TOTAL VOLUME:

$134.2b

24H VOL:

$134,145,987

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,441,166,947

406,422

Markets across

30,383

events

MATCHED EVENTS:

2,688

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Valorant: FUT Academy vs Eternal Fire Passion (BO3) - VCL Türkiye: Birlik Playoffs
polymarket
kalshi

Valorant: FUT Academy vs Eternal Fire Passion (BO3) - VCL Türkiye: Birlik Playoffs

Volume:
$70,619

Match Winner

all

2 markets

Polymarket

Kalshi

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Apr 26, 2026

Closed: Apr 25, 4:30 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
—
N/A
$26,475
N/A
N/A
N/A
Settled
Yes
kalshi

FUT Academy

100%
Yes 100¢No 0¢
—
N/A
$17,812
N/A
N/A
$11,231
Settled
Yes
polymarket

Map 1 Winner

100%
Yes 100¢No 0¢
—
N/A
$8,374
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

100%
Yes 100¢No 0¢
—
N/A
$488
N/A
N/A
N/A
Settled
Yes
kalshi

Eternal Fire Passion

0%
Yes 0¢No 100¢
—
N/A
$13,442
N/A
N/A
$8,248
Settled
No
polymarket

Map 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$3,905
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: Eternal Fire Passion (-1.5) vs FUT Academy (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$61
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: FUT.A (-1.5) vs Eternal Fire Passion (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$61
N/A
N/A
N/A
Settled
Yes
Total markets: 8

Description

This market refers to the Valorant Upper bracket quarterfinal 1 match between FUT Academy and Eternal Fire Passion in the VCL Türkiye: Birlik Playoffs, initially scheduled for April 25 at 10:30AM ET. This market will resolve to "FUT Academy" if FUT Academy win the match against Eternal Fire Passion. This market will resolve to "Eternal Fire Passion" if Eternal Fire Passion win the match against FUT Academy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Both Polymarket and Kalshi resolve based on the actual match outcome between FUT Academy and Eternal Fire Passion in the VCL Türkiye: Birlik Playoffs, with consistent handling of cancellations, delays beyond 7 days, and forfeits as 50-50 or no-play scenarios.Primary resolution logic: Official information from https://vlr.gg, with fallback to credible reporting and video evidence if results not published within 2 hours of event conclusion.

Core resolution logic:

  • Match winner market resolves to the team that wins the BO3 series.
  • If the match is canceled, not played at all, ends in a tie, or is delayed beyond 7 days without a winner determined, the market resolves 50-50.
  • If the match begins but is not completed and one team wins by opponent forfeiture, disqualification, or walkover during play, the market resolves to the winning team.
  • If the match ends due to pre-match forfeit, disqualification, or walkover (team withdraws before start), the market resolves 50-50.
  • Maps won by forfeit, disqualification, walkover, or default count toward series totals and handicaps, provided the match is completed.
  • Map-specific markets (Map 1, Map 2 winners) resolve based on the completed map result, or 50-50 if that map is not completed or the match does not reach that map.
Timing: Resolution occurs upon official announcement of the match result from vlr.gg within 2 hours of event conclusion, or via credible reporting consensus thereafter.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.