TOTAL VOLUME:

$134.2b

24H VOL:

$130,522,377

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,438,389,636

404,028

Markets across

30,214

events

MATCHED EVENTS:

2,681

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

BETA
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Valorant: Rex Regum Qeon vs Sharper Esport (BO3) - VCT Pacific Play-In
polymarket
predict

Valorant: Rex Regum Qeon vs Sharper Esport (BO3) - VCT Pacific Play-In

Volume:
$126,581

Map 2 Winner

all

2 markets

Polymarket

Predict

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Aug 13, 2026

Closed: Aug 13, 9:53 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Map 2 Winner

View
100%
37%
Yes 100¢No 0¢
0.1¢
N/A
$5,409
N/A
N/A
N/A
Settled
Yes
predict

Map 2 Winner

99%
27%
Yes 99¢No 1¢
—
N/A
$1,046
N/A
N/A
N/A
Settled
No
polymarket

O/U 2.5 Games

100%
55%
Yes 100¢No 0¢
0.1¢
N/A
$298
N/A
N/A
N/A
Settled
Yes
predict

O/U 2.5 Games

N/A
N/A
98¢
$912
N/A
N/A
N/A
N/A
Settled
No
predict

Map 1 Winner

12%
51%
Yes 12¢No 88¢
—
N/A
$4,235
N/A
N/A
N/A
Settled
No
polymarket

Map 1 Winner

0%
62%
Yes 0¢No 100¢
—
N/A
$13,705
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

1%
34%
Yes 1¢No 99¢
—
$211
$3,608
N/A
N/A
N/A
Settled
No
polymarket

Match Winner

0%
69%
Yes 0¢No 100¢
—
N/A
$81,516
N/A
N/A
N/A
Settled
Yes
predict

Map Handicap: RRQ (-1.5) vs Sharper Esport (+1.5)

1%
49%
Yes 1¢No 99¢
—
$49,163
$38
N/A
N/A
N/A
Settled
No
polymarket

Map Handicap: RRQ (-1.5) vs Sharper Esport (+1.5)

0%
39%
Yes 0¢No 100¢
—
N/A
$16,660
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: SPE (-1.5) vs Rex Regum Qeon (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$35
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 22.5

0%
76%
Yes 0¢No 100¢
—
N/A
$15
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 20.5

0%
76%
Yes 0¢No 100¢
—
N/A
$10
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 19.5

0%
Yes 0¢No 100¢
—
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: Rex Regum Qeon (-2.5) vs Sharper Esport (+2.5)

0%
96%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 21.5

100%
4%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 22.5

100%
4%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 20.5

100%
4%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 21.5

0%
77%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 22.5

0%
77%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 20.5

0%
76%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: Rex Regum Qeon (-2.5) vs Sharper Esport (+2.5)

100%
4%
Yes 100¢No 0¢
19¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Rounds Handicap: Rex Regum Qeon (-2.5) vs Sharper Esport (+2.5)

0%
76%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 21.5

0%
76%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 19.5

100%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 25 of 29

Description

This group covers betting markets for the Valorant Champions Tour Pacific Play-In match between Rex Regum Qeon and Sharper Esport, a best-of-three series scheduled for August 13. Markets include match winner, map winners, total games, map handicaps, and map round totals.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Both Polymarket and Predict markets share identical resolution logic, sources, and edge-case handling for all questions in this group.Primary resolution logic: Official information from https://vlr.gg, with video evidence as backup if vlr.gg fails to publish within 2 hours

Core resolution logic:

  • Match winner resolves to the team that wins the best-of-three series, with 50-50 for cancellations, ties, or unresolved outcomes after 7 days
  • Map-specific markets resolve based on completed maps only; incomplete or forfeited maps result in 50-50
  • Round total markets resolve based on actual rounds played; overtime counts toward totals
  • Name discrepancies are resolved by identifying the intended team within the competition context

Edge cases & clarifications:

  • Match cancellation: All markets resolve 50-50 if the match is not played at all or delayed beyond 7 days without a winner
  • Incomplete match: If the match begins but is not completed, map-specific markets resolve based on completed maps, while match-wide markets resolve 50-50 unless a team wins via forfeiture/disqualification
  • Forfeit/disqualification: Match winner resolves to the winning team if one team forfeits/disqualifies; map handicap and round total markets resolve 50-50 unless the forfeited map was already completed
Timing: Markets resolve within 2 hours of the event conclusion, using vlr.gg as the primary sourceOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Valorant Upper bracket round 1 match between Rex Regum Qeon and Sharper Esport in the VCT Pacific Play-In, initially scheduled for August 13 at 7:00AM ET. This market will resolve to "Rex Regum Qeon" if Rex Regum Qeon win the match against Sharper Esport. This market will resolve to "Sharper Esport" if Sharper Esport win the match against Rex Regum Qeon. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Predict

This market refers to the Valorant Upper bracket round 1 match between Rex Regum Qeon and Sharper Esport in the VCT Pacific Play-In, initially scheduled for August 13 at 7:00AM ET. This market will resolve to "Rex Regum Qeon" if Rex Regum Qeon win the match against Sharper Esport. This market will resolve to "Sharper Esport" if Sharper Esport win the match against Rex Regum Qeon. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

On Polymarket, the VCT Pacific Play-In BO3 market dashboard provides a live view of aggregated betting across multiple venues. It tracks the total volume of $126,581 and recent 24-hour volume of $126,115, helping users see how consensus evolves before the match. The dashboard also shows probability splits from each platform, giving a snapshot of where the market leans collectively.

Key signals such as player injuries, strategic reshuffles, or recent tournament performance can shift this market. Updates from team coaches, practice scrim results, and meta changes in Valorant also influence trader sentiment. Any last-minute roster announcements or gameplay tweaks may cause rapid adjustments in implied probabilities before the match concludes.