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24H VOL:

$130,522,377

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,438,389,636

404,028

Markets across

30,214

events

MATCHED EVENTS:

2,681

PLATFORM COVERAGE:

5

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Valorant: G2 Esports vs XLG Gaming (BO3) - VCT Masters London Playoffs
kalshi
limitless
polymarket

Valorant: G2 Esports vs XLG Gaming (BO3) - VCT Masters London Playoffs

Volume:
$1,746,220

XLG Gaming

all

2 markets

Kalshi

Limitless

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jun 13, 2026

Closed: Jun 13, 3:49 PM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

XLG Gaming

View
100%
Yes 100¢No 0¢
100¢
N/A
$283,171
N/A
N/A
$167,285
Settled
Yes
limitless

XLG Gaming

100%
Yes 100¢No 0¢
99.8¢
N/A
$2,000
N/A
N/A
N/A
Settled
No
polymarket

Map 1 Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$77,340
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 20.5

100%
Yes 100¢No 0¢
0.1¢
N/A
$3,528
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: G2 Esports (-4.5) vs XLG Gaming (+4.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
$512
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 19.5

100%
Yes 100¢No 0¢
0.5¢
N/A
$392
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

100%
Yes 100¢No 0¢
0.1¢
N/A
$130
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 21.5

100%
Yes 100¢No 0¢
2.8¢
N/A
$55
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 19.5

100%
Yes 100¢No 0¢
2.8¢
N/A
$55
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: G2 Esports (-5.5) vs XLG Gaming (+5.5)

100%
Yes 100¢No 0¢
99¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 17.5

100%
Yes 100¢No 0¢
99¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: XLG Gaming (-2.5) vs G2 Esports (+2.5)

100%
Yes 100¢No 0¢
10¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: XLG Gaming (-3.5) vs G2 Esports (+3.5)

100%
Yes 100¢No 0¢
10¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: XLG Gaming (-4.5) vs G2 Esports (+4.5)

100%
Yes 100¢No 0¢
95¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: XLG Gaming (-5.5) vs G2 Esports (+5.5)

100%
Yes 100¢No 0¢
99¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: XLG Gaming (-6.5) vs G2 Esports (+6.5)

100%
Yes 100¢No 0¢
99¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: XLG Gaming (-8.5) vs G2 Esports (+8.5)

100%
Yes 100¢No 0¢
99¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 15.5

100%
Yes 100¢No 0¢
99¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: XLG Gaming (-7.5) vs G2 Esports (+7.5)

100%
Yes 100¢No 0¢
99¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Rounds Handicap: XLG Gaming (-2.5) vs G2 Esports (+2.5)

100%
Yes 100¢No 0¢
2.8¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$844,468
N/A
N/A
N/A
Settled
Yes
kalshi

G2 Esports

0%
Yes 0¢No 100¢
100¢
N/A
$241,766
N/A
N/A
$175,955
Settled
No
limitless

G2 Esports

0%
Yes 0¢No 100¢
99¢
N/A
$2,000
N/A
N/A
N/A
Settled
No
polymarket

Map Handicap: G2 (-1.5) vs XLG Gaming (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$189,438
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$97,449
N/A
N/A
N/A
Settled
Yes
Total markets: 25 of 53

Intro

This market tracks the round differential in a potential third map of the Valorant Best-of-3 match between G2 Esports and XLG Gaming during the VCT Masters London Playoffs Upper Bracket Quarterfinal. Aggregated across Kalshi, Limitless, and Polymarket, the consensus probability for XLG Gaming to win Map 3 by more than 3.5 rounds stands at 100.0%. Results will be resolved using official vlr.gg data, with credible video evidence accepted if vlr.gg is unavailable within 2 hours of match conclusion. Watch for the match outcome on June 13, 2026 at 1:00 PM ET to determine whether Map 3 is played and how the round differential unfolds.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All three platforms (Polymarket, Kalshi, Limitless) apply identical completion requirements, 7-day deadline, 50-50 fallback logic for forfeits/walkovers, and vlr.gg as primary source with credible consensus backup.Primary resolution logic: Official vlr.gg; credible reporting (including video evidence) if vlr.gg unavailable within 2 hours of event conclusion

Core resolution logic:

  • Match must be completed with a winner determined by rounds played, not by forfeit/disqualification/walkover, unless the clinching map is forfeited (which counts as completed for series markets)
  • Individual map markets (winner, rounds, handicap) require that specific map to be played to completion; incomplete or forfeited maps resolve 50-50
  • Series-level markets (match winner, map handicap, games total) require the match to reach a conclusive result; forfeits of the clinching map count as completed
  • Round totals include overtime; thresholds are strict (e.g., Over 20.5 requires 21+ rounds; exactly 20.5 resolves 50-50)
  • Team name variations (abbreviations, sponsor tags, minor spelling differences) resolve based on the underlying real-world team, not exact string matching
  • If match is canceled or delayed beyond 7 days without play beginning or completion, all markets resolve 50-50
  • If vlr.gg does not publish results within 2 hours of event conclusion, credible reporting consensus (including video evidence) may be used

Edge cases & clarifications:

  • Forfeited Clinching Map: If the match-deciding map (Map 3 in a 1-1 series, or Map 2 in a 1-0 series) is forfeited, the match is considered completed for series-level markets (match winner, map handicap, games total). However, the forfeited map itself resolves 50-50 for map-specific markets (map winner, rounds, handicap).
  • Incomplete Map (Mid-Series Forfeit): If a non-clinching map is forfeited or not completed, that map's markets resolve 50-50. Series-level markets depend on whether the match ultimately reaches a conclusive result; if the match is abandoned before a winner is determined, all markets resolve 50-50.
  • Exact Round Threshold: Round total markets use strict inequality (e.g., Over 20.5 means >20.5, i.e., 21+). If the total is exactly 20.5, the market resolves 50-50.
  • 7-Day Deadline: If the match is delayed beyond 7 days from the scheduled date (June 13, 2026) without the match being completed or play beginning, all markets resolve 50-50.
  • Team Name Ambiguity: Minor discrepancies in team names (e.g., sponsor tags, abbreviations, regional identifiers) do not prevent resolution if the intended team can be clearly and uniquely identified. If a name has no reasonable connection to any participating team or could refer to multiple teams, the market resolves 50-50.
Timing: Resolution occurs upon official publication by vlr.gg or within 2 hours of event conclusion via credible consensus. Markets settle immediately upon determination of the underlying event outcome (match completion, map completion, or round totals). The 7-day deadline applies from the scheduled date of June 13, 2026.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Valorant Upper bracket quarterfinal 1 match between G2 Esports and XLG Gaming in the VCT Masters London Playoffs, initially scheduled for June 13 at 1:00PM ET. This market will resolve to "G2 Esports" if G2 Esports win the match against XLG Gaming. This market will resolve to "XLG Gaming" if XLG Gaming win the match against G2 Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

If XLG Gaming wins the VCT Masters London 2026: XLG Gaming vs. G2 Esports Valorant match originally scheduled for Jun 13, 2026 at 1:00 PM EDT, then the market resolves to Yes. If G2 Esports wins the VCT Masters London 2026: XLG Gaming vs. G2 Esports Valorant match originally scheduled for Jun 13, 2026 at 1:00 PM EDT, then the market resolves to Yes.

Limitless

This market refers to the match between G2 Esports and XLG Gaming in the VCT Masters London 2026, scheduled for Jun 13, 2026. This market resolves to "YES" if the team named in the title wins in the specified match. Otherwise, the market will resolve to "NO." If either team loses by forfeit, disqualification, or walkover for any reason, this market will resolve to the team declared the winner, regardless of whether the match has started or when the decision is made. If the match is not completed with an official result by July 13, 2026, 23:59 UTC, the market will resolve to "Other."

Frequently asked questions

The dashboard aggregates real-time prediction market data for the G2 Esports versus XLG Gaming best-of-three match across Polymarket and Kalshi. It tracks multiple outcome types, including match winner and map-level propositions such as round totals. You can monitor consensus odds across platforms, view the top-traded contracts, and observe how prices shift as new information emerges. The dashboard displays current implied probabilities, allowing traders and esports fans to compare how different prediction markets are pricing the same event and identify potential arbitrage or value opportunities before the match begins.

Prediction markets like Polymarket and Kalshi operate on peer-to-peer or market-maker models where traders directly set prices, whereas traditional sportsbooks employ oddsmakers and hold margins. Prediction market odds for this G2 versus XLG match tend to reflect crowd sentiment and real-time information more dynamically, often adjusting faster to roster changes, scrim results, or player form updates. Sportsbooks may lag behind or apply wider margins. Comparing the two reveals whether professional bettors and casual traders on prediction platforms see different value than licensed sportsbooks, making prediction markets useful for identifying consensus or contrarian views on the VCT Masters London Playoffs matchup.

Polymarket and Kalshi can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Polymarket and Kalshi serve different user bases, liquidity pools, and regulatory environments, leading to natural price variations. Polymarket may attract traders focused on specific props like map round totals, while Kalshi concentrates volume on match-winner contracts. Differences in user geography, trading hours, and platform incentives mean that the same G2 versus XLG outcome can trade at different implied probabilities simultaneously. Lower liquidity on one platform or a sudden influx of directional bets can widen spreads. Savvy traders monitor both platforms to spot mispricings and exploit temporary divergences before the match resolves.

Key catalysts for price movement include roster announcements or player substitutions, recent scrim results or team performance clips shared on social media, injury or availability updates for star players, and meta shifts in Valorant patch notes. Analyst commentary and community sentiment on platforms like Twitter and esports forums can drive trader positioning. Pre-match interviews revealing team confidence or tactical adjustments may shift odds. Historical head-to-head records and recent tournament placements also influence expectations. As the match approaches, any official statements from G2 or XLG about preparation, and betting action from professional esports bettors, will likely cause price swings on both Polymarket and Kalshi.