TOTAL VOLUME:

$134.2b

24H VOL:

$134,145,987

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,441,166,947

406,422

Markets across

30,383

events

MATCHED EVENTS:

2,688

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Valorant: ghosts vs Fire Flux Esports (BO3) - VCL Türkiye: Birlik Group B
polymarket
kalshi

Valorant: ghosts vs Fire Flux Esports (BO3) - VCL Türkiye: Birlik Group B

Volume:
$129,194

Map Handicap: FF (-1.5) vs ghosts (+1.5)

 - Polymarket

Map Handicap: FF (-1.5) vs ghosts (+1.5) - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Apr 11, 2026

Closed: Apr 11, 4:30 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Map Handicap: FF (-1.5) vs ghosts (+1.5)

View
100%
Yes 100¢No 0¢
—
N/A
$42,846
N/A
N/A
N/A
Settled
Yes
kalshi

Fire Flux Esports

100%
Yes 100¢No 0¢
—
N/A
$599
N/A
N/A
$586
Settled
Yes
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$44,123
N/A
N/A
N/A
Settled
No
polymarket

Map 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$25,251
N/A
N/A
N/A
Settled
No
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$8,469
N/A
N/A
N/A
Settled
No
kalshi

ghosts

0%
Yes 0¢No 100¢
—
N/A
$462
N/A
N/A
$407
Settled
No
polymarket

Map 1 Winner

0%
Yes 0¢No 100¢
—
N/A
$7,443
N/A
N/A
N/A
Settled
No
Total markets: 7

Description

A best-of-three Valorant match between ghosts and Fire Flux Esports in the VCL Türkiye: Birlik Group B, scheduled for April 11, 2026 at 10:30 AM ET. Multiple prediction markets track the match winner, individual map winners, total maps played, and map handicap outcomes.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Both platforms apply identical core logic: match winner determined by series outcome, map-level markets resolve only if that map completes, total maps and handicap count all completed maps including forfeits, and cancellations or delays beyond 7 days without play resolve to 50-50 or No.Primary resolution logic: vlr.gg official results; consensus of credible reporting and video evidence if vlr.gg unavailable within 2 hours of event conclusion

Core resolution logic:

  • Match winner (Polymarket/Kalshi): resolves to the team winning the best-of-three series
  • Individual map winners: resolve only if that specific map is completed; otherwise 50-50
  • Total maps (Over/Under 2.5): Over if 3+ maps played, Under if fewer; counts all completed maps including forfeits
  • Map handicap (FF -1.5 vs ghosts +1.5): Fire Flux wins if they win 2+ more maps than ghosts; counts all completed maps including forfeits
  • Cancellation, tie, or delay beyond 7 days without completion: resolves to 50-50 (Polymarket) or No (Kalshi)
  • Pre-match forfeit/walkover: resolves to 50-50 (Polymarket) or No (Kalshi)
  • Mid-series forfeit/disqualification with one team clinching: resolves to winning team; if clinching map forfeited, counts as completed match

Edge cases & clarifications:

  • Incomplete series with mid-match forfeit: If match begins but does not complete and one team wins by opponent forfeiture/disqualification/walkover before series conclusion, Polymarket match winner resolves 50-50 and total/handicap resolve 50-50; individual map markets resolve based on completed maps only
  • Clinching map forfeited: If the map that clinches the series is forfeited, the series is treated as completed and resolves to the team that clinched; total maps and handicap count this forfeited map
  • Team name discrepancies: Minor spelling variations, abbreviations, sponsor tags, or regional identifiers (e.g. 'ghosts' vs 'Ghosts', 'Fire Flux' vs 'FF') resolve based on the underlying real-world team; if ambiguous or matches another team in the competition, resolves 50-50
  • Delay beyond 7 days: If match is delayed more than 7 days from April 11, 2026 10:30 AM ET without a winner determined, all markets resolve to 50-50 (Polymarket) or No (Kalshi)
  • vlr.gg publication delay: If vlr.gg does not publish final results within 2 hours of event conclusion, credible reporting (news, official announcements, video evidence) may be used to establish resolution
Timing: Resolution occurs upon match completion or upon determination that match will not be completed (cancellation, 7-day delay threshold, or pre-match forfeit). Polymarket and Kalshi settle independently but apply the same underlying logic.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.