TOTAL VOLUME:

$134.2b

24H VOL:

$130,522,377

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,438,389,636

404,028

Markets across

30,214

events

MATCHED EVENTS:

2,681

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Valorant: GIANTX vs FUT Esports (BO3) - VCT EMEA Clash Group Alpha
polymarket

Valorant: GIANTX vs FUT Esports (BO3) - VCT EMEA Clash Group Alpha

Volume:
$23,494

Map Handicap: FUT (-1.5) vs GIANTX (+1.5)

 - Polymarket

Map Handicap: FUT (-1.5) vs GIANTX (+1.5) - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Feb 23, 2026

Map Handicap: FUT (-1.5) vs GIANTX (+1.5)

100%chance
Amount

$

Trade on
polymarket

Trade on Polymarket

At 100¢ buys you 100 shares | Odds: 100% Total Payout: $100 | Net Profit: $0 Multiplier: 1.00x | ROI: 0% | APY: N/A Illiquid market
You will be redirected to the platform to complete this trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Map Handicap: FUT (-1.5) vs GIANTX (+1.5)

100%
Yes 100¢No 0¢
—
N/A
$235
0%
N/A
N/A
N/A
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$22,193
0%
N/A
N/A
N/A
polymarket

Map 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$656
0%
N/A
N/A
N/A
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$230
0%
N/A
N/A
N/A
polymarket

Map 1 Winner

0%
Yes 0¢No 100¢
—
N/A
$129
0%
N/A
N/A
N/A
polymarket

Map Handicap: GX (-1.5) vs FUT Esports (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$51
0%
N/A
N/A
N/A
Total markets: 6

Description

This market refers to the Valorant match between GIANTX and FUT Esports in the VCT EMEA Clash Group Alpha, scheduled for February 22 at 3:30PM ET. This market will resolve to "GIANTX" if GIANTX win the match against FUT Esports. This market will resolve to "FUT Esports" if FUT Esports win the match against GIANTX. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.