TOTAL VOLUME:

$134.2b

24H VOL:

$130,522,377

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,438,389,636

404,028

Markets across

30,214

events

MATCHED EVENTS:

2,681

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Valorant: Enterprise Esports vs Bonk (BO3) - VCL NORTH//EAST Playoffs
kalshi
polymarket

Valorant: Enterprise Esports vs Bonk (BO3) - VCL NORTH//EAST Playoffs

Volume:
$26,990

Match Winner

 - Polymarket

Match Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Mar 2, 2026

Closed: Mar 1, 3:00 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
—
N/A
$14,384
N/A
N/A
N/A
Settled
Yes
kalshi

Enterprise Esports

100%
Yes 100¢No 0¢
—
N/A
$4,649
N/A
N/A
$3,556
Settled
Yes
polymarket

Map 2 Winner

100%
Yes 100¢No 0¢
—
N/A
$897
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

100%
Yes 100¢No 0¢
—
N/A
$225
N/A
N/A
N/A
Settled
Yes
kalshi

Bonk

0%
Yes 0¢No 100¢
—
N/A
$3,419
N/A
N/A
$2,776
Settled
No
polymarket

Map Handicap: EP (-1.5) vs Bonk (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$3,303
N/A
N/A
N/A
Settled
No
polymarket

Map 1 Winner

0%
Yes 0¢No 100¢
—
N/A
$112
N/A
N/A
N/A
Settled
No
Total markets: 7

Description

This event group covers a best-of-three Valorant match between Enterprise Esports and Bonk in the VCL NORTH//EAST Playoffs, scheduled for March 1, 2026 at 9:00 AM ET. Markets span match winner, individual map winners (Maps 1 and 2), total maps played, and map handicap outcomes. Resolution depends on official match results from vlr.gg.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Both platforms apply identical match completion criteria, cancellation rules, and forfeit handling. Resolution source (vlr.gg with credible reporting fallback) and timing (2-hour publication window) are consistent across all markets.Primary resolution logic: Official vlr.gg results; credible reporting and video evidence if vlr.gg does not publish within 2 hours of event conclusion

Core resolution logic:

  • Match winner resolves to the team that wins the best-of-three series
  • Individual map winners resolve based on the outcome of that specific map, provided the map is completed
  • Total maps (O/U 2.5) resolves Over if 3+ maps are played, Under if fewer than 3 maps are played
  • Map handicap (EP -1.5 vs Bonk +1.5) resolves to Enterprise Esports if they win 2+ more maps than Bonk, otherwise to Bonk
  • Maps won by forfeit, disqualification, walkover, or default count toward series totals and handicaps if the match is completed
  • If the clinching map is forfeited, the match is considered completed and counts toward resolution

Edge cases & clarifications:

  • Match Canceled or Not Played: If the match is canceled entirely or delayed beyond 7 days from March 1, 2026 without play beginning, all markets resolve 50-50
  • Tie or Incomplete Match: If the match ends in a tie or is delayed beyond 7 days without a winner determined, match winner and handicap markets resolve 50-50. Games Total resolves 50-50 if the match is incomplete
  • Forfeit Before Play Begins: If one team forfeits, is disqualified, or walks away before the match starts, the match resolves 50-50 for all markets
  • Forfeit or Disqualification Mid-Match: If play begins and one team wins due to opponent forfeiture or disqualification during the series, the winning team is credited. Games Total and handicap resolve 50-50 in this scenario
  • Incomplete Individual Map: If a specific map (Map 1 or Map 2) is not completed for any reason, that map's market resolves 50-50. If the map is completed with a winner, it resolves to that winner regardless of whether the overall series continues
Timing: Resolution occurs upon match completion or official cancellation. vlr.gg must publish final results within 2 hours of event conclusion; if not, credible reporting and video evidence may be used. Markets resolve on or shortly after March 1, 2026, unless the match is delayed beyond 7 days, in which case 50-50 resolution appliesOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.