TOTAL VOLUME:
$134.2b
24H VOL:
$126,590,312
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,439,516,703
404,175
Markets across
30,277
events
MATCHED EVENTS:
2,685
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jul 25, 1:20 AM EST
Kalshi
This event group covers a Valorant Best-of-3 match between REJECT and IGZIST in the VCL Japan Season Finals Playoffs, scheduled for July 24, 2026 at 11:00 PM EDT. Markets span individual map winners, match outcome, total maps played, map handicaps, and round-level handicaps and totals across all three potential maps.
This market refers to the Valorant Semifinal 1 match between REJECT and IGZIST in the VCL Japan Season Finals Playoffs, initially scheduled for July 24 at 11:00PM ET. This market will resolve to "REJECT" if REJECT win the match against IGZIST. This market will resolve to "IGZIST" if IGZIST win the match against REJECT. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Resolution is determined by the winner of map 2 in the specified VCL Japan match. If the match or map is postponed beyond 48 hours from the original start time, the market resolves to fair market price. If the match is cancelled before play begins, the market resolves to fair market price. If the map is cancelled before play begins, the market resolves to fair market price. If the match is forfeited before any play occurs, the market resolves to fair market price. If the map is forfeited before any play occurs, the market resolves to fair market price. If the map begins and is subsequently forfeited, the market resolves according to the official result published by the governing body or tournament organizer.