TOTAL VOLUME:

$134.2b

24H VOL:

$126,324,530

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,434,646,834

406,019

Markets across

30,401

events

MATCHED EVENTS:

2,689

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Valorant: Karmine Corp vs FUT Esports (BO3) - VCT EMEA Clash Group Alpha
polymarket

Valorant: Karmine Corp vs FUT Esports (BO3) - VCT EMEA Clash Group Alpha

Volume:
$26,080

Map 1 Winner

 - Polymarket

Map 1 Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Feb 21, 2026

Valorant: Karmine Corp vs FUT Esports - Map 1 Winner

100%chance
Amount

$

Trade on
polymarket

Trade on Polymarket

At 100¢ buys you 100 shares | Odds: 100% Total Payout: $100 | Net Profit: $0 Multiplier: 1.00x | ROI: 0% | APY: N/A Illiquid market
You will be redirected to the platform to complete this trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Map 1 Winner

100%
Yes 100¢No 0¢
—
N/A
$1,055
0%
N/A
N/A
N/A
polymarket

O/U 2.5 Games

100%
Yes 100¢No 0¢
—
N/A
$249
0%
N/A
N/A
N/A
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$23,673
0%
N/A
N/A
N/A
polymarket

Map 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$809
0%
N/A
N/A
N/A
polymarket

Map Handicap: KC (-1.5) vs FUT Esports (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$295
0%
N/A
N/A
N/A
Total markets: 5

Description

This market refers to the Valorant match between Karmine Corp and FUT Esports in the VCT EMEA Clash Group Alpha, scheduled for February 20 at 3:30PM ET. This market will resolve to "Karmine Corp" if Karmine Corp win the match against FUT Esports. This market will resolve to "FUT Esports" if FUT Esports win the match against Karmine Corp. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.