TOTAL VOLUME:

$134.2b

24H VOL:

$126,324,530

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,434,646,834

406,019

Markets across

30,401

events

MATCHED EVENTS:

2,689

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

BETA
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Sports
Valorant: Paper Rex vs G2 Esports (BO3) - VCT Masters Santiago Playoffs
polymarket

Valorant: Paper Rex vs G2 Esports (BO3) - VCT Masters Santiago Playoffs

Volume:
$1,075,119

Match Winner

 - Polymarket

Match Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Mar 14, 2026

Closed: Mar 13, 9:30 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
—
N/A
$746,067
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Winner

100%
Yes 100¢No 0¢
—
N/A
$118,940
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

100%
Yes 100¢No 0¢
—
N/A
$60,655
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Winner

0%
Yes 0¢No 100¢
—
N/A
$148,874
N/A
N/A
N/A
Settled
No
polymarket

Map Handicap: PR (-1.5) vs G2 Esports (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$348
N/A
N/A
N/A
Settled
No
polymarket

Map Handicap: G2 (-1.5) vs Paper Rex (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$234
N/A
N/A
N/A
Settled
No
Total markets: 6

Description

This market refers to the Valorant Lower bracket semifinal match between Paper Rex and G2 Esports in the VCT Masters Santiago Playoffs, initially scheduled for March 13 at 4:00PM ET. This market will resolve to "Paper Rex" if Paper Rex win the match against G2 Esports. This market will resolve to "G2 Esports" if G2 Esports win the match against Paper Rex. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.