TOTAL VOLUME:

$134.2b

24H VOL:

$134,145,987

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,441,166,947

406,422

Markets across

30,383

events

MATCHED EVENTS:

2,688

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Valorant: Team Liquid Academy vs CTRL Esports (BO3) - VCL NORTH//EAST Group B
polymarket

Valorant: Team Liquid Academy vs CTRL Esports (BO3) - VCL NORTH//EAST Group B

Volume:
$9,030

Match Winner

 - Polymarket

Match Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Feb 20, 2026

Valorant: Team Liquid Academy vs CTRL Esports (BO3) - VCL NORTH//EAST Group B

100%chance
Amount

$

Trade on
polymarket

Trade on Polymarket

At 100¢ buys you 100 shares | Odds: 100% Total Payout: $100 | Net Profit: $0 Multiplier: 1.00x | ROI: 0% | APY: N/A Illiquid market
You will be redirected to the platform to complete this trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

100%
Yes 100¢No 0¢
—
N/A
$8,900
0%
N/A
N/A
N/A
polymarket

Map 2 Winner

100%
Yes 100¢No 0¢
—
N/A
$45
0%
N/A
N/A
N/A
polymarket

Map Handicap: TL.A (-1.5) vs CTRL Esports (+1.5)

100%
Yes 100¢No 0¢
—
N/A
$20
0%
N/A
N/A
N/A
polymarket

Map 1 Winner

100%
Yes 100¢No 0¢
—
N/A
$20
0%
N/A
N/A
N/A
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$45
0%
N/A
N/A
N/A
Total markets: 5

Description

This market refers to the Valorant match between Team Liquid Academy and CTRL Esports in the VCL NORTH//EAST Group B, scheduled for February 18 at 1:30PM ET. This market will resolve to "Team Liquid Academy" if Team Liquid Academy win the match against CTRL Esports. This market will resolve to "CTRL Esports" if CTRL Esports win the match against Team Liquid Academy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 12 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.