TOTAL VOLUME:

$134.2b

24H VOL:

$130,522,377

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,438,389,636

404,028

Markets across

30,214

events

MATCHED EVENTS:

2,681

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Sports
Valorant: Nova Esports vs FunPlus Phoenix (BO3) - VCT China Stage 2 Group Alpha
kalshi
polymarket

Who will win Nova Esports vs FunPlus Phoenix?

Volume:
$104,703

Match Winner

 - Polymarket

Match Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jul 12, 2026

Closed: Jul 12, 10:00 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$40,976
N/A
N/A
N/A
Settled
Yes
kalshi

Nova Esports

100%
Yes 100¢No 0¢
100¢
N/A
$14,426
N/A
N/A
$10,670
Settled
Yes
polymarket

Map 2 Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$14,328
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$10,648
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 19.5

100%
Yes 100¢No 0¢
0.1¢
N/A
$56
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Rounds Handicap: FunPlus Phoenix (-2.5) vs Nova Esports (+2.5)

50%
Yes 50¢No 51¢
1¢
N/A
$2,112
N/A
N/A
N/A
Settled
No
kalshi

FunPlus Phoenix

0%
Yes 0¢No 100¢
100¢
N/A
$18,719
N/A
N/A
$13,189
Settled
No
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$2,040
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 21.5

0%
Yes 0¢No 100¢
—
N/A
$950
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 22.5

0%
Yes 0¢No 100¢
—
N/A
$205
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: FPX (-1.5) vs Nova Esports (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$88
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 20.5

0%
Yes 0¢No 100¢
—
N/A
$55
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 22.5

0%
Yes 0¢No 100¢
—
N/A
$50
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 21.5

0%
Yes 0¢No 100¢
—
N/A
$50
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 20.5

100%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: FunPlus Phoenix (-2.5) vs Nova Esports (+2.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: FunPlus Phoenix (-2.5) vs Nova Esports (+2.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 22.5

50%
Yes 50¢No 51¢
2¢
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Map 3 Total Rounds: Over/Under 20.5

50%
Yes 50¢No 50¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Map 3 Total Rounds: Over/Under 21.5

50%
Yes 50¢No 50¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Map Handicap: NOVA (-1.5) vs FunPlus Phoenix (+1.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 21

Description

This event group covers a best-of-three Valorant match between Nova Esports and FunPlus Phoenix scheduled for July 12, 2026 at 4:00 AM EDT as part of VCT China Stage 2 Group Alpha. Markets span match winner, individual map winners, round totals, and handicaps across Polymarket and Kalshi platforms.

PredictionHero - Resolution Divergence Alerts (RDA)

Divergence Detected

Issue: Kalshi markets contain a logical contradiction (both teams cannot resolve to Yes simultaneously), rendering them unresolvable. Polymarket provides coherent, granular resolution logic with explicit edge-case handling. The two platforms are fundamentally incompatible.Hero tip: Disregard Kalshi markets due to logical impossibility. Use Polymarket as the authoritative resolution framework. Confirm match completion and map-by-map results on vlr.gg. If match is canceled, delayed beyond 7 days without play, or ends in forfeit/walkover/disqualification, all markets resolve 50-50. For round-total and handicap markets, verify maps were played to completion with actual rounds; forfeits/walkovers on any map trigger 50-50 for that map's markets.

Critical divergence points:

  • Kalshi: Two markets both state: 'If FunPlus Phoenix wins... then Yes' AND 'If Nova Esports wins... then Yes'. This is a logical contradiction — both outcomes cannot simultaneously resolve to Yes. Markets are unresolvable as written. No edge-case handling provided.
  • Polymarket: Six distinct markets with clear binary or over/under outcomes. Match winner resolves to Nova Esports or FunPlus Phoenix; 50-50 if canceled, tied, delayed >7 days, or ends in forfeit/walkover. Map-level markets (winner, rounds) require completion with actual rounds played; forfeits/walkovers/defaults resolve 50-50. Handicap markets count forfeits/walkovers toward totals if match is completed. Primary source: vlr.gg within 2 hours; fallback to credible reporting with video evidence.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Valorant match between Nova Esports and FunPlus Phoenix in the VCT China Stage 2 Group Alpha, initially scheduled for July 12 at 4:00AM ET. This market will resolve to "Nova Esports" if Nova Esports win the match against FunPlus Phoenix. This market will resolve to "FunPlus Phoenix" if FunPlus Phoenix win the match against Nova Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

The market resolves based on the outcome of the FunPlus Phoenix vs. Nova Esports Valorant match in VCT China Stage 2 2026, scheduled for July 12, 2026 at 4:00 AM EDT. Resolution occurs when either team achieves victory in the match. The winner of the match determines the market resolution, with each team's victory condition triggering a corresponding resolution.

Frequently asked questions

This dashboard aggregates prediction market activity across Polymarket and Kalshi for the Nova Esports vs FunPlus Phoenix match, allowing traders to monitor real-time odds on multiple outcome types. Polymarket currently features a straightforward head-to-head format, while Kalshi offers handicap-based rounds markets that appeal to different trading strategies. Together, these venues provide cross-platform visibility into how the broader prediction market community is pricing this Valorant matchup, with combined volume reflecting aggregate trader conviction across both platforms.

Prediction markets and traditional sportsbooks price events using different mechanisms. Sportsbooks set odds to balance action and lock in profit margins, while prediction markets derive prices from continuous trader supply and demand. Prediction market odds often reflect longer-term consensus and can diverge from sportsbook lines, especially when sharp traders identify value. For esports events like this one, prediction markets may react faster to roster changes, recent form, or scrim results, making them a useful complement to traditional betting lines for understanding market sentiment.

Polymarket and Kalshi can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Each platform attracts different trader demographics and operates under distinct market structures. Polymarket and Kalshi may feature different outcome types—one focusing on match winner, the other on round handicaps—which naturally produce different price signals. Liquidity distribution, user base composition, and settlement rule nuances also drive divergence. Additionally, traders on one venue may have faster information or different risk appetites, causing temporary price gaps that arbitrageurs can exploit, keeping the platforms loosely aligned over time.

Key catalysts include roster announcements, player injuries or substitutions, recent scrim results, and head-to-head historical performance. Map pool updates or meta shifts in Valorant patch notes can significantly alter team preparation and perceived matchup strength. Pre-match interviews, team statements, or coaching changes may also shift trader sentiment. Additionally, early map results during the live broadcast will drive sharp repricing as traders update their models with real-time performance data, potentially creating volatility in round handicap markets.