TOTAL VOLUME:

$134.2b

24H VOL:

$134,145,987

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,441,166,947

406,422

Markets across

30,383

events

MATCHED EVENTS:

2,688

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Valorant: EDward Gaming vs BBL Esports (BO3) - Esports World Cup Group A
limitless
kalshi
polymarket

Who will win EDward Gaming vs BBL Esports?

Volume:
$469,509

Map 1 Winner

 - Polymarket

Map 1 Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jul 2, 2026

Closed: Jul 2, 1:30 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Map 1 Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$52,277
N/A
N/A
N/A
Settled
Yes
kalshi

EDward Gaming

100%
Yes 100¢No 0¢
100¢
N/A
$17,664
N/A
N/A
$9,698
Settled
Yes
limitless

EDward Gaming

N/A
N/A
0¢
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Map 2 Rounds Handicap: BBL Esports (-2.5) vs EDward Gaming (+2.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
$330
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

100%
Yes 100¢No 0¢
0.1¢
N/A
$177
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 19.5

100%
Yes 100¢No 0¢
0.1¢
N/A
$20
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 18.5

100%
Yes 100¢No 0¢
0.1¢
N/A
$20
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 23.5

100%
Yes 100¢No 0¢
0.1¢
N/A
$20
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 25.5

100%
Yes 100¢No 0¢
0.1¢
N/A
$20
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 24.5

100%
Yes 100¢No 0¢
0.1¢
N/A
$20
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 26.5

100%
Yes 100¢No 0¢
0.3¢
N/A
$20
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 28.5

100%
Yes 100¢No 0¢
0.3¢
N/A
$20
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 30.5

100%
Yes 100¢No 0¢
0.3¢
N/A
$20
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 29.5

100%
Yes 100¢No 0¢
0.3¢
N/A
$20
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 22.5

100%
Yes 100¢No 0¢
0.1¢
N/A
$15
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: BBL Esports (-3.5) vs EDward Gaming (+3.5)

100%
Yes 100¢No 0¢
0.9¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: BBL Esports (-4.5) vs EDward Gaming (+4.5)

100%
Yes 100¢No 0¢
0.9¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 17.5

100%
Yes 100¢No 0¢
1¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: BBL Esports (-5.5) vs EDward Gaming (+5.5)

100%
Yes 100¢No 0¢
1¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Rounds Handicap: BBL Esports (-4.5) vs EDward Gaming (+4.5)

100%
Yes 100¢No 0¢
1¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Rounds Handicap: BBL Esports (-7.5) vs EDward Gaming (+7.5)

100%
Yes 100¢No 0¢
1¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Rounds Handicap: BBL Esports (-8.5) vs EDward Gaming (+8.5)

100%
Yes 100¢No 0¢
1¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Rounds Handicap: BBL Esports (-9.5) vs EDward Gaming (+9.5)

100%
Yes 100¢No 0¢
1¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
limitless

BBL Esports

100%
Yes 100¢No 0¢
0¢
N/A
$4
N/A
N/A
N/A
Settled
No
kalshi

BBL Esports

0%
Yes 0¢No 100¢
100¢
N/A
$17,906
N/A
N/A
$9,656
Settled
No
Total markets: 25 of 64

Description

This event group covers a Best-of-3 Valorant match between EDward Gaming and BBL Esports at the Esports World Cup 2026 Group A, scheduled for July 2, 2026 at 7:00 AM EDT. Markets span match outcome, individual map winners, round totals across maps, handicaps, and series length, with resolution sourced primarily from vlr.gg.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms (Kalshi, Polymarket, Limitless) apply identical resolution logic: official vlr.gg data, 7-day deadline, 50-50 on cancellation or incomplete play, and consistent treatment of forfeits and walkovers as countable outcomes if match is completed.Primary resolution logic: Official vlr.gg results; credible consensus reporting (including video evidence) if vlr.gg unavailable within 2 hours of event conclusion.

Core resolution logic:

  • Match outcome (EDward Gaming vs BBL Esports) resolves to the team winning 2 maps in the BO3 series, or to the team declared winner by forfeit/disqualification/walkover if match is completed.
  • Individual map winners (Map 1, Map 2, Map 3) resolve based on which team wins that specific map, provided the map is played to completion.
  • Round totals (Over/Under thresholds: 20.5, 21.5, 22.5) resolve based on combined rounds played on that map, including overtime; exact threshold values resolve 50-50.
  • Map handicaps (e.g., EDG -2.5) resolve based on the round differential on that specific map; team must exceed the threshold by the stated margin.
  • Series handicap (EDG -1.5) resolves based on total maps won; EDG must win 2+ more maps than BBL to resolve to EDG.
  • Games Total (O/U 2.5) resolves Over if 3 maps are played, Under if fewer than 3 maps are played.
  • Forfeits, disqualifications, and walkovers count toward map and series totals if the match is completed; incomplete matches or mid-series forfeits resolve 50-50.
  • Match must complete or reach decisive outcome by July 9, 2026, 23:59 UTC (7 days from scheduled date); delays beyond this window resolve 50-50.

Edge cases & clarifications:

  • Exact Round Threshold: If combined rounds on any map equal exactly 20.5, 21.5, or 22.5, the market resolves 50-50.
  • Map Not Played to Completion: If any map is not played to completion or is decided by forfeit/disqualification/walkover rather than rounds played, round-total markets on that map resolve 50-50. Map winner markets resolve based on the declared winner if the map is concluded with a winner determined.
  • Match Canceled or Delayed Beyond 7 Days: If the match is canceled entirely or delayed beyond July 9, 2026, 23:59 UTC without a winner determined, all markets resolve 50-50.
  • Incomplete Series with Forfeit: If the match begins but is not completed and one team wins due to opponent forfeiture/disqualification/walkover, the match-outcome market resolves to the declared winner; series-length and handicap markets resolve 50-50.
  • Clinching Map Forfeited: If the clinching map (e.g., Map 3 in a 2-0 scenario) is forfeited, the match is considered completed and resolves to the team winning the series; round-total markets on that forfeited map resolve 50-50.
Timing: Resolution occurs upon official vlr.gg publication of final match results, or within 2 hours of event conclusion via credible consensus. All markets must resolve by July 9, 2026, 23:59 UTC; unresolved markets by this deadline resolve 50-50.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Valorant match between EDward Gaming and BBL Esports in the Esports World Cup Group A, initially scheduled for July 2 at 7:00AM ET. This market will resolve to "EDward Gaming" if EDward Gaming win the match against BBL Esports. This market will resolve to "BBL Esports" if BBL Esports win the match against EDward Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

Resolution is determined by the outcome of Map 1 in the Esports World Cup 2026: BBL Esports vs. EDward Gaming Valorant match scheduled for July 2, 2026 at 7:00 AM EDT. The market resolves based on which team successfully wins the map.

Limitless

This market refers to the match between EDward Gaming and BBL Esports in the Esports World Cup 2026, scheduled for Jul 2, 2026. This market resolves to "YES" if the team named in the title wins in the specified match. Otherwise, the market will resolve to "NO." If either team loses by forfeit, disqualification, or walkover for any reason, this market will resolve to the team declared the winner, regardless of whether the match has started or when the decision is made. If the match is not completed with an official result by August 2, 2026, 23:59 UTC, the market will resolve to "Other."

Frequently asked questions

Prediction markets like these operate on crowd-sourced pricing rather than traditional sportsbook models. Traders buy and sell shares tied to outcomes, with market prices reflecting aggregate belief rather than bookmaker margins. This often produces sharper, more efficient odds than conventional sportsbooks, especially for niche esports events where traditional oddsmakers have limited liquidity. However, prediction markets typically lack the promotional bonuses and live-betting features sportsbooks offer, making them best suited for serious bettors seeking pure price discovery.

Polymarket and Kalshi can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Each platform operates under distinct regulatory frameworks and user bases, which can create temporary pricing gaps. Polymarket and Kalshi also structure their markets differently—one may track the overall match winner while the other focuses on individual map outcomes—leading to different liquidity pools and trader compositions. Arbitrage opportunities can emerge when prices diverge, though transaction costs and platform fees typically limit profitable cross-platform trading on lower-volume esports events.

Key catalysts include roster announcements, player injuries or substitutions, recent tournament performance by either team, and pre-match analysis from esports commentators. Practice scrim results and team statements about preparation can also shift sentiment. Closer to the event date, map bans and team composition choices often trigger sharp price moves as traders refine their edge. Any unexpected roster changes or withdrawal announcements would cause immediate repricing across both platforms.