TOTAL VOLUME:

$134.2b

24H VOL:

$134,145,987

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,441,166,947

406,422

Markets across

30,383

events

MATCHED EVENTS:

2,688

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Valorant: Gen.G Esports vs Global Esports (BO3) - VCT Pacific Group Alpha
kalshi
polymarket

Valorant: Gen.G Esports vs Global Esports (BO3) - VCT Pacific Group Alpha

Volume:
$265,709

Global Esports

 - Kalshi

Global Esports - Kalshi

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Apr 3, 2026

Closed: Apr 3, 8:00 AM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

Global Esports

View
100%
Yes 100¢No 0¢
—
N/A
$7,570
N/A
N/A
$6,240
Settled
Yes
polymarket

Map Handicap: GE (-1.5) vs Gen.G Esports (+1.5)

100%
Yes 100¢No 0¢
—
N/A
$15
N/A
N/A
N/A
Settled
Yes
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$175,013
N/A
N/A
N/A
Settled
No
polymarket

Map 1 Winner

0%
Yes 0¢No 100¢
—
N/A
$32,393
N/A
N/A
N/A
Settled
No
kalshi

Gen.G Esports

0%
Yes 0¢No 100¢
—
N/A
$9,176
N/A
N/A
$6,576
Settled
No
polymarket

Map 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$30,204
N/A
N/A
N/A
Settled
No
polymarket

Map Handicap: Gen.G (-1.5) vs Global Esports (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$11,241
N/A
N/A
N/A
Settled
No
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$97
N/A
N/A
N/A
Settled
No
Total markets: 8

Description

This event group covers a best-of-three Valorant match between Gen.G Esports and Global Esports in the VCT Pacific Group Alpha, scheduled for April 3, 2026 at 4:00 AM EDT. Markets span individual map winners (Map 1, Map 2), series outcome, total maps played, and map handicaps across Kalshi and Polymarket platforms.

PredictionHero - Resolution Divergence Alerts (RDA)

Divergence Detected

Issue: Kalshi's Map 1 market uses a logical OR structure (Yes if either team wins) that differs fundamentally from Polymarket's binary winner-selection markets. Kalshi also lacks documented edge-case and cancellation logic, while Polymarket provides comprehensive contingency rules.Hero tip: Kalshi's Map 1 market will resolve Yes whenever Map 1 is completed with any winner—treat it as a match-completion indicator, not a directional bet. Use Polymarket's Map 1, Map 2, and series markets for standard binary directional trading. Always cross-reference vlr.gg for official results and verify match status (completed, canceled, delayed) before settlement.

Critical divergence points:

  • Kalshi: Map 1 market: Resolves to Yes if Global Esports wins Map 1 OR if Gen.G Esports wins Map 1. This is a tautological OR that guarantees Yes resolution if Map 1 is played. No documented handling for cancellations, delays, or incomplete matches. Source is not specified.
  • Polymarket: Map 1 market: Resolves to Gen.G Esports if they win, Global Esports if they win. Explicit 50-50 resolution if match is canceled, delayed beyond 7 days without play, or Map 1 is not completed. Series outcome market specifies forfeiture/walkover resolution and 50-50 for cancellations or ties. Primary source is vlr.gg with 2-hour fallback to credible reporting.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.