TOTAL VOLUME:

$134.1b

24H VOL:

$133,388,117

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,436,095,462

405,232

Markets across

30,526

events

MATCHED EVENTS:

2,693

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

BETA
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Valorant: Nongshim RedForce vs Gen.G Esports (BO3) - VCT Pacific Group Alpha
polymarket
limitless
kalshi

Who will win Nongshim RedForce vs Gen.G Esports?

Volume:
$452,597

Gen.G Esports

all

2 markets

Kalshi

Limitless

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jul 19, 2026

Closed: Jul 19, 6:39 AM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

Gen.G Esports

View
100%
Yes 100¢No 0¢
100¢
N/A
$90,579
N/A
N/A
$58,634
Settled
Yes
limitless

Gen.G Esports

N/A
N/A
99.6¢
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Map 2 Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$66,775
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

100%
Yes 100¢No 0¢
0.1¢
N/A
$483
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 20.5

100%
Yes 100¢No 0¢
0.1¢
N/A
$193
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 19.5

100%
Yes 100¢No 0¢
19.9¢
N/A
$126
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 21.5

100%
Yes 100¢No 0¢
0.1¢
N/A
$54
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: Nongshim RedForce (-2.5) vs Gen.G Esports (+2.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
$34
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 22.5

100%
Yes 100¢No 0¢
0.1¢
N/A
$28
N/A
N/A
N/A
Settled
Yes
kalshi

Nongshim RedForce

0%
Yes 0¢No 100¢
100¢
N/A
$130,916
N/A
N/A
$92,365
Settled
No
limitless

Nongshim RedForce

0%
Yes 0¢No 100¢
99.6¢
N/A
$252
N/A
N/A
N/A
Settled
No
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$119,497
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Winner

0%
Yes 0¢No 100¢
—
N/A
$38,857
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: NS (-1.5) vs Gen.G Esports (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$3,032
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Rounds Handicap: Nongshim RedForce (-2.5) vs Gen.G Esports (+2.5)

0%
Yes 0¢No 100¢
—
N/A
$1,065
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 22.5

0%
Yes 0¢No 100¢
—
N/A
$241
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 20.5

0%
Yes 0¢No 100¢
—
N/A
$210
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: Gen.G (-1.5) vs Nongshim RedForce (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$110
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: Nongshim RedForce (-2.5) vs Gen.G Esports (+2.5)

0%
Yes 0¢No 100¢
—
N/A
$90
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 21.5

0%
Yes 0¢No 100¢
—
N/A
$24
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 20.5

0%
Yes 0¢No 100¢
—
N/A
$12
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 19.5

0%
Yes 0¢No 100¢
—
N/A
$10
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 22.5

0%
Yes 0¢No 100¢
—
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 21.5

0%
Yes 0¢No 100¢
—
N/A
$5
N/A
N/A
N/A
Settled
Yes
Total markets: 24

Description

This event group covers a best-of-three Valorant match between Nongshim RedForce and Gen.G Esports in the VCT Pacific Group Alpha, originally scheduled for July 19, 2026 at 4:00 AM ET. Markets span match winner, individual map winners, round totals, and handicaps across Polymarket, Kalshi, and Limitless platforms.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All three platforms (Polymarket, Kalshi, Limitless) apply consistent logic: official vlr.gg results, 50-50 or Other on cancellation/delay beyond 7 days, and forfeit/walkover scenarios resolve to 50-50 or the declared winner depending on match completion state.Primary resolution logic: vlr.gg (official Valorant Champions Tour Pacific database); secondary source is credible consensus reporting including video evidence if vlr.gg does not publish final results within 2 hours of match conclusion

Core resolution logic:

  • Match winner (BO3): Resolves to the team winning 2 or more maps. If match is forfeited, disqualified, or results in a walkover before completion, resolves 50-50 (Polymarket/Kalshi) or Other (Limitless).
  • Individual map winners (Map 1, Map 2): Resolve to the team winning that map if played to completion. If map is not completed or decided by forfeit/disqualification/walkover, resolves 50-50.
  • Games Total (O/U 2.5): Over if 3+ maps played; Under if fewer than 3 maps played. Maps won by forfeit/default count toward total if match is completed. Resolves 50-50 if match is canceled, delayed beyond 7 days without play, or incomplete with forfeit.
  • Map Handicap (NS -1.5 vs Gen.G +1.5): Nongshim RedForce wins if they win 2+ more maps than Gen.G Esports. Forfeit/walkover scenarios resolve 50-50 if match is incomplete.
  • Round Handicaps (Map 1, 2, 3): Nongshim RedForce wins if they exceed opponent by 3+ rounds on that map, including overtime. Requires map completion by actual rounds played; forfeit/disqualification/walkover resolves 50-50.
  • Round Totals (O/U 20.5, 21.5, 22.5 per map): Over if combined rounds exceed threshold; Under if below. Requires map completion by actual rounds played; incomplete or forfeit maps resolve 50-50.

Edge cases & clarifications:

  • Match Cancellation or Delay Beyond 7 Days: If match is canceled entirely or delayed beyond 7 days from July 19, 2026 without play beginning, all markets resolve 50-50 (Polymarket/Kalshi) or Other (Limitless).
  • Forfeit, Disqualification, or Walkover: If match begins but one team forfeits/is disqualified/walks over: Match winner resolves 50-50 (Polymarket/Kalshi) or Other (Limitless). If a specific map is forfeited, that map's winner and round-based markets resolve 50-50. Exception: If the clinching map (Map 3 in a 1-1 series) is forfeited, the match is considered completed and resolves to the team declared winner.
  • Incomplete Map (No Winner Determined): If a map begins but is not completed and no winner is determined by rounds played, that map's markets resolve 50-50. Round total and handicap markets for that map also resolve 50-50.
  • vlr.gg Publication Delay: If vlr.gg does not publish final results within 2 hours of match conclusion, resolution uses credible consensus reporting (news outlets, video evidence, official team statements) to determine outcome.
  • Team Name Discrepancies: Minor spelling variations, sponsor tags, regional identifiers, or abbreviations (e.g., 'NS' for Nongshim RedForce) are treated as referring to the same team. Resolution is based on the underlying real-world match, not exact name matching.
Timing: Resolution occurs upon official publication by vlr.gg or within 2 hours after match conclusion via credible consensus. Limitless applies a hard deadline of August 19, 2026, 23:59 UTC; if no official result by then, resolves to Other.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Valorant match between Nongshim RedForce and Gen.G Esports in the VCT Pacific Group Alpha, initially scheduled for July 19 at 4:00AM ET. This market will resolve to "Nongshim RedForce" if Nongshim RedForce win the match against Gen.G Esports. This market will resolve to "Gen.G Esports" if Gen.G Esports win the match against Nongshim RedForce. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

This event covers the full VCT Pacific 2026 Valorant match between Gen.G Esports and Nongshim RedForce scheduled for July 19, 2026 at 4:00 AM EDT. Resolution depends on match completion and official results. If the match is postponed and not completed within 48 hours of the originally scheduled start time, the market resolves to fair market price. If the match is cancelled before play begins or forfeited before any play occurs, the market resolves to fair market price. If the match begins and is subsequently forfeited, resolution follows the official result published by the governing body or tournament organizer. Each outcome resolves to Yes if the corresponding team wins the match.

Limitless

This market refers to the match between Nongshim RedForce and Gen.G Esports in the VCT Pacific Stage 2 2026, scheduled for Jul 19, 2026. This market resolves to "YES" if the team named in the title wins in the specified match. Otherwise, the market will resolve to "NO." If either team loses by forfeit, disqualification, or walkover for any reason, this market will resolve to the team declared the winner, regardless of whether the match has started or when the decision is made. If the match is not completed with an official result by August 19, 2026, 23:59 UTC, the market will resolve to "Other."

Frequently asked questions

The Nongshim RedForce vs Gen.G Esports match dashboard aggregates prediction market data across Polymarket and Kalshi, tracking real-time odds on multiple outcomes related to this VCT Pacific Group Alpha best-of-three series. Traders on both venues are pricing everything from individual map results to match winners, creating a cross-platform consensus view of how the esports community expects this matchup to unfold. The dashboard displays current probabilities, recent volume activity, and comparative pricing across venues, helping traders identify where consensus is strongest and where divergence may present opportunity.

Prediction markets and traditional sportsbooks price events differently because they operate on distinct mechanisms. Sportsbooks set odds to balance their book and lock in profit margins, while prediction markets derive prices from continuous trader activity and supply-and-demand dynamics. This market reflects what thousands of independent traders believe will happen, often incorporating real-time information faster than sportsbooks adjust their lines. Comparing the two can reveal where public sentiment diverges from bookmaker pricing, though prediction market odds should never be treated as a substitute for professional sports analysis or betting advice.

Key catalysts include roster changes or player substitutions announced by either organization, recent performance trends in VCT Pacific play, head-to-head map history, and any injury or availability updates affecting star players. Pre-match interviews and team statements can shift sentiment, as can broader esports news affecting team morale or preparation. Live map results during the series itself will drive sharp repricing, especially if one team takes an early lead or an upset occurs. Monitor official VCT Pacific communications and team social channels for last-minute developments that could influence trader positioning before and during the match.