TOTAL VOLUME:

$54.3b

24H VOL:

$158,613,015

OPEN INTEREST:

$1,206,641,323

499,459

Markets across

13,676

events

MATCHED EVENTS:

1,789

PLATFORM COVERAGE:

4

Polymarket:

51%

VS.

Kalshi:

49%

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Trending

Valorant: Nongshim RedForce vs Team Secret (BO3) - VCT Pacific Group Alpha

Volume:
$285,836
Outcome
Chance %
Price
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
Trade

Description

This market refers to the Valorant match between Nongshim RedForce and Team Secret in the VCT Pacific Group Alpha, initially scheduled for April 26 at 6:00AM ET. This market will resolve to "Nongshim RedForce" if Nongshim RedForce win the match against Team Secret. This market will resolve to "Team Secret" if Team Secret win the match against Nongshim RedForce. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms apply identical resolution logic: official vlr.gg outcome determines winner, 50-50 for cancellations or delays beyond 7 days, and forfeits during play count toward totals.

Primary resolution logic:

https://vlr.gg (official Valorant esports database); credible reporting consensus with video evidence if vlr.gg does not publish within 2 hours of event conclusion

Core resolution logic:

  • Match Winner: Resolves to the team that wins the best-of-three series; if match is canceled, delayed beyond 7 days without play, or ends in pre-match forfeit, resolves 50-50
  • Map Winners (Map 1, Map 2): Resolve to the team that wins each individual map if completed; if map is not completed for any reason, resolves 50-50
  • Games Total (O/U 2.5): Resolves Over if 3 or more maps are played; resolves Under if fewer than 3 maps are played; if match is canceled or delayed beyond 7 days without play, resolves 50-50
  • Map Handicap (NS -1.5 vs TS +1.5): Resolves to Nongshim RedForce if they win 2 or more maps than Team Secret; otherwise resolves to Team Secret; if match is canceled or delayed beyond 7 days without play, resolves 50-50
  • Forfeits and Walkovers: Maps won by forfeit, disqualification, or walkover during an ongoing match count toward series totals and map handicap; if match ends due to pre-match forfeit or walkover, all markets resolve 50-50

Edge cases & Clarifications:

  • Match Begins But Not Completed: If one team wins due to opponent forfeiture, disqualification, or walkover during play, match winner resolves to the winning team; map-specific markets resolve based on completed maps only; Games Total and Map Handicap resolve 50-50
  • Pre-Match Forfeit or Walkover: If a team withdraws before the match starts and the other wins automatically, all markets resolve 50-50
  • Clinching Map Forfeited: If the map that clinches the series is forfeited, this counts as a completed match and resolves to the team that won the series
  • Team Name Discrepancies: Minor spelling variations, abbreviations, sponsor tags, or regional identifiers are treated as referring to the same team provided the intended team can be clearly identified; if no reasonable connection exists or ambiguity cannot be resolved, market resolves 50-50
  • Delayed Beyond 7 Days: If the match is delayed more than 7 days from the scheduled date (April 26, 2026) without a winner determined, all markets resolve 50-50

Timing:

Resolution occurs upon official publication of match results on vlr.gg or within 2 hours after the event's conclusion via credible reporting consensus; markets remain open until official outcome is confirmed
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

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