TOTAL VOLUME:

$134.1b

24H VOL:

$141,541,542

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,440,096,988

406,065

Markets across

30,522

events

MATCHED EVENTS:

2,692

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

BETA
Dashboards
Tour
All
Sports
Valorant: Misa Esports vs Team Liquid Academy (BO3) - VCL EMEA: Stage 3 Group D
polymarket
limitless
kalshi

Who will win Misa Esports vs Team Liquid Academy?

Volume:
$370,878

Misa Esports

all

2 markets

Kalshi

Limitless

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jun 29, 2026

Closed: Jun 29, 4:49 PM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

Misa Esports

View
100%
Yes 100¢No 0¢
100¢
N/A
$123,149
N/A
N/A
$67,297
Settled
Yes
limitless

Misa Esports

100%
Yes 100¢No 0¢
0¢
N/A
$9
N/A
N/A
N/A
Settled
No
polymarket

Match Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$105,259
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$12,308
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

100%
Yes 100¢No 0¢
0.1¢
N/A
$671
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 21.5

100%
Yes 100¢No 0¢
0.1¢
N/A
$489
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 21.5

100%
Yes 100¢No 0¢
20¢
N/A
$210
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: Misa Esports (-2.5) vs Team Liquid Academy (+2.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
$135
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 20.5

100%
Yes 100¢No 0¢
0.1¢
N/A
$35
N/A
N/A
N/A
Settled
Yes
kalshi

Team Liquid Academy

0%
Yes 0¢No 100¢
100¢
N/A
$118,091
N/A
N/A
$54,706
Settled
No
limitless

Team Liquid Academy

0%
Yes 0¢No 100¢
0¢
N/A
$8
N/A
N/A
N/A
Settled
No
polymarket

Map 1 Winner

0%
Yes 0¢No 100¢
—
N/A
$9,879
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Rounds Handicap: Misa Esports (-2.5) vs Team Liquid Academy (+2.5)

0%
Yes 0¢No 100¢
—
N/A
$359
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: Misa Esports (-2.5) vs Team Liquid Academy (+2.5)

0%
Yes 0¢No 100¢
—
N/A
$90
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 21.5

0%
Yes 0¢No 100¢
—
N/A
$85
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: MISA (-1.5) vs Team Liquid Academy (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$81
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: TL.A (-1.5) vs Misa Esports (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$20
N/A
N/A
N/A
Settled
Yes
Total markets: 17

Description

This event group covers a best-of-three Valorant match between Misa Esports and Team Liquid Academy in VCL EMEA Stage 3 Group D, scheduled for June 29, 2026 at 1:30 PM ET. Markets span match winner, individual map winners, round totals, and handicap bets across Polymarket, Kalshi, and Limitless platforms.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All three platforms apply identical core logic: official vlr.gg result, 50-50 on cancellation or 7-day no-play, consistent forfeit/walkover treatment, and map completion requirements for round-based markets.Primary resolution logic: vlr.gg official match results; credible reporting consensus (including video evidence) if vlr.gg does not publish within 2 hours of match conclusion.

Core resolution logic:

  • Match winner (Polymarket, Kalshi, Limitless): resolves to the team declared winner by official result; if match begins and one team wins by opponent forfeit/disqualification/walkover, resolves to that winner; if match is canceled, not played, or delayed beyond 7 days without play, resolves 50-50.
  • Map winner (Map 1, Map 2): resolves to the team that wins the map if completed; if map is not completed or decided by forfeit/disqualification/walkover, resolves 50-50; if match is canceled or delayed beyond 7 days without map completion, resolves 50-50.
  • Map round totals (Over/Under 21.5 for Maps 1, 2, 3): resolves Over if combined rounds exceed 21.5, Under if less than 21.5, 50-50 if exactly 21.5 or map not completed by standard play; forfeit/disqualification/walkover on a map triggers 50-50 for that map's round market.
  • Map handicap (Misa -2.5 vs TLA +2.5 for Maps 1, 2, 3): resolves to Misa if Misa wins by 3+ rounds, otherwise to TLA; requires map completion by actual rounds; forfeit/disqualification/walkover triggers 50-50.
  • Match handicap (Misa -1.5 vs TLA +1.5): resolves to Misa if Misa wins 2+ more maps than TLA, otherwise to TLA; maps won by forfeit/disqualification/walkover count toward the total if match is completed; if match is canceled, ends in tie, or delayed beyond 7 days without winner, resolves 50-50.
  • Games Total (Over/Under 2.5): resolves Over if 3+ maps are played, Under if fewer; maps won by forfeit/disqualification/walkover count if match is completed; if match is canceled, ends in tie, or delayed beyond 7 days without winner, resolves 50-50.

Edge cases & clarifications:

  • Match begins but incomplete with one team winning by forfeit/walkover: Match-level markets (winner, handicap, games total) resolve to the declared winner. Map-level markets (map winner, map rounds, map handicap) resolve 50-50 for any map not completed by standard play.
  • Map completed but match later forfeited: Map-specific markets (map winner, map rounds, map handicap) resolve based on the completed map result regardless of later forfeit. Match-level markets resolve to the declared match winner.
  • Exact round total of 21.5 on a map: Round total Over/Under markets resolve 50-50 if the combined round count is exactly 21.5.
  • Match canceled or delayed beyond 7 days without play: All markets resolve 50-50.
  • vlr.gg does not publish within 2 hours of match conclusion: Resolution uses credible reporting consensus, including video evidence, as fallback source.
Timing: Resolution occurs upon official publication of match result by vlr.gg or within 2 hours after match conclusion via credible consensus reporting. Markets remain open until result is published or 2-hour fallback window expires. If match is delayed beyond 7 days from scheduled date (June 29, 2026 at 1:30 PM ET) without play beginning, markets resolve 50-50.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Valorant Decider match between Misa Esports and Team Liquid Academy in the VCL EMEA: Stage 3 Group D, initially scheduled for June 29 at 1:30PM ET. This market will resolve to "Misa Esports" if Misa Esports win the match against Team Liquid Academy. This market will resolve to "Team Liquid Academy" if Team Liquid Academy win the match against Misa Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

If Team Liquid Academy wins the VCL EMEA: Stage 3 2026: Team Liquid Academy vs. Misa Esports Valorant match originally scheduled for Jun 29, 2026 at 1:30 PM EDT, then the market resolves to Yes. If Misa Esports wins the VCL EMEA: Stage 3 2026: Team Liquid Academy vs. Misa Esports Valorant match originally scheduled for Jun 29, 2026 at 1:30 PM EDT, then the market resolves to Yes.

Limitless

This market refers to the match between Misa Esports and Team Liquid Academy in the VCL EMEA: Stage 3 2026, scheduled for Jun 29, 2026. This market resolves to "YES" if the team named in the title wins in the specified match. Otherwise, the market will resolve to "NO." If either team loses by forfeit, disqualification, or walkover for any reason, this market will resolve to the team declared the winner, regardless of whether the match has started or when the decision is made. If the match is not completed with an official result by July 29, 2026, 23:59 UTC, the market will resolve to "Other."

Frequently asked questions

PredictionHero aggregates prediction market data on the Misa Esports vs Team Liquid Academy match across Polymarket and Kalshi, letting you monitor real-time odds and trading activity in one place. The dashboard displays current implied probabilities, historical price movements, and aggregate liquidity across both platforms. This cross-venue view helps traders spot consensus shifts and platform-specific pricing gaps. You can track whether the market favors Misa Esports or Team Liquid Academy as new information emerges, and compare how each platform's community is pricing the best-of-three outcome.

Prediction markets and traditional sportsbooks price events differently. Sportsbooks set odds to balance their book and lock in profit margins, while prediction markets reflect crowdsourced trader belief—often more efficient at incorporating real-time information. On this market, prediction odds may diverge from sportsbook lines because traders update positions continuously without the friction of traditional betting limits. Prediction markets also attract sharp bettors seeking edge, which can push prices closer to true probability. Comparing both sources gives you a fuller picture of where informed opinion sits on the outcome.

Polymarket and Kalshi operate under different regulatory frameworks, user bases, and liquidity profiles, which can create temporary price gaps. Polymarket and Kalshi can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Each platform's fee structure, order-book depth, and trader demographics influence how quickly prices adjust to news. On lower-volume events, one platform may see a large trade move the price before the other reacts. Arbitrage traders typically exploit these spreads, but brief windows of divergence persist due to withdrawal delays and platform-specific trading costs. Monitoring both venues helps you identify mispricing opportunities.

Key catalysts include roster changes, recent tournament results, and head-to-head performance trends between the two squads. Player injuries or stand-in announcements can shift odds sharply, as can patch updates affecting agent viability. Pre-match analysis from esports commentators and community predictions often trigger repricing. Live map bans and early series momentum—especially if one team takes a 2–0 lead—will drive late trading activity. Monitor team social media and VCL EMEA official updates for lineup confirmations and scheduling changes that could impact trader sentiment.