TOTAL VOLUME:

$134.1b

24H VOL:

$133,388,117

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,436,095,462

405,232

Markets across

30,526

events

MATCHED EVENTS:

2,693

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Valorant: Gen.G Esports vs Rex Regum Qeon (BO3) - VCT Pacific Group Alpha
polymarket

Valorant: Gen.G Esports vs Rex Regum Qeon (BO3) - VCT Pacific Group Alpha

Volume:
$224,121

Match Winner

 - Polymarket

Match Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jul 26, 2026

Closed: Jul 26, 11:06 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$132,323
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$56,920
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

100%
Yes 100¢No 0¢
0.1¢
N/A
$4,676
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 22.5

100%
Yes 100¢No 0¢
0.1¢
N/A
$150
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 20.5

100%
Yes 100¢No 0¢
0.1¢
N/A
$108
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Rounds Handicap: Gen.G Esports (-2.5) vs Rex Regum Qeon (+2.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
$55
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 19.5

100%
Yes 100¢No 0¢
0.8¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Winner

0%
Yes 0¢No 100¢
—
N/A
$22,394
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: Gen.G (-1.5) vs Rex Regum Qeon (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$4,052
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: Gen.G Esports (-2.5) vs Rex Regum Qeon (+2.5)

0%
Yes 0¢No 100¢
—
N/A
$2,250
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 20.5

0%
Yes 0¢No 100¢
—
N/A
$516
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 21.5

0%
Yes 0¢No 100¢
—
N/A
$483
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 19.5

0%
Yes 0¢No 100¢
—
N/A
$55
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 22.5

0%
Yes 0¢No 100¢
—
N/A
$50
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: Gen.G Esports (-2.5) vs Rex Regum Qeon (+2.5)

0%
Yes 0¢No 100¢
—
N/A
$50
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: RRQ (-1.5) vs Gen.G Esports (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$25
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 20.5

0%
Yes 0¢No 100¢
—
N/A
$10
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 21.5

100%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 22.5

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 21.5

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 20

Description

This market refers to the Valorant match between Gen.G Esports and Rex Regum Qeon in the VCT Pacific Group Alpha, initially scheduled for July 26 at 7:00AM ET. This market will resolve to "Gen.G Esports" if Gen.G Esports win the match against Rex Regum Qeon. This market will resolve to "Rex Regum Qeon" if Rex Regum Qeon win the match against Gen.G Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Polymarket

This market refers to the Valorant match between Gen.G Esports and Rex Regum Qeon in the VCT Pacific Group Alpha, initially scheduled for July 26 at 7:00AM ET. This market will resolve to "Gen.G Esports" if Gen.G Esports win the match against Rex Regum Qeon. This market will resolve to "Rex Regum Qeon" if Rex Regum Qeon win the match against Gen.G Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.