TOTAL VOLUME:

$134.1b

24H VOL:

$113,466,932

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,423,222,590

402,751

Markets across

30,217

events

MATCHED EVENTS:

2,632

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Valorant: KRÜ Spark vs BESTIA (BO3) - VCL Latin America South: Regular Season
polymarket
limitless

Valorant: KRÜ Spark vs BESTIA (BO3) - VCL Latin America South: Regular Season

Volume:
$54,553

Match Winner

all

2 markets

Polymarket

Limitless

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jun 18, 2026

Closed: Jun 17, 9:00 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$43,256
N/A
N/A
N/A
Settled
Yes
limitless

BESTIA

0%
Yes 0¢No 100¢
98.9¢
N/A
$1,000
N/A
N/A
N/A
Settled
No
polymarket

Map 1 Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$3,040
N/A
N/A
N/A
Settled
Yes
limitless

KRÜ Spark

100%
Yes 100¢No 0¢
99.8¢
N/A
$1,000
N/A
N/A
N/A
Settled
No
polymarket

Map 2 Total Rounds: Over/Under 21.5

100%
Yes 100¢No 0¢
0.1¢
N/A
$55
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

100%
Yes 100¢No 0¢
0.1¢
N/A
$16
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 21.5

100%
Yes 100¢No 0¢
20¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$5,346
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: BESTIA (-2.5) vs KRÜ Spark (+2.5)

0%
Yes 0¢No 100¢
—
N/A
$413
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: BESTIA (-2.5) vs KRÜ Spark (+2.5)

0%
Yes 0¢No 100¢
—
N/A
$311
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: BST (-1.5) vs KRÜ Spark (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$55
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 21.5

0%
Yes 0¢No 100¢
—
N/A
$50
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Rounds Handicap: BESTIA (-2.5) vs KRÜ Spark (+2.5)

0%
Yes 0¢No 100¢
—
N/A
$5
N/A
N/A
N/A
Settled
Yes
Total markets: 13

Description

A best-of-three (BO3) Valorant match between KRÜ Spark and BESTIA in the VCL Latin America South regular season, scheduled for June 17, 2026 at 3:00 PM ET. Markets cover match winner, individual map winners, round handicaps, round totals, and series length across Polymarket and Limitless platforms.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Both platforms enforce identical resolution hierarchy: official vlr.gg data within 2 hours, fallback to credible consensus reporting with video evidence, and 50-50 resolution for cancellations, incomplete play, or delays beyond 7 days.Primary resolution logic: Official vlr.gg results; if unavailable within 2 hours of match conclusion, credible reporting consensus including video evidence.

Core resolution logic:

  • Match winner (BO3) resolves to the team winning 2 maps; forfeits/disqualifications count as map wins if match is completed.
  • Individual map winners resolve based on which team wins that map, including forfeits if the map is concluded.
  • Round handicap markets (Map 1, 2, 3 at -2.5/+2.5) resolve based on final round differential only if the map is played to completion by normal rounds; forfeits/walkovers trigger 50-50.
  • Round total markets (Over/Under 21.5 per map) resolve based on combined rounds played only if the map is completed by normal play; incomplete or forfeited maps trigger 50-50.
  • Map handicap (series level, -1.5/+1.5) resolves based on total maps won; forfeits count if the match is completed.
  • Games total (O/U 2.5) resolves Over if 3 maps are played, Under if fewer; forfeits count if match is completed.

Edge cases & clarifications:

  • Forfeit or Walkover: For match-winner and map-handicap markets, the team declared winner by forfeit/disqualification/walkover is the resolution outcome. For map-specific round markets (handicap and totals), 50-50 resolution applies because rounds were not actually played.
  • Incomplete Map: If a map is not played at all or is not played to completion, map-specific markets (winners, round handicaps, round totals) resolve 50-50. Match-level markets resolve 50-50 only if no winner is determined.
  • Cancellation or Delay Beyond 7 Days: All markets resolve 50-50 if the match is canceled or delayed beyond 7 days from the scheduled date (June 17, 2026) without play beginning or without a winner determined.
  • Team Name Discrepancies: Minor spelling variations, abbreviations (e.g., BST for BESTIA), sponsor tags, or formatting differences are treated as referring to the same team, provided the intended team can be clearly identified. If ambiguous, resolve 50-50.
  • Exact Round Total of 21.5: Round total markets (Over/Under 21.5) resolve 50-50 if the combined rounds equal exactly 21.5, which is not possible in standard Valorant (rounds are integers); this clause is a tie-breaker for edge cases.
Timing: Resolution occurs upon official publication by vlr.gg or within 2 hours after match conclusion via credible consensus reporting. Markets remain open until the match is completed or the 7-day delay threshold is exceeded.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Valorant match between KRÜ Spark and BESTIA in the VCL Latin America South: Regular Season, initially scheduled for June 17 at 3:00PM ET. This market will resolve to "KRÜ Spark" if KRÜ Spark win the match against BESTIA. This market will resolve to "BESTIA" if BESTIA win the match against KRÜ Spark. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Limitless

This market refers to the match between KRÜ Spark and BESTIA in the VCL Latin America South: Stage 2 2026, scheduled for Jun 17, 2026. This market resolves to "YES" if the team named in the title wins in the specified match. Otherwise, the market will resolve to "NO." If either team loses by forfeit, disqualification, or walkover for any reason, this market will resolve to the team declared the winner, regardless of whether the match has started or when the decision is made. If the match is not completed with an official result by July 17, 2026, 23:59 UTC, the market will resolve to "Other."

Frequently asked questions

Prediction markets tracking the KRÜ Spark vs BESTIA match aggregate trader forecasts across multiple platforms, including Polymarket and Limitless. These dashboards display real-time odds on match outcomes, individual map results, and round-level handicaps. Traders on each platform price their beliefs independently, creating a live consensus view of which team is favored. The aggregated data helps bettors compare probabilities across venues and identify where sharp money is flowing as the event approaches.

Prediction market odds and traditional sportsbook odds often diverge because they reflect different liquidity pools and trader bases. Sportsbooks set lines to balance action and lock in profit margins, while prediction markets let traders freely price outcomes based on their beliefs. Prediction markets typically update faster in response to news and roster changes, and they often attract specialized esports bettors who study team form closely. Comparing the two can reveal value opportunities when one venue underprices a likely outcome relative to the other.

Polymarket and Limitless may show different odds on this market because each platform operates its own liquidity pool and user base. Polymarket and Limitless can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Polymarket's top outcome currently reflects a strong lean toward one side, while Limitless shows a more balanced view. Differences in trading volume, fee structures, and the types of traders active on each platform create temporary price gaps. Arbitrage traders often exploit these spreads, but friction costs and settlement risk mean gaps can persist, especially on niche esports matchups with lower overall volume.

Key catalysts include roster changes, player injuries, or substitutions announced by either team before match day. Recent form in prior VCL rounds, scrim results, and meta shifts in Valorant patch notes can shift trader sentiment. Lineup confirmations and pre-match interviews often trigger late-stage repricing as new information surfaces. Weather, venue conditions, and broadcast delays rarely affect Valorant odds directly, but unexpected team statements or coaching changes can spark sharp action in the final hours before play begins.