TOTAL VOLUME:

$134.2b

24H VOL:

$130,522,377

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,438,389,636

404,028

Markets across

30,214

events

MATCHED EVENTS:

2,681

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Valorant: Fnatic vs GIANTX (BO3) - VCT EMEA Group Omega
kalshi
polymarket

Who will win Fnatic vs GIANTX?

Volume:
$455,462

Map 1 Winner

 - Polymarket

Map 1 Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jul 17, 2026

Closed: Jul 16, 3:00 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Map 1 Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$114,210
N/A
N/A
N/A
Settled
Yes
polymarket

Match Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$102,040
N/A
N/A
N/A
Settled
Yes
kalshi

Fnatic

100%
Yes 100¢No 0¢
100¢
N/A
$89,855
N/A
N/A
$58,380
Settled
Yes
polymarket

Map 2 Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$62,285
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: FNC (-1.5) vs GIANTX (+1.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
$13,463
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: Fnatic (-3.5) vs GIANTX (+3.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
$367
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 21.5

100%
Yes 100¢No 0¢
0.1¢
N/A
$322
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 20.5

100%
Yes 100¢No 0¢
0.1¢
N/A
$74
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 19.5

100%
Yes 100¢No 0¢
0.1¢
N/A
$70
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 20.5

100%
Yes 100¢No 0¢
0.1¢
N/A
$58
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: Fnatic (-2.5) vs GIANTX (+2.5)

100%
Yes 100¢No 0¢
19.9¢
N/A
$49
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 22.5

100%
Yes 100¢No 0¢
1¢
N/A
$37
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 23.5

100%
Yes 100¢No 0¢
1¢
N/A
$15
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 24.5

100%
Yes 100¢No 0¢
1¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 25.5

100%
Yes 100¢No 0¢
1¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 22.5

50%
Yes 50¢No 51¢
1¢
N/A
$8,231
N/A
N/A
N/A
Settled
No
polymarket

Map 3 Rounds Handicap: Fnatic (-2.5) vs GIANTX (+2.5)

50%
Yes 50¢No 51¢
1¢
N/A
$3,510
N/A
N/A
N/A
Settled
No
polymarket

Map 3 Total Rounds: Over/Under 19.5

50%
Yes 50¢No 51¢
2¢
N/A
$410
N/A
N/A
N/A
Settled
No
kalshi

GIANTX

0%
Yes 0¢No 100¢
100¢
N/A
$56,802
N/A
N/A
$41,763
Settled
No
polymarket

Map 2 Rounds Handicap: Fnatic (-4.5) vs GIANTX (+4.5)

0%
Yes 0¢No 100¢
—
N/A
$2,250
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$1,195
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: GIANTX (-2.5) vs Fnatic (+2.5)

0%
Yes 0¢No 100¢
—
N/A
$80
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: Fnatic (-3.5) vs GIANTX (+3.5)

0%
Yes 0¢No 100¢
—
N/A
$61
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 22.5

0%
Yes 0¢No 100¢
—
N/A
$30
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 29.5

0%
Yes 0¢No 100¢
—
N/A
$15
N/A
N/A
N/A
Settled
Yes
Total markets: 25 of 44

Description

This event group covers a best-of-three Valorant match between Fnatic and GIANTX in the VCT EMEA Group Omega, originally scheduled for July 16, 2026 at 11:00 AM ET. Markets span match winner, individual map winners, map round totals, round handicaps, and games-total outcomes across Polymarket and Kalshi platforms.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Both platforms apply identical core logic: official vlr.gg data, 7-day delay threshold, 50-50 for cancellations/ties/incomplete maps, and credible consensus fallback. Map-specific and round-specific markets require full completion; match-winner markets resolve on clinching map even if forfeited.Primary resolution logic: vlr.gg official Valorant esports database; credible consensus reporting (including video evidence) if vlr.gg has not published final results within 2 hours after match conclusion

Core resolution logic:

  • Match winner (Fnatic vs GIANTX) resolves to the team that wins the best-of-three series, or 50-50 if match is canceled, delayed beyond 7 days without play, ends in a tie, or ends in a forfeit/disqualification/walkover before play begins
  • Individual map winners (Map 1, Map 2) resolve based on the team that wins that specific map, or 50-50 if the map is not completed or is decided by forfeit/disqualification/walkover
  • Games Total (Over/Under 2.5) resolves Over if 3+ maps are played, Under if fewer than 3 maps are played; 50-50 if match is canceled, delayed beyond 7 days without play, or incomplete with a mid-match forfeit
  • Map Handicap (FNC -1.5 vs GIANTX +1.5) resolves to Fnatic if Fnatic wins 2+ more maps than GIANTX, otherwise GIANTX; 50-50 if match is canceled, delayed beyond 7 days, or incomplete with mid-match forfeit
  • Map round totals (Over/Under thresholds on 20.5, 21.5, 22.5) resolve based on combined rounds played in that specific map, including overtime, only if the map is played to completion with actual rounds; 50-50 if map is not played, not completed, or decided by forfeit/disqualification/walkover
  • Map round handicaps (FNC -2.5 vs GIANTX +2.5 per map) resolve to Fnatic if Fnatic wins that map by 3+ rounds, otherwise GIANTX; 50-50 if map is not played, not completed, or decided by forfeit/disqualification/walkover
  • Forfeits, disqualifications, and walkovers during play count toward match and map totals if the match/map is completed; forfeits before play begins result in 50-50 for match winner and most other markets

Edge cases & clarifications:

  • Match Cancellation or 7-Day Delay: If the match is canceled entirely or delayed beyond 7 days from the scheduled date (July 16, 2026) without play beginning, all markets resolve 50-50
  • Incomplete Map with Forfeit During Play: If a map begins but is not completed and one team wins via forfeit/disqualification/walkover, map-winner markets resolve based on the winner; round-total and round-handicap markets for that map resolve 50-50
  • Match Forfeit Before Play: If the match is forfeited before any play begins (team withdraws, disqualification), the match-winner market resolves 50-50; individual map markets resolve 50-50
  • Clinching Map Forfeited: If the clinching map (e.g., Map 3 in a 2-0 scenario) is forfeited after the match outcome is determined, the match is considered completed and resolves to the winning team; the forfeited map's round markets resolve 50-50
  • vlr.gg Unavailable: If vlr.gg has not published final results within 2 hours after match conclusion, resolution uses credible consensus from multiple reliable sources (esports news outlets, official broadcasts, video evidence)
Timing: Resolution occurs after the match concludes and official results are published on vlr.gg or consensus is reached within 2 hours of match end. For incomplete or canceled matches, resolution occurs at the point the match is officially abandoned or the 7-day delay threshold is crossed.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Valorant match between Fnatic and GIANTX in the VCT EMEA Group Omega, initially scheduled for July 16 at 11:00AM ET. This market will resolve to "Fnatic" if Fnatic win the match against GIANTX. This market will resolve to "GIANTX" if GIANTX win the match against Fnatic. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

Resolution depends on the outcome of the full VCT EMEA 2026 Valorant match scheduled for July 16, 2026 at 11:00 AM EDT. If the match is postponed and not completed within 48 hours of the scheduled start time, cancelled before play begins, or forfeited before any play occurs, the market resolves to fair market price. If the match begins and is subsequently forfeited, resolution follows the official result published by the governing body or tournament organizer.

Frequently asked questions

The Fnatic vs GIANTX VCT match dashboard aggregates prediction market data across Polymarket and Kalshi, letting traders monitor real-time odds on multiple outcomes tied to this best-of-three Valorant clash. You can track consensus pricing, volume shifts, and which outcomes are drawing the most trader interest. The dashboard surfaces leading markets—such as map-specific round totals and match winner predictions—giving you a unified view of how both platforms are pricing the same event, even when individual markets differ slightly between venues.

Prediction markets and traditional sportsbooks price events differently. Sportsbooks set odds to balance their book and lock in profit margins, while prediction markets derive prices from live trader consensus—supply and demand for yes and no shares. Prediction markets often react faster to breaking news and tend to reflect sharper, less-biased estimates because traders risk real capital on accuracy. However, sportsbooks may offer tighter spreads and faster payouts. For esports like Valorant, prediction markets can surface niche outcomes (map-specific props, round totals) that sportsbooks rarely offer.

Key catalysts include roster changes, player injuries, or last-minute lineup announcements from either team. Pre-match scrims, recent tournament results, and head-to-head records can shift trader sentiment. Map bans and picks—revealed shortly before the match—often trigger sharp repricing, especially on map-specific round totals. Team form, patch changes to Valorant, and betting-market activity on external platforms can also influence prices. Monitor official VCT social channels and team announcements for any news that might alter perceived win probability or expected match length.