TOTAL VOLUME:

$134.1b

24H VOL:

$113,466,932

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,423,222,590

402,751

Markets across

30,217

events

MATCHED EVENTS:

2,632

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Valorant: FUT Esports vs Eternal Fire (BO3) - VCT EMEA Play-Ins
kalshi
opinion
polymarket
predict
limitless

Valorant: FUT Esports vs Eternal Fire (BO3) - VCT EMEA Play-Ins

Volume:
$323,294

Match Winner

all

4 markets

Polymarket

Predict

Opinion

Limitless

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Aug 16, 2026

Closed: Aug 15, 5:31 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$132,848
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

99%
Yes 99¢No 1¢
—
$44,350
$1,282
N/A
N/A
N/A
Settled
No
opinion

FUT Esports vs Eternal Fire

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
No
limitless

FUT Esports vs Eternal Fire

N/A
N/A
99.8¢
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Map 1 Winner

100%
43%
Yes 100¢No 0¢
0.1¢
N/A
$116,450
N/A
N/A
N/A
Settled
Yes
predict

Map 1 Winner

98%
Yes 98¢No 2¢
—
$42,990
$2,545
N/A
N/A
N/A
Settled
No
polymarket

Map 2 Winner

100%
43%
Yes 100¢No 0¢
0.1¢
N/A
$43,103
N/A
N/A
N/A
Settled
Yes
predict

Map 2 Winner

98%
41%
Yes 98¢No 2¢
—
$43,260
$9,814
N/A
N/A
N/A
Settled
No
kalshi

Sharper Esport

100%
Yes 100¢No 0¢
100¢
N/A
$6,454
N/A
N/A
$5,292
Settled
Yes
polymarket

Map Handicap: FUT (-1.5) vs Eternal Fire (+1.5)

100%
68%
Yes 100¢No 0¢
0.1¢
N/A
$1,663
N/A
N/A
N/A
Settled
Yes
predict

Map Handicap: FUT (-1.5) vs Eternal Fire (+1.5)

60%
28%
Yes 60¢No 40¢
—
$1,723
$40
N/A
N/A
N/A
Settled
No
polymarket

Map 1 Total Rounds: Over/Under 22.5

100%
14%
Yes 100¢No 0¢
20¢
N/A
$61
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 21.5

100%
50%
Yes 100¢No 0¢
20¢
N/A
$30
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 19.5

100%
Yes 100¢No 0¢
0.1¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 19.5

100%
Yes 100¢No 0¢
20¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 18.5

100%
Yes 100¢No 0¢
20¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 23.5

100%
Yes 100¢No 0¢
20¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 24.5

100%
Yes 100¢No 0¢
20¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 26.5

100%
Yes 100¢No 0¢
20¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 25.5

100%
Yes 100¢No 0¢
20¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: FUT Esports (-3.5) vs Eternal Fire (+3.5)

100%
Yes 100¢No 0¢
1¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 22.5

50%
11%
Yes 50¢No 50¢
2¢
N/A
$312
N/A
N/A
N/A
Settled
No
polymarket

Map 3 Total Rounds: Over/Under 20.5

50%
7%
Yes 50¢No 50¢
2¢
N/A
$25
N/A
N/A
N/A
Settled
No
predict

O/U 2.5 Games

29%
Yes 29¢No 71¢
—
$117,957
$57
N/A
N/A
N/A
Settled
No
polymarket

O/U 2.5 Games

0%
47%
Yes 0¢No 100¢
—
N/A
$577
N/A
N/A
N/A
Settled
Yes
Total markets: 25 of 50

Description

This group contains multiple prediction markets centered around the Valorant match between FUT Esports and Eternal Fire in the VCT EMEA Play-Ins. Markets cover various aspects including match winner, map winners, total games, map handicaps, and total rounds per map.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms use the same core resolution logic based on official VCT results from https://vlr.gg, with consistent handling of cancellations, forfeitures, and name discrepancies.Primary resolution logic: https://vlr.gg, with official VCT broadcasts and credible reporting as supplementary sources

Core resolution logic:

  • Winner determined by first team to win majority of games in BO3 format
  • Cancellations, ties, or delays beyond 7 days resolve to 50-50
  • Forfeitures/disqualifications resolve to winning team if match begins, 50-50 if team withdraws before start
  • Map/round specific markets require completion of that map/round to resolve
  • Name discrepancies resolved based on real-world team identification

Edge cases & clarifications:

  • Map Not Completed: Any market requiring a specific map or round to be completed will resolve to 50-50 if that map/round is not played or not completed
  • Forfeit/Walkover: If a team wins due to opponent's forfeiture/disqualification after match begins, resolve to winning team; if withdrawal occurs before start, resolve to 50-50
  • Name Discrepancy: Minor name variations (spelling, abbreviations, sponsor tags) are treated as the same team if clearly identifiable; ambiguous cases resolve to 50-50
Timing: Resolution occurs after official results are published on https://vlr.gg, within 2 hours of match conclusion, with credible reporting used if neededOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Valorant Upper bracket semifinal 1 match between FUT Esports and Eternal Fire in the VCT EMEA Play-Ins, initially scheduled for August 15 at 11:00AM ET. This market will resolve to "FUT Esports" if FUT Esports win the match against Eternal Fire. This market will resolve to "Eternal Fire" if Eternal Fire win the match against FUT Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

The market resolves based on the winner of map 1 in the VCT Pacific 2026 match between Sharper Esport and Rex Regum Qeon, scheduled for August 13, 2026, at 7:00 AM EDT. If Sharper Esport wins map 1, the first market resolves to Yes; if Rex Regum Qeon wins map 1, the second market resolves to Yes. If the match or map is postponed beyond 48 hours, cancelled, or forfeited before play begins, both markets resolve to the fair market price. If a map begins and is later forfeited, resolution follows the official result from the governing body. Kalshi is not affiliated with the governing league, and all trademarks belong to their respective owners.

Predict

This market refers to the Valorant Upper bracket semifinal 1 match between FUT Esports and Eternal Fire in the VCT EMEA Play-Ins, initially scheduled for August 15 at 11:00AM ET. This market will resolve to "FUT Esports" if FUT Esports win the match against Eternal Fire. This market will resolve to "Eternal Fire" if Eternal Fire win the match against FUT Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Limitless

This market refers to the Valorant match between FUT Esports and Eternal Fire in the VCT EMEA Stage 2 2026, initially scheduled for August 15, 2026 UTC. This market will resolve to "FUT Esports" if FUT Esports win the match against Eternal Fire. This market will resolve to "Eternal Fire" if Eternal Fire win the match against FUT Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team’s listed name includes minor discrepancies from the resolution source, or the team is renamed or rebranded, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Opinion

In the upcoming VCT best-of-series match scheduled for 2026-08-15 18:00 UTC: if Eternal Fire wins the series, the market will resolve to "Eternal Fire"; if FUT Esports wins the series, the market will resolve to "FUT Esports". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official VCT broadcast and https://valorantesports.com/; community coverage on vlr.gg may be used as a supplementary source. Note: Opinion will resolve strictly based on the first officially published result from the designated source. Any subsequent revisions will not affect this resolution.