified, or walks over before the match starts, or if the match begins and one team wins via opponent forfeit/disqualification/walkover, the match-level outcome (Q8, Limitless Q1-Q2) resolves to the declared winner. Series-level markets (Q1, Q4) resolve 50-50 if the forfeit occurs before the match starts. If the forfeit occurs mid-match after maps have been completed, series markets resolve based on completed maps.
  • Forfeit/Disqualification/Walkover - Map Level: If a map is forfeited, the team is disqualified, or a walkover is declared on a specific map, that map-level market (map winner, round total, round handicap) resolves 50-50. The map does not count toward series totals or handicaps in this scenario.
  • Cancellation or Delay Beyond 7 Days: If the match is cancelled entirely (not played at all) or delayed beyond 7 days from the scheduled date (June 16, 2026) without a winner determined, all markets resolve 50-50.
  • Incomplete Map: If a map begins but is not completed (e.g., technical issue, emergency pause that is not resolved), map-specific markets (map winner, round total, round handicap) resolve 50-50. Series-level markets resolve based on any completed maps; if no maps are completed, series markets resolve 50-50.
  • Exact Round Threshold (e.g., 21.5): If the combined round total on a map is exactly equal to the threshold (e.g., 21.5), the market resolves 50-50.
Timing: Resolution occurs when the match concludes with an official result published by vlr.gg or, if vlr.gg does not publish within 2 hours of the event's conclusion, when credible consensus reporting with video evidence is available. Markets remain unresolved until the underlying match/map is completed or the 7-day delay threshold is exceeded (July 23, 2026 at 1:00 PM ET). Limitless markets have an extended deadline of July 16, 2026 23:59 UTC; if no official result is available by that time, Limitless markets resolve to Other.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Valorant Lower bracket quarterfinal 1 match between Team Vitality and FUT Esports in the VCT Masters London Playoffs, initially scheduled for June 16 at 1:00PM ET. This market will resolve to "Team Vitality" if Team Vitality win the match against FUT Esports. This market will resolve to "FUT Esports" if FUT Esports win the match against Team Vitality. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Limitless

This market refers to the match between Team Vitality and FUT Esports in the VCT Masters London 2026, scheduled for Jun 16, 2026. This market resolves to "YES" if the team named in the title wins in the specified match. Otherwise, the market will resolve to "NO." If either team loses by forfeit, disqualification, or walkover for any reason, this market will resolve to the team declared the winner, regardless of whether the match has started or when the decision is made. If the match is not completed with an official result by July 16, 2026, 23:59 UTC, the market will resolve to "Other."

Frequently asked questions

Prediction markets like Polymarket and Limitless operate on peer-to-peer trading mechanics, where odds reflect what actual traders will pay rather than a sportsbook's fixed line. This market's prices adjust continuously as new money flows in, making them responsive to roster news, recent form, and community sentiment. Traditional sportsbooks, by contrast, set odds to balance liability and lock in margin. Prediction market odds often tighten closer to event time and can diverge significantly from sportsbooks during low-liquidity periods or when sharp bettors identify mispricing.

On Polymarket, traders set odds through continuous order-book matching, while Limitless uses an automated market maker model. Polymarket and Limitless can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Liquidity distribution differs between platforms—Polymarket may attract more esports specialists, while Limitless draws a broader retail audience. Timing lags in price discovery, varying fee structures, and platform-specific user bases can create temporary spreads. Additionally, each platform's user interface and promotional activity influence which traders participate, leading to natural divergence until arbitrage pressure realigns the odds.

Player roster changes, injury announcements, or last-minute roster swaps can shift odds significantly. Recent tournament performance, head-to-head records, and map pool advantages are key catalysts traders monitor. Scrim results and community commentary from pro players or analysts often trigger repricing. In-game momentum during the match itself—early map wins, tactical adjustments, or standout individual performances—will drive real-time trading activity. Any official statement from either organization about preparation or player status could also influence market sentiment before the series begins.