TOTAL VOLUME:

$134.1b

24H VOL:

$133,388,117

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,436,095,462

405,232

Markets across

30,526

events

MATCHED EVENTS:

2,693

PLATFORM COVERAGE:

5

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Valorant: QoR vs YFT Esports (BO3) - VCL North America: Stage 3 Group Stage
polymarket

Who will win QoR vs YFT Esports?

Volume:
$52,209

Map 1 Winner

 - Polymarket

Map 1 Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jun 28, 2026

Closed: Jun 28, 1:30 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Map 1 Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$4,223
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: QoR (-2.5) vs YFT Esports (+2.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
$575
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 21.5

100%
Yes 100¢No 0¢
0.1¢
N/A
$483
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 21.5

100%
Yes 100¢No 0¢
0.1¢
N/A
$30
N/A
N/A
N/A
Settled
Yes
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$37,342
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$8,029
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Rounds Handicap: QoR (-2.5) vs YFT Esports (+2.5)

0%
Yes 0¢No 100¢
—
N/A
$845
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 21.5

0%
Yes 0¢No 100¢
—
N/A
$575
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: QoR (-1.5) vs YFT Esports (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$75
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: QoR (-2.5) vs YFT Esports (+2.5)

0%
Yes 0¢No 100¢
—
N/A
$33
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

100%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 11

Description

This market refers to the Valorant Round 6 match between QoR and YFT Esports in the VCL North America: Stage 3 Group Stage, initially scheduled for June 27 at 7:00PM ET. This market will resolve to "QoR" if QoR win the match against YFT Esports. This market will resolve to "YFT Esports" if YFT Esports win the match against QoR. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Polymarket

This market refers to the Valorant Round 6 match between QoR and YFT Esports in the VCL North America: Stage 3 Group Stage, initially scheduled for June 27 at 7:00PM ET. This market will resolve to "QoR" if QoR win the match against YFT Esports. This market will resolve to "YFT Esports" if YFT Esports win the match against QoR. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

On Polymarket, the dashboard for this matchup displays real-time odds and historical price movements as traders buy and sell shares tied to the outcome. The interface shows current market probability, 24-hour volume activity, and order-book depth, allowing you to monitor how sentiment shifts as the VCL North America Stage 3 Group Stage contest approaches. You can track the top outcome—Games Total: O/U 2.5—alongside related contract prices, giving you a complete view of how the market is pricing the likelihood of the series going to a deciding third map or concluding in two games.

Prediction markets and traditional sportsbooks price events differently. Sportsbooks set odds based on internal models and risk management, while prediction markets aggregate trader beliefs in real time, often reflecting sharper consensus on niche esports matchups. This market may offer tighter odds or different implied probabilities than mainstream sportsbooks, since Polymarket participants trade directly on their conviction. For esports events like this one, prediction markets sometimes capture specialist knowledge faster than traditional books, making them a useful reference point for comparing market sentiment.

This market resolves around Jun 28, 2026, once the VCL North America Stage 3 Group Stage match concludes and the final result is verifiable from credible public sources. The outcome will be confirmed based on the official match score and whether the series reaches a third game or ends in two. Resolution typically occurs within hours of the event's completion, after the esports governing body or broadcast confirms the final standings.

Several factors may shift odds before the match begins. Team roster changes, recent performance streaks, or injury announcements involving key players could trigger repricing. Pre-match interviews, coach statements, or updated meta-game analysis shared by the esports community may influence trader conviction about map count. Additionally, betting volume spikes or large trades from known sharp bettors often move prices. Monitor VCL standings updates and team social media for any last-minute roster swaps or tactical adjustments that could affect the series length.