TOTAL VOLUME:

$134.1b

24H VOL:

$141,541,542

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,440,096,988

406,065

Markets across

30,522

events

MATCHED EVENTS:

2,692

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Valorant: 2GAME Esports vs Shopify Rebellion Black (BO3) - VCL Americas: Last Chance Qualifier Group Stage
kalshi
polymarket

Valorant: 2GAME Esports vs Shopify Rebellion Black (BO3) - VCL Americas: Last Chance Qualifier Group Stage

Volume:
$308,865

Shopify Rebellion

 - Kalshi

Shopify Rebellion - Kalshi

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jul 28, 2026

Closed: Jul 28, 9:39 PM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

Shopify Rebellion

View
100%
Yes 100¢No 0¢
100¢
N/A
$147,539
N/A
N/A
$93,270
Settled
Yes
polymarket

Map 1 Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$14,249
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 21.5

100%
Yes 100¢No 0¢
0.1¢
N/A
$100
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: Shopify Rebellion Black (-2.5) vs 2GAME Esports (+2.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
$50
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Rounds Handicap: Shopify Rebellion Black (-2.5) vs 2GAME Esports (+2.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
$50
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: Shopify Rebellion Black (-3.5) vs 2GAME Esports (+3.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
$50
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Rounds Handicap: Shopify Rebellion Black (-3.5) vs 2GAME Esports (+3.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
$50
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 20.5

100%
Yes 100¢No 0¢
0.1¢
N/A
$15
N/A
N/A
N/A
Settled
Yes
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$74,094
N/A
N/A
N/A
Settled
Yes
kalshi

2GAME Esports

0%
Yes 0¢No 100¢
100¢
N/A
$65,686
N/A
N/A
$50,261
Settled
No
polymarket

Map 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$5,034
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: SRB (-1.5) vs 2GAME Esports (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$1,713
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 21.5

0%
Yes 0¢No 100¢
—
N/A
$100
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 21.5

0%
Yes 0¢No 100¢
—
N/A
$50
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: Shopify Rebellion Black (-3.5) vs 2GAME Esports (+3.5)

0%
Yes 0¢No 100¢
—
N/A
$50
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: 2GAME (-1.5) vs Shopify Rebellion Black (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$20
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 20.5

0%
Yes 0¢No 100¢
—
N/A
$15
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

100%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: Shopify Rebellion Black (-2.5) vs 2GAME Esports (+2.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 19

Description

This group covers a Valorant match between 2GAME Esports and Shopify Rebellion Black in the VCL Americas: Last Chance Qualifier Group Stage. Markets span match outcomes, map-specific results, and total rounds played across various formats.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All markets across Polymarket and Kalshi share consistent resolution logic tied to official match results from vlr.gg, with clear rules for incomplete or canceled matches.Primary resolution logic: Official information from https://vlr.gg, with credible reporting as fallback

Core resolution logic:

  • Match results determine outcomes for all markets, with specific conditions for each market type (e.g., map winner, rounds total)
  • If a match is canceled, incomplete, or delayed beyond 7 days, most markets resolve 50-50 unless a specific winner is determined via forfeit/disqualification
  • Map-specific markets only resolve if the map is completed in full; otherwise, they resolve 50-50

Edge cases & clarifications:

  • Match Cancellation: If the match is canceled before play begins or delayed beyond 7 days, all markets resolve 50-50 unless a winner is determined via forfeit/disqualification
  • Incomplete Match: If the match begins but is not completed, markets resolve based on completed maps; if no maps are completed, markets resolve 50-50
  • Forfeit/Walkover: If a team wins via forfeit/disqualification, the match outcome market resolves to the winning team, but maps not played resolve 50-50
Timing: Resolution occurs within 2 hours after the match concludes, using vlr.gg as the primary sourceOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Valorant match between 2GAME Esports and Shopify Rebellion Black in the VCL Americas: Last Chance Qualifier Group Stage, initially scheduled for July 28 at 3:00PM ET. This market will resolve to "2GAME Esports" if 2GAME Esports win the match against Shopify Rebellion Black. This market will resolve to "Shopify Rebellion Black" if Shopify Rebellion Black win the match against 2GAME Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

The market resolves based on the result of the VCL Americas Last Chance Qualifier Valorant match between Shopify Rebellion and 2GAME Esports scheduled for July 28, 2026, at 3:00 PM EDT. If Shopify Rebellion wins, the first market resolves to Yes; if 2GAME Esports wins, the second market resolves to Yes. If the match is postponed and not completed within 48 hours, cancelled before play begins, or forfeited before any play occurs, both markets resolve to the fair market price. If the match begins and is later forfeited, resolution follows the official result published by the governing body or tournament organizer.

Frequently asked questions

The VCL Americas BO3 winner market dashboard aggregates predictions across multiple platforms, showing the current consensus and volume for the winner of the 2GAME Esports versus Shopify Rebellion Black match. It tracks the total volume of $308,865 and recent 24-hour volume of $295,512, allowing users to monitor how trader sentiment and liquidity evolve before the match concludes.