TOTAL VOLUME:

$134.1b

24H VOL:

$133,388,117

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,436,095,462

405,232

Markets across

30,526

events

MATCHED EVENTS:

2,693

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

BETA
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Sports
Valorant: FUT Esports vs Joblife (BO3) - VCT EMEA Clash Group Alpha
polymarket

Valorant: FUT Esports vs Joblife (BO3) - VCT EMEA Clash Group Alpha

Volume:
$18,939

Match Winner

 - Polymarket

Match Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Feb 19, 2026

Valorant: FUT Esports vs Joblife (BO3) - VCT EMEA Clash Group Alpha

100%chance
Amount

$

Trade on
polymarket

Trade on Polymarket

At 100¢ buys you 100 shares | Odds: 100% Total Payout: $100 | Net Profit: $0 Multiplier: 1.00x | ROI: 0% | APY: N/A Illiquid market
You will be redirected to the platform to complete this trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

100%
Yes 100¢No 0¢
—
N/A
$14,882
0%
N/A
N/A
N/A
polymarket

Map Handicap: FUT (-1.5) vs Joblife (+1.5)

100%
Yes 100¢No 0¢
—
N/A
$1,841
0%
N/A
N/A
N/A
polymarket

Map 2 Winner

100%
Yes 100¢No 0¢
—
N/A
$749
0%
N/A
N/A
N/A
polymarket

Map 1 Winner

100%
Yes 100¢No 0¢
—
N/A
$164
0%
N/A
N/A
N/A
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$1,303
0%
N/A
N/A
N/A
Total markets: 5

Description

This market refers to the Valorant match between FUT Esports and Joblife in the VCT EMEA Clash Group Alpha, scheduled for February 19 at 1:00PM ET. This market will resolve to "FUT Esports" if FUT Esports win the match against Joblife. This market will resolve to "Joblife" if Joblife win the match against FUT Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.