TOTAL VOLUME:

$134.2b

24H VOL:

$126,590,312

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,439,516,703

404,175

Markets across

30,277

events

MATCHED EVENTS:

2,685

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Valorant: Evil Geniuses Academy vs Alliance Guardians (BO3) - VCL North America: Stage 3 Group Stage
kalshi
polymarket

Who will win Evil Geniuses Academy vs Alliance Guardians?

Volume:
$155,757

Evil Geniuses Academy

 - Kalshi

Evil Geniuses Academy - Kalshi

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jun 28, 2026

Closed: Jun 27, 6:59 PM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

Evil Geniuses Academy

View
100%
Yes 100¢No 0¢
100¢
N/A
$51,737
N/A
N/A
$32,635
Settled
Yes
polymarket

Match Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$32,192
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$1,996
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: Evil Geniuses Academy (-4.5) vs Alliance Guardians (+4.5)

100%
Yes 100¢No 0¢
0.9¢
N/A
$222
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 20.5

100%
Yes 100¢No 0¢
19.9¢
N/A
$50
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 21.5

100%
Yes 100¢No 0¢
0.1¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
kalshi

Alliance Guardians

0%
Yes 0¢No 100¢
100¢
N/A
$60,589
N/A
N/A
$38,015
Settled
No
polymarket

Map 1 Winner

0%
Yes 0¢No 100¢
—
N/A
$8,891
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: EG.A (-1.5) vs Alliance Guardians (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$50
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: AG (-1.5) vs Evil Geniuses Academy (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$20
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: Evil Geniuses Academy (-2.5) vs Alliance Guardians (+2.5)

0%
Yes 0¢No 100¢
—
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 20.5

100%
Yes 100¢No 0¢
0.9¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Rounds Handicap: Evil Geniuses Academy (-4.5) vs Alliance Guardians (+4.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

100%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: Evil Geniuses Academy (-4.5) vs Alliance Guardians (+4.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 20.5

100%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: Evil Geniuses Academy (-3.5) vs Alliance Guardians (+3.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: Evil Geniuses Academy (-3.5) vs Alliance Guardians (+3.5)

100%
Yes 100¢No 0¢
0.9¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Rounds Handicap: Evil Geniuses Academy (-3.5) vs Alliance Guardians (+3.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 19

Description

This event group covers a Best-of-3 Valorant match between Evil Geniuses Academy and Alliance Guardians in VCL North America Stage 3 Group Stage, scheduled for June 27, 2026 at 4:00 PM EDT. Markets span match winner, individual map winners, round handicaps, round totals, and map count handicaps across Kalshi and Polymarket platforms.

PredictionHero - Resolution Divergence Alerts (RDA)

Divergence Detected

Issue: Kalshi's match winner market contains a logical contradiction where both possible outcomes (Alliance Guardians win and Evil Geniuses Academy win) are mapped to the same resolution (Yes), making the market fundamentally unresolvable and unable to differentiate between teams.Hero tip: Do not settle the Kalshi match winner market. It is logically broken. For match outcome resolution, use only Polymarket's match winner market (Question 24), which resolves to the actual winning team. For all map-level and handicap markets, cross-reference vlr.gg official results within 2 hours of match conclusion.

Critical divergence points:

  • Kalshi: Match winner market states: 'If Alliance Guardians wins...resolves to Yes' AND 'If Evil Geniuses Academy wins...resolves to Yes'. Both outcomes map to Yes, creating a logical impossibility. The market cannot resolve to a meaningful outcome.
  • Polymarket: Match winner (Question 24) resolves to 'Evil Geniuses Academy' if EGA wins, or 'Alliance Guardians' if AG wins. Clear binary logic with 50-50 fallback only for cancellation, tie, or 7-day delay. All map-specific markets (Questions 4, 10) and handicap/total markets use standard completion-dependent logic tied to actual round scores from vlr.gg.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Valorant Round 6 match between Evil Geniuses Academy and Alliance Guardians in the VCL North America: Stage 3 Group Stage, initially scheduled for June 27 at 4:00PM ET. This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win the match against Alliance Guardians. This market will resolve to "Alliance Guardians" if Alliance Guardians win the match against Evil Geniuses Academy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

This event covers the outcome of a single Valorant match between Alliance Guardians and Evil Geniuses Academy in the VCL North America Stage 3 2026 tournament. The match is scheduled for June 27, 2026 at 4:00 PM EDT. Resolution is determined by the official match result, with each team's victory condition triggering a corresponding market resolution. The match outcome will be determined by standard Valorant competition rules as governed by VCL North America.

Frequently asked questions

Prediction markets like those tracked here operate on peer-to-peer pricing rather than sportsbook margins, often reflecting sharper consensus when liquidity is deep. Sportsbooks build in juice and manage liability across many bettors; prediction markets let traders directly set odds through supply and demand. For esports events like this one, prediction markets can move faster on breaking news—roster changes, technical issues, or player form shifts—since traders react instantly without waiting for a book to adjust. Comparing both sources helps you spot value and understand where the broader market leans.

Polymarket and Kalshi can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Each platform attracts different trader bases and contract designs. Kalshi's binary structure on match outcomes appeals to directional bettors, while Polymarket's focus on map-round totals draws players seeking granular prop exposure. Liquidity depth, fee structures, and user geography also shift prices; one platform may see heavier action on a specific outcome hours before the other catches up. Monitoring both helps you identify arbitrage opportunities and understand which markets are pricing in the latest information most efficiently.

Roster announcements, player substitutions, or injury updates can shift odds significantly before the match begins. In-game momentum—early map wins, economy management, or tactical adjustments—will drive real-time repricing during the series. Upset potential, recent team form, and head-to-head records all influence trader conviction. Watch for lineup confirmations and any last-minute coaching changes; esports markets react sharply to these catalysts, often repricing within minutes of credible reporting.