TOTAL VOLUME:

$134.1b

24H VOL:

$133,388,117

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,436,095,462

405,232

Markets across

30,526

events

MATCHED EVENTS:

2,693

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Valorant: G2 Esports vs FUT Esports (BO3) - VCT Masters London Playoffs
polymarket
limitless

Valorant: G2 Esports vs FUT Esports (BO3) - VCT Masters London Playoffs

Volume:
$630,970

Map 2 Total Rounds: Over/Under 20.5

 - Polymarket

Map 2 Total Rounds: Over/Under 20.5 - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jun 14, 2026

Closed: Jun 14, 7:00 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Map 2 Total Rounds: Over/Under 20.5

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$4,580
N/A
N/A
N/A
Settled
Yes
limitless

FUT Esports

100%
Yes 100¢No 0¢
0.9¢
N/A
$1,000
N/A
N/A
N/A
Settled
No
polymarket

Map 2 Total Rounds: Over/Under 21.5

100%
Yes 100¢No 0¢
1¢
N/A
$558
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 17.5

100%
Yes 100¢No 0¢
0.1¢
N/A
$50
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Rounds Handicap: G2 Esports (-2.5) vs FUT Esports (+2.5)

50%
Yes 50¢No 51¢
1¢
N/A
$3
N/A
N/A
N/A
Settled
No
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$350,330
N/A
N/A
N/A
Settled
Yes
limitless

G2 Esports

0%
Yes 0¢No 100¢
0.9¢
N/A
$1,000
N/A
N/A
N/A
Settled
No
polymarket

Map 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$177,923
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Winner

0%
Yes 0¢No 100¢
—
N/A
$87,988
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: G2 (-1.5) vs FUT Esports (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$3,943
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$2,758
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 21.5

0%
Yes 0¢No 100¢
—
N/A
$688
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: G2 Esports (-2.5) vs FUT Esports (+2.5)

0%
Yes 0¢No 100¢
—
N/A
$50
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 22.5

0%
Yes 0¢No 100¢
—
N/A
$50
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 20.5

0%
Yes 0¢No 100¢
—
N/A
$50
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: G2 Esports (-2.5) vs FUT Esports (+2.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 22.5

100%
Yes 100¢No 0¢
10¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 21.5

50%
Yes 50¢No 51¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Map 3 Total Rounds: Over/Under 20.5

50%
Yes 50¢No 50¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Map 3 Total Rounds: Over/Under 22.5

50%
Yes 50¢No 50¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Map 1 Total Rounds: Over/Under 19.5

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: FUT Esports (-2.5) vs G2 Esports (+2.5)

100%
Yes 100¢No 0¢
10¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: FUT (-1.5) vs G2 Esports (+1.5)

100%
Yes 100¢No 0¢
0.9¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: FUT Esports (-3.5) vs G2 Esports (+3.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: FUT Esports (-4.5) vs G2 Esports (+4.5)

100%
Yes 100¢No 0¢
10¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 25 of 43

Description

This event group covers a Valorant best-of-three match between G2 Esports and FUT Esports in the VCT Masters London Playoffs Lower Bracket Round 1, scheduled for June 14, 2026 at 1:00 PM ET. Markets span match winner, individual map winners, round totals, round handicaps, and map count, with resolution sourced from vlr.gg.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms (Polymarket and Limitless) apply identical resolution logic: official vlr.gg results, 50-50 fallback for cancellations/delays/forfeits/incomplete maps, and completion requirements for map-specific markets.Primary resolution logic: vlr.gg official match results; credible reporting consensus including video evidence if vlr.gg does not publish within 2 hours of match conclusion

Core resolution logic:

  • Match Winner (G2 vs FUT): Resolves to the team declared winner by vlr.gg. If match is canceled, delayed beyond 7 days without play, ends in forfeit/disqualification/walkover, or incomplete with no winner, resolves 50-50.
  • Map Winners (Map 1, 2, 3): Resolves to the team that wins the specified map if map is played to completion. If map is not completed, not played, or decided by forfeit/disqualification/walkover, resolves 50-50.
  • Map Total Rounds (Over/Under thresholds): Resolves based on combined round count if map is played to completion. Overtime rounds included. If map not completed or decided by forfeit/disqualification/walkover, resolves 50-50.
  • Map Rounds Handicap (G2 -2.5 vs FUT +2.5): Resolves to G2 if G2 wins map by 3+ rounds; otherwise FUT. Requires map completion. If map not completed or decided by forfeit/disqualification/walkover, resolves 50-50.
  • Games Total (Over/Under 2.5): Resolves Over if 3+ maps played, Under if fewer than 3 maps played. Forfeit-decided clinching maps count. If match canceled, delayed beyond 7 days, or incomplete with no winner, resolves 50-50.
  • Map Handicap (G2 -1.5 vs FUT +1.5): Resolves to G2 if G2 wins 2+ more maps than FUT; otherwise FUT. Forfeit-decided maps count. If match canceled, delayed beyond 7 days, or incomplete with no winner, resolves 50-50.
  • Team name variations (e.g., abbreviations, sponsor tags, minor spelling differences) resolve to the underlying real-world team if unambiguous; if ambiguous or no reasonable connection, resolves 50-50.

Edge cases & clarifications:

  • Incomplete match with one team winning by forfeit/disqualification/walkover: Match Winner resolves to the team declared winner. Map-specific markets resolve 50-50 unless that specific map was completed before the forfeit. Games Total and Map Handicap resolve 50-50 if match is incomplete.
  • Clinching map decided by forfeit/disqualification/walkover: Counts as a completed match for Games Total and Map Handicap purposes. Map-specific markets for that map resolve 50-50 (not played to completion by rounds).
  • Exact round threshold (e.g., exactly 21.5 total rounds): Resolves 50-50 per explicit market language.
  • Match delayed beyond 7 days from scheduled date without play beginning: All markets resolve 50-50.
  • vlr.gg does not publish results within 2 hours of match conclusion: Consensus of credible reporting (including video evidence) is used as secondary source.
Timing: Resolution occurs upon official publication by vlr.gg or, if vlr.gg does not publish within 2 hours of match conclusion, upon consensus of credible reporting. Limitless markets have a hard deadline of July 14, 2026, 23:59 UTC; if no official result by then, Limitless resolves to Other.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Valorant Lower bracket round 1 match between G2 Esports and FUT Esports in the VCT Masters London Playoffs, initially scheduled for June 14 at 1:00PM ET. This market will resolve to "G2 Esports" if G2 Esports win the match against FUT Esports. This market will resolve to "FUT Esports" if FUT Esports win the match against G2 Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Limitless

This market refers to the match between G2 Esports and FUT Esports in the VCT Masters London 2026, scheduled for Jun 14, 2026. This market resolves to "YES" if the team named in the title wins in the specified match. Otherwise, the market will resolve to "NO." If either team loses by forfeit, disqualification, or walkover for any reason, this market will resolve to the team declared the winner, regardless of whether the match has started or when the decision is made. If the match is not completed with an official result by July 14, 2026, 23:59 UTC, the market will resolve to "Other."

Frequently asked questions

Prediction markets and traditional sportsbooks price events differently due to their underlying mechanics. Sportsbooks set odds to balance liability and extract margin, while prediction markets derive prices from continuous trader participation and supply-demand dynamics. This market's odds reflect what thousands of independent traders believe will occur, often incorporating real-time information faster than sportsbooks update lines. Comparing this market's consensus to major sportsbook spreads can reveal value opportunities or consensus shifts in how the esports community evaluates team performance.

Polymarket and Limitless can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Each platform operates distinct liquidity pools, user bases, and fee structures, which naturally produces price variation. Polymarket may attract traders with different risk appetites or information sets than Limitless, causing temporary divergence in implied probabilities. Additionally, platform-specific rules around order types, settlement timing, and dispute resolution can influence how traders price uncertainty. Arbitrage traders often exploit these gaps, but friction costs and platform mechanics prevent perfect convergence, making cross-platform comparison valuable for identifying market sentiment nuance.

Key catalysts include roster changes or player substitutions announced before match day, recent performance trends in prior VCT tournaments, and any official statements about team preparation or tactical adjustments. Live map results during the series will drive sharp repricing, with early map wins shifting odds significantly. Injury reports, technical issues, or unexpected coaching decisions can also trigger volatility. Monitor team social media, VCT official updates, and esports news outlets for breaking developments that may alter trader conviction before and during the match.