TOTAL VOLUME:
$134.1b
24H VOL:
$113,466,932
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,423,222,590
402,751
Markets across
30,217
events
MATCHED EVENTS:
2,632
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jun 17, 7:09 PM EST
Kalshi
This event group covers a best-of-three Valorant match between Division One and Team Evictix in the VCL North America Stage 3 Group Stage, scheduled for June 17, 2026 at 4:00 PM EDT. Markets span match winner, individual map winners, round totals, round handicaps, and games total, with resolution sourced primarily from vlr.gg.
This market refers to the Valorant match between Division One and Team Evictix in the VCL North America: Stage 3 Group Stage, initially scheduled for June 17 at 4:00PM ET. This market will resolve to "Division One" if Division One win the match against Team Evictix. This market will resolve to "Team Evictix" if Team Evictix win the match against Division One. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Resolution is determined by the outcome of the VCL North America: Stage 3 2026 Valorant match between Team Evictix and Division One scheduled for June 17, 2026 at 4:00 PM EDT. The market resolves based on which team wins the match.
This market refers to the match between Division One and Team Evictix in the VCL North America: Stage 3 2026, scheduled for Jun 17, 2026. This market resolves to "YES" if the team named in the title wins in the specified match. Otherwise, the market will resolve to "NO." If either team loses by forfeit, disqualification, or walkover for any reason, this market will resolve to the team declared the winner, regardless of whether the match has started or when the decision is made. If the match is not completed with an official result by July 17, 2026, 23:59 UTC, the market will resolve to "Other."
Polymarket and Kalshi can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Each platform attracts different trader demographics, fee structures, and regulatory frameworks that influence how participants price outcomes. Polymarket may emphasize map-level granularity, while Kalshi focuses on match-winner predictions, creating natural pricing divergence. Liquidity depth, settlement rules, and the timing of information flow across platforms also contribute to spreads. These differences create arbitrage opportunities for sophisticated traders and reflect the decentralized nature of prediction markets.
Team roster changes, recent scrim results, and player performance trends in prior Stage 3 matches are key catalysts. Injury announcements or lineup adjustments closer to match day typically trigger sharp repricing. Meta shifts in Valorant patch updates and map pool rotations also influence trader conviction. Live match momentum—particularly early map outcomes on Polymarket's map-winner markets—can cascade into significant odds swings. Monitor team social media and esports news outlets for breaking updates that may shift consensus.