TOTAL VOLUME:

$54.4b

24H VOL:

$218,201,443

24H TRANSACTIONS:

527,797,601

OPEN INTEREST:

$1,191,873,651

500,842

Markets across

13,663

events

MATCHED EVENTS:

1,809

PLATFORM COVERAGE:

4

Polymarket:

51%

VS.

Kalshi:

49%

BETA
Dashboards
kalshi
polymarket
Trending

Valorant: Team Heretics vs Natus Vincere (BO3) - VCT EMEA Group Alpha

Volume:
$253,127
Outcome
Chance %
Price
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
Trade

Description

This event group covers a best-of-three Valorant match between Team Heretics and Natus Vincere in the VCT EMEA Group Alpha, scheduled for April 3, 2026 at 11:00 AM EDT. Markets span individual map winners (Map 1 and Map 2), map handicap, match winner, and total games played, with resolution sourced from vlr.gg.

PredictionHero - Resolution Divergence Alerts (RDA)

Divergence Detected

Issue:

Kalshi presents a single binary outcome (Map 2 winner = Yes) with minimal edge-case detail, while Polymarket offers a comprehensive five-market suite with explicit 50-50 fallbacks for cancellations, delays, incomplete play, and forfeits. The scope and granularity differ significantly.

Hero Tip:

Treat Kalshi and Polymarket as separate settlement universes. Kalshi's market is a simple binary on Map 2 completion; Polymarket's markets are granular and resilient to edge cases. If you are hedging across platforms, confirm Kalshi's handling of match delays and incomplete maps with their support team, as their rules do not explicitly address these scenarios.

Critical Divergence Points:

  • Kalshi: Binary market: resolves Yes if Natus Vincere wins Map 2 OR Team Heretics wins Map 2. No explicit resolution rules for cancellation, delay, incomplete maps, or forfeits. Quote: 'If Natus Vincere wins map 2... then the market resolves to Yes. If Team Heretics wins map 2... then the market resolves to Yes.'
  • Polymarket: Five distinct markets with comprehensive edge-case logic. Map 1 and Map 2 Winner markets resolve 50-50 if map is incomplete or match is canceled/delayed >7 days. Match Winner resolves 50-50 for cancellation, tie, or delay >7 days without play; resolves to winning team if match begins and opponent forfeits. Games Total O/U 2.5 resolves 50-50 if match is canceled, ties, or delayed >7 days without play; resolves 50-50 if match begins but incomplete with forfeit. Quote: 'If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.'
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

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PredictionHero © 2026 · v0.13.0PredictionHero provides aggregated market data and informational signals only. Nothing on this site constitutes financial, legal, or investment advice. Markets are volatile and speculative. Past performance does not guarantee future results. Always do your own research and consult qualified professionals before making decisions involving risk.